Player Matchup

Awilix
Awilix
AlanCM20
Awilix
Level 127
God Stats
5W - 7L
1,589 SR
Queue Stats
48W - 78L
1,430 Elo+
Party 2
Xing Tian
Xing Tian
I GrimSenpai
Xing Tian
Level 67
God Stats
5W - 5L
1,635 SR
Queue Stats
146W - 222L
1,438 Elo+
Party 2
Medusa
Medusa
NARMZ
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 167L
1,462 Elo+
Party 2
King Arthur
King Arthur
Scappino_1
King Arthur
Level 152
God Stats
24W - 51L
1,398 SR
Queue Stats
298W - 396L
1,477 Elo+
Party 2
Anubis
Anubis
sgrghrdg
Anubis
Level 59
God Stats
71W - 79L
1,548 SR
Queue Stats
173W - 231L
1,509 Elo+
Party 2
Team Averages
Level 107
1,534 SR
1,463 Elo+

VS

Team Averages
Level 140
1,426 SR
1,580 Elo+
King Arthur
King Arthur
Choviventurax
King Arthur
Level 157
God Stats
1W - 7L
1,084 SR
Queue Stats
379W - 355L
1,532 Elo+
Solo
Eset
Eset
EulalioElGato
Eset
Level 146
God Stats
1W - 2L
1,249 SR
Queue Stats
162W - 130L
1,587 Elo+
Solo
Anhur
Anhur
Flarfy
Anhur
Level 139
God Stats
4W - 2L
1,587 SR
Queue Stats
77W - 43L
1,639 Elo+
Party 1
Zhong Kui
Zhong Kui
Gods
Zhong Kui
Level 81
God Stats
1W - 2L
1,552 SR
Queue Stats
32W - 21L
1,581 Elo+
Party 1
Loki
Loki
kira8886
Loki
Level 176
God Stats
7W - 3L
1,656 SR
Queue Stats
278W - 246L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlanCM20
Awilix
13
6 / 6 / 1
8,518
501
8,586
15,632
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
I GrimSenpai
Xing Tian
12
4 / 7 / 1
8,438
496
5,076
20,103
18,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
NARMZ
Medusa
14
0 / 5 / 3
7,845
461
10,016
12,721
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Scappino_1
King Arthur
15
2 / 7 / 1
9,071
534
8,089
16,917
9,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
sgrghrdg
Anubis
12
2 / 8 / 1
7,522
442
4,268
14,736
5,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Choviventurax
King Arthur
16
11 / 1 / 5
10,721
631
13,797
15,349
17,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
11 / 4 / 5
11,118
654
13,306
7,905
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Flarfy
Anhur
14
6 / 6 / 7
8,885
523
17,660
15,786
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
Gods
Zhong Kui
15
2 / 2 / 14
8,896
523
13,463
14,303
10,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
18
3 / 1 / 9
10,246
603
5,012
10,259
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
14
Kills
33
33
Deaths
14
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlanCM20
Awilix
6
6
1
1.08
W
King Arthur
Choviventurax
King Arthur
11
1
5
13.5
W
11
4
5
3.38
W
Anhur
Flarfy
Anhur
6
6
7
1.58
W
Zhong Kui
Gods
Zhong Kui
2
2
14
4.5
L
Xing Tian
I GrimSenpai
Xing Tian
4
7
1
0.64
L
Medusa
NARMZ
Medusa
0
5
3
0.3
L
King Arthur
Scappino_1
King Arthur
2
7
1
0.36
W
Loki
3
1
9
7.5
L
Anubis
sgrghrdg
Anubis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
63,238
80,109
Taken
63,602
42,834
Mitigated
40,480
15,578
Healing
24,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlanCM20
Awilix
8,586
3,471
0
3,947
15,632
4,783
0
3,844
11,506
0
39,798
W
King Arthur
Choviventurax
King Arthur
13,797
1,731
0
4,578
15,349
17,909
34
1,714
13,635
0
63,804
W
13,306
757
625
770
7,905
2,309
1,340
2,665
5,240
89,325
483
W
Anhur
Flarfy
Anhur
17,660
10,410
0
5,410
15,786
5,801
616
2,463
13,323
0
53,032
W
Zhong Kui
Gods
Zhong Kui
13,463
3,985
0
7,074
14,303
10,452
1,551
2,278
12,025
50,304
0
L
Xing Tian
I GrimSenpai
Xing Tian
5,076
499
290
2,520
20,103
18,795
54
6,092
13,867
22,509
0
L
Medusa
NARMZ
Medusa
10,016
4,748
0
2,131
12,721
4,221
697
3,470
9,251
0
71,504
L
King Arthur
Scappino_1
King Arthur
8,089
1,190
0
2,973
16,917
9,419
0
2,564
13,796
0
68,024
W
Loki
5,012
1,081
0
5,726
10,259
4,009
446
1,067
9,192
0
87,769
L
Anubis
sgrghrdg
Anubis
4,268
283
0
3,717
14,736
5,616
0
10,766
3,970
43,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,394
Gold Earned
49,866
400
Minions Killed
504
0
Camps Cleared
0
1,538,255
Distance Traveled
1,676,340
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,518
501
59
3
0
379,703
0
W
King Arthur
10,721
631
95
6
0
332,076
6
W
Eset
11,118
654
137
8
0
340,538
2
W
Anhur
8,885
523
80
5
0
291,274
2
W
Zhong Kui
8,896
523
56
3
0
317,431
2
L
Xing Tian
8,438
496
32
2
0
330,871
6
L
Medusa
7,845
461
113
7
0
310,153
0
L
King Arthur
9,071
534
123
7
0
300,148
0
W
Loki
10,246
603
136
8
0
395,021
0
L
Anubis
7,522
442
73
4
0
217,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role