Player Matchup

Cernunnos
Cernunnos
Gold II
Hristoalex
Cernunnos
Gold II
Level 201
God Stats
1W - 1L
1,511 SR
Queue Stats
44W - 37L
1,643 MMR
Party 1
Odin
Odin
Gold IV
Zlver_X
Odin
Gold IV
Level 126
God Stats
2W - 0L
1,548 SR
Queue Stats
14W - 8L
1,532 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
elneposmurf
Baron Samedi
Gold V
Level 61
God Stats
1W - 0L
1,364 SR
Queue Stats
6W - 2L
1,542 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,475 SR
1,572 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,589 SR
1,558 MMR
Chaac
Chaac
Bronze III
LiI Chris
Chaac
Bronze III
Level 88
God Stats
0W - 2L
1,741 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
Midgetnasty
Chiron
Gold IV
Level 142
God Stats
2W - 5L
1,500 SR
Queue Stats
56W - 73L
1,547 MMR
Solo
Vulcan
Vulcan
Gold III
Wheres Me Dartz
Vulcan
Gold III
Level 158
God Stats
2W - 2L
1,525 SR
Queue Stats
17W - 19L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hristoalex
Cernunnos
19
8 / 0 / 4
12,047
927
15,070
11,627
5,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Zlver_X
Odin
18
3 / 1 / 9
11,072
852
7,399
13,558
14,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
elneposmurf
Baron Samedi
16
1 / 1 / 11
10,269
790
9,991
9,125
7,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanDiscordiaKuzenboCthulhuAres

VS

Bans
MedusaGaneshaAgniHorusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LiI Chris
Chaac
14
0 / 5 / 1
8,422
648
3,944
17,703
13,451
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chiron
15
1 / 2 / 0
8,894
684
7,329
9,671
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 0
9,298
715
12,797
8,098
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
2
2
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Hristoalex
Cernunnos
8
0
4
10
L
Chaac
LiI Chris
Chaac
0
5
1
0.1
L
Chiron
1
2
0
0.5
L
1
5
0
0.2
W
Odin
Zlver_X
Odin
3
1
9
7.5
W
Baron Samedi
elneposmurf
Baron Samedi
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
24,070
34,310
Taken
35,472
27,009
Mitigated
20,315
14,318
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Hristoalex
Cernunnos
15,070
7,676
0
6,604
11,627
5,046
2,649
4,858
6,452
0
80,044
L
Chaac
LiI Chris
Chaac
3,944
1,134
206
3,940
17,703
13,451
43
4,896
12,781
0
19,043
L
Chiron
7,329
2,460
723
2,631
9,671
3,597
108
3,623
6,016
0
26,476
L
12,797
134
0
1,000
8,098
3,267
0
1,478
6,607
45,354
0
W
Odin
Zlver_X
Odin
7,399
797
0
1,828
13,558
14,751
0
3,740
9,437
0
28,465
W
Baron Samedi
elneposmurf
Baron Samedi
9,991
1,003
1,876
4,010
9,125
7,212
704
3,215
5,568
48,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,388
Gold Earned
26,614
210
Minions Killed
142
0
Camps Cleared
0
704,983
Distance Traveled
713,180
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,047
927
121
9
0
239,422
0
L
Chaac
8,422
648
24
2
0
237,613
0
L
Chiron
8,894
684
57
4
0
241,483
2
L
Vulcan
9,298
715
61
5
0
234,084
0
W
Odin
11,072
852
34
3
0
251,421
0
W
Baron Samedi
10,269
790
55
4
0
214,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role