Player Matchup

Arachne
Arachne
P1CCOL0
Arachne
Level 119
God Stats
8W - 5L
1,606 SR
Queue Stats
308W - 327L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
SP4C31NV4D3RXx
Ah Puch
Level 135
God Stats
10W - 4L
1,640 SR
Queue Stats
228W - 246L
1,485 Elo+
Party 2
Apollo
Apollo
XSpacexRangersX
Apollo
Level 149
God Stats
1W - 2L
1,246 SR
Queue Stats
224W - 227L
1,497 Elo+
Party 2
Team Averages
Level 134
1,497 SR
1,488 Elo+

VS

Team Averages
Level 85
1,555 SR
1,485 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Cdlalcoholic
Skadi
Level 51
God Stats
6W - 7L
1,664 SR
Queue Stats
115W - 106L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
P1CCOL0
Arachne
14
5 / 0 / 0
8,701
870
7,095
3,986
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 0 / 5
7,806
781
7,648
1,576
496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 4
7,950
795
4,482
6,833
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 2 / 0
7,938
794
3,266
7,602
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arachne
 
Arachne
12
0 / 1 / 0
6,871
687
3,766
9,337
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 0
6,573
657
1,502
4,563
1,456

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
5
Kills
1
1
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Arachne
 
Arachne
0
1
0
0
L
0
2
0
0
W
Arachne
P1CCOL0
Arachne
5
0
0
5
W
0
0
5
2.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
8,534
12,395
Taken
21,502
5,850
Mitigated
8,031
3,695
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,266
1,741
0
2,334
7,602
2,628
0
2,059
5,536
28,434
2,192
L
Arachne
 
Arachne
3,766
3,343
0
2,059
9,337
3,947
0
3,501
5,829
0
19,391
L
1,502
128
0
504
4,563
1,456
0
2,182
2,381
0
16,435
W
Arachne
P1CCOL0
Arachne
7,095
6,330
0
472
3,986
2,760
0
396
3,590
0
21,666
W
7,648
275
0
1,039
1,576
496
336
36
1,540
37,125
0
W
4,482
2,491
0
2,184
6,833
2,594
724
2,850
3,983
0
32,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,457
Gold Earned
21,382
176
Minions Killed
151
0
Camps Cleared
0
566,859
Distance Traveled
527,306
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,938
794
74
7
0
188,206
0
L
Arachne
6,871
687
42
4
0
208,959
3
L
Skadi
6,573
657
35
4
0
130,141
0
W
Arachne
8,701
870
30
3
0
214,028
0
W
Ah Puch
7,806
781
68
7
0
178,203
0
W
Apollo
7,950
795
78
8
0
174,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role