Player Matchup

Kukulkan
Kukulkan
BENJAMIN_RIO
Kukulkan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
IMPROBABLYBAKED
Zhong Kui
Level 154
God Stats
1W - 2L
1,181 SR
Queue Stats
23W - 36L
1,364 Elo+
Party 1
Fafnir
Fafnir
Savage_Ty1299
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,506 Elo+
Solo
Cupid
Cupid
TortueGenial667
Cupid
Level 129
God Stats
3W - 5L
1,357 SR
Queue Stats
285W - 286L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
WhaChuCallit
Kuzenbo
Level 157
God Stats
1W - 0L
1,221 SR
Queue Stats
48W - 50L
1,497 Elo+
Party 1
Team Averages
Level 133
1,352 SR
1,453 Elo+

VS

Team Averages
Level 133
1,486 SR
1,469 Elo+
Ne Zha
Ne Zha
PappaKoala
Ne Zha
Level 112
God Stats
1W - 1L
1,687 SR
Queue Stats
203W - 223L
1,404 Elo+
Party 2
Merlin
Merlin
XSenpaiGoddessX
Merlin
Level 168
God Stats
1W - 5L
1,268 SR
Queue Stats
312W - 323L
1,407 Elo+
Party 2
Hades
Hades
Xentaki
Hades
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 97L
1,457 Elo+
Party 3
Tyr
Tyr
slamduncan9
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 3
Cupid
Cupid
wpentatrasion
Cupid
Level 164
God Stats
2W - 2L
1,476 SR
Queue Stats
553W - 601L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BENJAMIN_RIO
Kukulkan
13
1 / 4 / 6
8,268
827
5,096
5,854
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
IMPROBABLYBAKED
Zhong Kui
15
4 / 2 / 10
8,892
889
11,918
9,859
9,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
7 / 1 / 9
10,124
1,012
6,881
14,355
15,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 1 / 11
8,057
806
3,723
8,012
3,874
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Kuzenbo
WhaChuCallit
Kuzenbo
15
7 / 2 / 7
9,695
970
8,077
13,354
20,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PappaKoala
Ne Zha
15
7 / 6 / 2
8,552
855
11,595
8,675
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 4 / 3
7,688
769
7,761
6,654
2,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Xentaki
Hades
13
1 / 6 / 5
7,542
754
11,128
11,576
9,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 6
6,876
688
5,211
11,115
5,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
2,420
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
19
Kills
10
10
Deaths
19
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BENJAMIN_RIO
Kukulkan
1
4
6
1
W
Zhong Kui
IMPROBABLYBAKED
Zhong Kui
4
2
10
4.5
L
Ne Zha
PappaKoala
Ne Zha
7
6
2
1.33
W
7
1
9
11.5
W
0
1
11
5.5
W
Kuzenbo
WhaChuCallit
Kuzenbo
7
2
7
5.25
L
2
4
3
0.88
L
Hades
Xentaki
Hades
1
6
5
0.58
L
0
3
6
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,695
Damage
35,695
51,434
Taken
38,020
52,112
Mitigated
21,280
24,325
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BENJAMIN_RIO
Kukulkan
5,096
628
332
285
5,854
2,375
430
1,243
4,611
16,021
1,404
W
Zhong Kui
IMPROBABLYBAKED
Zhong Kui
11,918
1,131
61
2,880
9,859
9,600
1,773
3,974
5,885
23,382
0
L
Ne Zha
PappaKoala
Ne Zha
11,595
1,902
68
545
8,675
3,551
0
7,160
1,515
0
19,468
W
6,881
3,144
807
5,639
14,355
15,578
495
5,877
8,478
19,610
226
W
3,723
1,053
5,679
4,467
8,012
3,874
1,205
2,613
5,399
0
9,650
W
Kuzenbo
WhaChuCallit
Kuzenbo
8,077
1,876
1,145
3,030
13,354
20,685
940
5,151
8,203
15,146
1,972
L
7,761
1,215
240
660
6,654
2,748
0
5,191
1,463
26,929
0
L
Hades
Xentaki
Hades
11,128
870
484
2,914
11,576
9,047
0
8,788
2,788
20,724
228
L
5,211
305
524
2,949
11,115
5,934
0
9,596
1,519
0
7,303
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
33,078
120
Minions Killed
94
0
Camps Cleared
0
874,948
Distance Traveled
636,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,268
827
36
4
0
165,485
0
W
Zhong Kui
8,892
889
20
2
0
169,511
0
L
Ne Zha
8,552
855
14
1
0
156,613
0
W
Fafnir
10,124
1,012
24
2
0
185,593
0
W
Cupid
8,057
806
15
2
0
174,844
0
W
Kuzenbo
9,695
970
25
3
0
179,515
0
L
Merlin
7,688
769
50
5
0
142,236
0
L
Hades
7,542
754
25
3
0
140,351
0
L
Tyr
6,876
688
5
1
0
196,918
0
L
Cupid
2,420
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role