Player Matchup

Hera
Hera
BIGBOOTYFLAVORS
Hera
Level 149
God Stats
5W - 9L
1,387 SR
Queue Stats
619W - 578L
1,533 Elo+
Solo
Cupid
Cupid
Guadaffem
Cupid
Level 83
God Stats
5W - 1L
1,661 SR
Queue Stats
192W - 186L
1,515 Elo+
Party 1
Tyr
Tyr
Lovetinska
Tyr
Level 125
God Stats
19W - 17L
1,629 SR
Queue Stats
302W - 289L
1,528 Elo+
Party 1
Ymir
Ymir
TheDeadBanana01
Ymir
Level 146
God Stats
1W - 1L
1,306 SR
Queue Stats
428W - 388L
1,530 Elo+
Solo
Thor
Thor
xKxVents
Thor
Level 126
God Stats
3W - 3L
1,563 SR
Queue Stats
65W - 48L
1,607 Elo+
Solo
Team Averages
Level 126
1,509 SR
1,542 Elo+

VS

Team Averages
Level 167
1,600 SR
1,553 Elo+
Merlin
Merlin
AirmanToaster50
Merlin
Level 155
God Stats
2W - 2L
1,672 SR
Queue Stats
607W - 548L
1,591 Elo+
Solo
Cthulhu
Cthulhu
GloryOfMuffins
Cthulhu
Level 153
God Stats
2W - 3L
1,762 SR
Queue Stats
116W - 118L
1,565 Elo+
Party 2
Arachne
Arachne
IMABEEEAST
Arachne
Level 149
God Stats
3W - 3L
1,479 SR
Queue Stats
239W - 230L
1,501 Elo+
Party 2
Mulan
Mulan
Jigzyo
Mulan
Level 230
God Stats
3W - 4L
1,695 SR
Queue Stats
458W - 355L
1,641 Elo+
Party 2
Hachiman
Hachiman
M4T14s_1003
Hachiman
Level 147
God Stats
3W - 6L
1,393 SR
Queue Stats
138W - 128L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,361
578
3,727
4,202
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cupid
Guadaffem
Cupid
12
5 / 1 / 2
6,596
600
5,745
5,980
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
5,880
535
3,349
8,576
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 1 / 6
6,383
580
6,784
8,440
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
2 / 0 / 1
6,040
549
4,194
6,081
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,332
576
2,175
4,897
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
1 / 3 / 1
5,241
476
4,727
10,364
6,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
IMABEEEAST
Arachne
10
1 / 0 / 2
5,392
490
1,899
8,561
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mulan
Jigzyo
Mulan
12
2 / 0 / 1
6,775
616
6,988
7,836
6,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Hachiman
M4T14s_1003
Hachiman
9
1 / 4 / 1
4,956
451
5,011
7,197
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
5
5
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
1
1.5
L
1
3
1
0.5
W
Cupid
Guadaffem
Cupid
5
1
2
6
L
Arachne
IMABEEEAST
Arachne
1
0
2
2
L
Mulan
Jigzyo
Mulan
2
0
1
2.5
W
0
3
0
0
L
Hachiman
M4T14s_1003
Hachiman
1
4
1
0.38
W
1
1
6
4
W
Thor
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
20,800
33,279
Taken
38,855
15,040
Mitigated
19,493
13,179
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,175
49
0
750
4,897
1,614
0
2,838
2,059
46,917
0
W
3,727
402
0
1,125
4,202
1,267
0
1,983
1,937
49,003
0
L
4,727
180
101
2,260
10,364
6,430
0
3,239
7,125
25,502
0
W
Cupid
Guadaffem
Cupid
5,745
3,053
686
4,080
5,980
1,919
0
1,436
4,544
0
44,774
L
Arachne
IMABEEEAST
Arachne
1,899
1,128
0
5,072
8,561
3,048
0
1,559
7,002
0
39,053
L
Mulan
Jigzyo
Mulan
6,988
1,174
0
2,360
7,836
6,420
0
0
7,836
0
48,786
W
3,349
360
0
3,166
8,576
4,961
0
0
8,576
0
39,867
L
Hachiman
M4T14s_1003
Hachiman
5,011
2,810
0
1,744
7,197
1,981
0
2,664
4,533
0
25,962
W
6,784
796
0
3,223
8,440
4,483
0
2,413
6,001
22,092
1,065
W
Thor
4,194
1,084
0
899
6,081
2,410
0
754
5,319
0
48,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
28,696
374
Minions Killed
354
0
Camps Cleared
0
1,129,972
Distance Traveled
1,103,921
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,332
576
112
10
0
203,683
1
W
Hera
6,361
578
104
9
0
225,657
4
L
Cthulhu
5,241
476
40
4
0
239,301
3
W
Cupid
6,596
600
70
6
0
203,846
0
L
Arachne
5,392
490
72
7
0
265,942
2
L
Mulan
6,775
616
96
9
0
214,110
0
W
Tyr
5,880
535
84
8
0
233,454
0
L
Hachiman
4,956
451
34
3
0
180,885
0
W
Ymir
6,383
580
35
3
0
209,974
2
W
Thor
6,040
549
81
7
0
257,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role