Player Matchup

Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Deionn4
Izanami
Level 159
God Stats
6W - 5L
1,477 SR
Queue Stats
314W - 305L
1,432 Elo+
Solo
Mulan
Mulan
FlamingAura
Mulan
Level 159
God Stats
3W - 3L
1,620 SR
Queue Stats
41W - 35L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
GeN x CRoNiN
Nu Wa
Level 129
God Stats
66W - 81L
1,378 SR
Queue Stats
561W - 545L
1,392 Elo+
Solo
Artio
Artio
XxZEPPAxX
Artio
Level 158
God Stats
7W - 3L
1,732 SR
Queue Stats
710W - 669L
1,486 Elo+
Solo
Team Averages
Level 149
1,542 SR
1,468 Elo+

VS

Team Averages
Level 140
1,530 SR
1,498 Elo+
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Alpha H0bo
Horus
Level 100
God Stats
31W - 26L
1,551 SR
Queue Stats
451W - 439L
1,525 Elo+
Party 3
Merlin
Merlin
PrimaryFire905
Merlin
Level 195
God Stats
6W - 8L
1,454 SR
Queue Stats
502W - 513L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
Sadszy
Ratatoskr
Level 148
God Stats
3W - 3L
1,585 SR
Queue Stats
61W - 85L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
zxBLADEMASTERzx
Heimdallr
Level 102
God Stats
10W - 9L
1,561 SR
Queue Stats
427W - 407L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 1
3,715
743
1,336
840
186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
Deionn4
Izanami
7
0 / 1 / 0
3,470
694
656
2,601
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 0
4,090
818
2,713
3,771
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
2 / 0 / 0
3,839
768
2,099
1,109
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
XxZEPPAxX
Artio
5
1 / 1 / 1
3,895
779
330
2,455
1,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
5
0 / 2 / 0
3,451
690
1,422
3,994
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
2
0 / 1 / 0
2,669
534
201
2,278
555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
2,958
592
643
1,714
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ratatoskr
Sadszy
Ratatoskr
6
0 / 2 / 0
3,154
631
389
3,548
789
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
zxBLADEMASTERzx
Heimdallr
2
0 / 1 / 0
2,562
512
348
990
203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
7
Kills
0
2
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
L
Hades
 
Hades
0
2
0
0
L
Horus
0
1
0
0
W
Izanami
Deionn4
Izanami
0
1
0
0
W
3
0
0
3
W
2
0
0
2
L
0
1
0
0
L
Ratatoskr
Sadszy
Ratatoskr
0
2
0
0
W
Artio
XxZEPPAxX
Artio
1
1
1
1.5
L
Heimdallr
zxBLADEMASTERzx
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,134
Damage
3,003
10,776
Taken
12,524
3,263
Mitigated
2,936
4,851
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,336
796
0
395
840
186
402
0
840
0
18,781
L
Hades
 
Hades
1,422
364
0
1,569
3,994
1,050
0
103
3,851
13,368
0
L
Horus
201
76
160
775
2,278
555
0
321
1,917
0
1,426
W
Izanami
Deionn4
Izanami
656
139
0
1,239
2,601
580
0
86
2,515
0
21,914
W
2,713
93
0
1,957
3,771
1,108
0
1,186
2,349
0
19,448
W
2,099
714
0
310
1,109
254
0
422
687
18,907
534
L
643
86
0
250
1,714
339
0
638
994
12,266
395
L
Ratatoskr
Sadszy
Ratatoskr
389
107
0
691
3,548
789
0
848
2,580
0
11,895
W
Artio
XxZEPPAxX
Artio
330
31
10
940
2,455
1,135
184
101
2,354
7,938
0
L
Heimdallr
zxBLADEMASTERzx
Heimdallr
348
107
0
0
990
203
0
197
753
0
3,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,009
Gold Earned
14,794
156
Minions Killed
92
0
Camps Cleared
0
441,194
Distance Traveled
332,462
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,715
743
25
5
0
70,827
0
L
Hades
3,451
690
34
7
0
80,519
0
L
Horus
2,669
534
1
0
0
32,437
2
W
Izanami
3,470
694
48
10
0
99,530
0
W
Mulan
4,090
818
34
7
0
94,892
0
W
Nu Wa
3,839
768
27
5
0
97,423
0
L
Merlin
2,958
592
24
5
0
102,299
1
L
Ratatoskr
3,154
631
25
5
0
99,396
0
W
Artio
3,895
779
22
4
0
78,522
2
L
Heimdallr
2,562
512
8
2
0
17,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role