Player Matchup

Mercury
Mercury
Basilisk4904
Mercury
Level 67
God Stats
0W - 1L
1,498 SR
Queue Stats
20W - 37L
1,370 Elo+
Party 1
Geb
Geb
CommanderValan
Geb
Level 67
God Stats
0W - 3L
1,276 SR
Queue Stats
17W - 34L
1,335 Elo+
Party 1
Discordia
Discordia
FearForHydra
Discordia
Level 75
God Stats
1W - 3L
1,325 SR
Queue Stats
27W - 49L
1,350 Elo+
Party 1
Izanami
Izanami
Junzohh
Izanami
Level 28
God Stats
5W - 9L
1,374 SR
Queue Stats
14W - 32L
1,305 Elo+
Party 1
Chaac
Chaac
Pink Mist3413
Chaac
Level 23
God Stats
2W - 8L
1,498 SR
Queue Stats
5W - 17L
1,300 Elo+
Party 1
Team Averages
Level 52
1,394 SR
1,332 Elo+

VS

Team Averages
Level 157
1,517 SR
1,503 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Ethernalyy
Hercules
Level 188
God Stats
4W - 0L
1,530 SR
Queue Stats
29W - 26L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
GreatLoveIV
Danzaburou
Level 95
God Stats
11W - 6L
1,571 SR
Queue Stats
160W - 166L
1,499 Elo+
Solo
Ah Puch
Ah Puch
Naldo_Silva8
Ah Puch
Level 151
God Stats
38W - 34L
1,573 SR
Queue Stats
425W - 412L
1,543 Elo+
Solo
Ne Zha
Ne Zha
PrimaryFire905
Ne Zha
Level 195
God Stats
7W - 12L
1,411 SR
Queue Stats
502W - 513L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Basilisk4904
Mercury
11
1 / 1 / 0
5,211
521
2,241
6,664
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 1
4,412
441
2,111
8,886
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
FearForHydra
Discordia
11
0 / 1 / 0
5,496
550
2,788
4,528
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Junzohh
Izanami
7
0 / 3 / 1
4,416
442
1,405
5,595
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,298
430
1,861
4,487
3,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 0 / 2
6,115
612
3,439
4,603
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Ethernalyy
Hercules
11
3 / 0 / 2
6,122
612
4,684
6,582
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
GreatLoveIV
Danzaburou
12
0 / 0 / 1
7,177
718
1,538
4,052
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Puch
Naldo_Silva8
Ah Puch
10
3 / 1 / 1
5,778
578
6,059
4,305
1,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 1
5,364
536
3,455
5,266
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
8
8
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
2
1
L
Mercury
Basilisk4904
Mercury
1
1
0
1
L
0
3
1
0.17
W
Hercules
Ethernalyy
Hercules
3
0
2
4
L
Discordia
FearForHydra
Discordia
0
1
0
0
W
Danzaburou
GreatLoveIV
Danzaburou
0
0
1
0.5
L
Izanami
Junzohh
Izanami
0
3
1
0.17
W
Ah Puch
Naldo_Silva8
Ah Puch
3
1
1
3.5
L
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,406
Damage
19,175
30,160
Taken
24,808
13,066
Mitigated
10,160
7,891
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,439
206
663
1,413
4,603
1,720
53
2,133
2,470
50,949
1,258
L
Mercury
Basilisk4904
Mercury
2,241
676
0
440
6,664
2,300
0
1,094
5,570
0
38,963
L
2,111
296
0
2,484
8,886
4,950
52
3,574
5,312
10,554
0
W
Hercules
Ethernalyy
Hercules
4,684
1,450
0
1,505
6,582
2,893
0
1,336
5,246
0
37,893
L
Discordia
FearForHydra
Discordia
2,788
197
0
577
4,528
1,267
0
1,759
2,674
39,093
0
W
Danzaburou
GreatLoveIV
Danzaburou
1,538
799
0
2,150
4,052
1,185
365
0
3,716
0
54,276
L
Izanami
Junzohh
Izanami
1,405
852
0
2,100
5,595
1,435
64
2,933
2,662
0
20,498
W
Ah Puch
Naldo_Silva8
Ah Puch
6,059
269
0
2,265
4,305
1,321
242
800
3,505
32,955
0
L
1,861
49
0
2,290
4,487
3,114
0
0
4,487
0
16,768
W
3,455
766
0
1,374
5,266
3,041
0
630
4,599
0
22,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
30,556
264
Minions Killed
342
0
Camps Cleared
0
1,045,293
Distance Traveled
1,012,078
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,115
612
101
10
0
216,110
3
L
Mercury
5,211
521
85
9
0
274,476
0
L
Geb
4,412
441
5
1
0
211,399
3
W
Hercules
6,122
612
66
7
0
240,434
1
L
Discordia
5,496
550
78
8
0
197,334
0
W
Danzaburou
7,177
718
96
10
0
175,587
0
L
Izanami
4,416
442
71
7
0
167,604
0
W
Ah Puch
5,778
578
46
5
0
176,014
0
L
Chaac
4,298
430
25
3
0
194,480
0
W
Ne Zha
5,364
536
33
3
0
203,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role