Player Matchup

Heimdallr
Heimdallr
NobleAngel002
Heimdallr
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 20L
1,393 Elo+
Party 1
Fenrir
Fenrir
Rarmstrong27
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,391 Elo+
Party 1
Mulan
Mulan
alexar97
Mulan
Level 81
God Stats
68W - 50L
1,535 SR
Queue Stats
191W - 194L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
lavish928bunny
Kuzenbo
Level 47
God Stats
6W - 7L
1,288 SR
Queue Stats
14W - 21L
1,223 Elo+
Party 1
Tiamat
Tiamat
sneaky_sniper909
Tiamat
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,446 Elo+
Party 1
Team Averages
Level 83
1,465 SR
1,384 Elo+

VS

Team Averages
Level 88
1,480 SR
1,414 Elo+
Hun Batz
Hun Batz
DWiggz04
Hun Batz
Level 47
God Stats
1W - 2L
1,392 SR
Queue Stats
34W - 53L
1,418 Elo+
Solo
Bacchus
Bacchus
Dancito
Bacchus
Level 69
God Stats
10W - 11L
1,444 SR
Queue Stats
299W - 308L
1,406 Elo+
Solo
Olorun
Olorun
Murph4857
Olorun
Level 100
God Stats
10W - 12L
1,517 SR
Queue Stats
38W - 50L
1,365 Elo+
Solo
Anhur
Anhur
TOXICxPANDA1790
Anhur
Level 109
God Stats
6W - 7L
1,464 SR
Queue Stats
153W - 149L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
vgmirage_
Cthulhu
Level 114
God Stats
7W - 9L
1,585 SR
Queue Stats
157W - 170L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NobleAngel002
Heimdallr
12
2 / 0 / 5
7,809
558
8,375
7,830
2,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
14
2 / 0 / 2
7,468
533
1,168
7,437
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
alexar97
Mulan
12
2 / 2 / 0
7,963
569
2,242
9,431
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 3
7,797
557
4,856
7,103
5,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 1 / 0
8,976
641
5,472
5,753
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DWiggz04
Hun Batz
15
2 / 2 / 0
7,646
546
3,785
8,558
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Dancito
Bacchus
2
0 / 1 / 0
4,625
330
444
1,335
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Murph4857
Olorun
13
0 / 3 / 1
7,626
545
3,264
8,381
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 4 / 0
6,193
442
2,173
9,040
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
vgmirage_
Cthulhu
10
1 / 2 / 0
6,312
451
7,419
8,564
4,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DWiggz04
Hun Batz
2
2
0
1
L
Bacchus
Dancito
Bacchus
0
1
0
0
L
Olorun
Murph4857
Olorun
0
3
1
0.17
W
Heimdallr
NobleAngel002
Heimdallr
2
0
5
4.5
W
Fenrir
2
0
2
3
L
0
4
0
0
W
Mulan
alexar97
Mulan
2
2
0
1
W
3
0
3
4.5
W
3
1
0
3
L
Cthulhu
vgmirage_
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
17,085
37,554
Taken
35,878
17,817
Mitigated
13,294
14,604
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DWiggz04
Hun Batz
3,785
1,042
0
3,118
8,558
2,855
289
1,098
7,460
0
57,733
L
Bacchus
Dancito
Bacchus
444
40
0
500
1,335
790
0
0
1,335
2,111
0
L
Olorun
Murph4857
Olorun
3,264
1,150
60
2,266
8,381
2,549
0
3,664
4,717
56,326
5,098
W
Heimdallr
NobleAngel002
Heimdallr
8,375
3,678
0
3,730
7,830
2,736
1,944
3,661
4,169
0
52,621
W
Fenrir
1,168
260
0
5,760
7,437
2,872
681
605
6,832
0
43,123
L
2,173
1,273
0
2,294
9,040
2,299
0
2,885
6,155
0
38,532
W
Mulan
alexar97
Mulan
2,242
150
0
2,201
9,431
3,762
1,075
1,045
8,298
0
42,063
W
4,856
1,756
0
553
7,103
5,498
449
3,570
3,533
16,636
724
W
5,472
310
0
2,360
5,753
2,949
320
2,010
3,743
66,597
1,187
L
Cthulhu
vgmirage_
Cthulhu
7,419
555
0
1,675
8,564
4,801
0
2,550
6,014
35,700
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
32,402
400
Minions Killed
398
0
Camps Cleared
0
1,365,738
Distance Traveled
1,107,134
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,646
546
122
9
0
295,073
0
L
Bacchus
4,625
330
6
0
0
52,081
2
L
Olorun
7,626
545
146
10
0
257,668
2
W
Heimdallr
7,809
558
92
7
0
270,044
2
W
Fenrir
7,468
533
84
6
0
296,949
4
L
Anhur
6,193
442
72
5
0
221,987
0
W
Mulan
7,963
569
66
5
0
209,645
0
W
Kuzenbo
7,797
557
27
2
0
301,611
0
W
Tiamat
8,976
641
131
9
0
287,489
0
L
Cthulhu
6,312
451
52
4
0
280,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role