Player Matchup

Chiron
Chiron
LawfulSole31402
Chiron
Level 40
God Stats
3W - 1L
1,533 SR
Queue Stats
31W - 40L
1,454 Elo+
Party 3
Kuzenbo
Kuzenbo
animeymanga
Kuzenbo
Level 157
God Stats
2W - 6L
1,343 SR
Queue Stats
93W - 116L
1,469 Elo+
Solo
Nu Wa
Nu Wa
gokuito
Nu Wa
Level 159
God Stats
12W - 7L
1,615 SR
Queue Stats
17W - 13L
1,579 Elo+
Party 3
Ra
Ra
light_reward191
Ra
Level 162
God Stats
65W - 71L
1,524 SR
Queue Stats
679W - 724L
1,423 Elo+
Solo
Agni
Agni
phoneman2012
Agni
Level 221
God Stats
99W - 119L
1,424 SR
Queue Stats
1,500W - 1,585L
1,490 Elo+
Solo
Team Averages
Level 148
1,488 SR
1,483 Elo+

VS

Team Averages
Level 84
1,476 SR
1,490 Elo+
Nut
Nut
Mads2920
Nut
Level 158
God Stats
1W - 4L
1,316 SR
Queue Stats
19W - 19L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
ScaryZom17
Gilgamesh
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Ra
Ra
Smirtl789
Ra
Level 126
God Stats
9W - 10L
1,535 SR
Queue Stats
299W - 280L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
SpamInHand
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,509 Elo+
Party 2
Vulcan
Vulcan
leandrocarlos89
Vulcan
Level 107
God Stats
156W - 150L
1,530 SR
Queue Stats
158W - 154L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,095
1,019
940
1,912
508
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
animeymanga
Kuzenbo
10
0 / 1 / 0
5,466
1,093
2,455
5,492
5,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Nu Wa
gokuito
Nu Wa
11
0 / 1 / 1
5,851
1,170
5,056
1,658
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
4,888
978
0
0
0
10
1 / 2 / 0
5,595
1,119
4,001
2,630
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

366

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,451
1,290
2,942
2,917
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ScaryZom17
Gilgamesh
10
1 / 1 / 4
6,021
1,204
935
3,811
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 3
5,931
1,186
3,634
3,686
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SpamInHand
Jormungandr
10
0 / 0 / 3
5,473
1,095
1,135
3,621
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 0 / 4
5,470
1,094
916
1,472
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
5
5
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
2
4
W
Gilgamesh
ScaryZom17
Gilgamesh
1
1
4
3
W
1
0
3
2.5
W
Jormungandr
SpamInHand
Jormungandr
0
0
3
1.5
L
Kuzenbo
animeymanga
Kuzenbo
0
1
0
0
L
Nu Wa
gokuito
Nu Wa
0
1
1
0.5
W
0
0
4
2
L
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,452
Damage
9,562
11,692
Taken
15,507
6,931
Mitigated
7,023
1,953
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
940
404
87
260
1,912
508
0
1,517
395
0
4,621
W
2,942
1,621
0
1,028
2,917
926
0
2,374
543
0
12,340
W
Gilgamesh
ScaryZom17
Gilgamesh
935
218
0
95
3,811
1,453
0
2,275
1,536
0
7,864
W
3,634
276
459
1,398
3,686
1,148
0
3,011
675
21,719
0
W
Jormungandr
SpamInHand
Jormungandr
1,135
320
0
170
3,621
3,034
0
2,705
916
11,165
0
L
Kuzenbo
animeymanga
Kuzenbo
2,455
984
0
1,606
5,492
5,225
0
2,429
2,903
10,022
260
L
Nu Wa
gokuito
Nu Wa
5,056
1,860
0
0
1,658
448
0
909
730
20,692
433
W
916
54
0
517
1,472
462
0
1,004
468
10,255
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,001
52
0
0
2,630
750
0
651
1,979
11,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
29,346
93
Minions Killed
136
3
Camps Cleared
6
339,506
Distance Traveled
514,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,095
1,019
9
2
1
75,019
0
W
Nut
6,451
1,290
17
3
4
86,840
0
W
Gilgamesh
6,021
1,204
31
6
0
92,720
0
W
Ra
5,931
1,186
41
8
0
128,506
0
W
Jormungandr
5,473
1,095
30
6
0
101,113
0
L
Kuzenbo
5,466
1,093
16
3
1
91,492
0
L
Nu Wa
5,851
1,170
45
9
1
86,385
0
W
Vulcan
5,470
1,094
17
3
2
105,762
0
L
Ra
4,888
978
0
0
0
0
0
L
Agni
5,595
1,119
23
5
0
86,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role