Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
blueshiki
Mercury
Level 129
God Stats
5W - 4L
1,488 SR
Queue Stats
240W - 259L
1,457 Elo+
Party 3
Chaac
Chaac
senhawe
Chaac
Level 119
God Stats
23W - 16L
1,547 SR
Queue Stats
214W - 191L
1,470 Elo+
Party 2
Team Averages
Level 119
1,507 SR
1,485 Elo+

VS

Team Averages
Level 116
1,487 SR
1,453 Elo+
Ra
Ra
 
Ra
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AleComunistinha
Chaac
Level 128
God Stats
3W - 3L
1,430 SR
Queue Stats
31W - 27L
1,515 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dhanstorm
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,290 Elo+
Solo
Apollo
Apollo
Donneto07
Apollo
Level 119
God Stats
13W - 15L
1,505 SR
Queue Stats
93W - 96L
1,522 Elo+
Party 1
Nemesis
Nemesis
ThiagoCabj94
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
3 / 1 / 4
5,103
638
2,374
7,442
3,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
 
Apollo
8
3 / 1 / 5
4,894
612
4,402
4,984
1,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
 
Aphrodite
9
0 / 1 / 1
4,780
598
1,160
2,251
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
blueshiki
Mercury
8
2 / 0 / 2
4,653
582
3,102
4,654
1,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
senhawe
Chaac
10
2 / 0 / 0
5,360
670
4,667
5,696
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 1 / 0
5,302
663
4,047
4,909
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,652
582
2,787
6,761
3,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
Dhanstorm
Kumbhakarna
5
0 / 4 / 2
3,894
487
1,649
5,097
2,186
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Donneto07
Apollo
5
2 / 3 / 0
4,091
511
2,432
4,963
1,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ThiagoCabj94
Nemesis
1
0 / 0 / 0
1,498
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
4
5
W
Apollo
 
Apollo
3
1
5
5.5
W
Aphrodite
 
Aphrodite
0
1
1
0.5
L
Ra
 
Ra
1
1
0
1
L
0
2
0
0
L
Kumbhakarna
Dhanstorm
Kumbhakarna
0
4
2
0.25
L
Apollo
Donneto07
Apollo
2
3
0
0.67
L
Nemesis
ThiagoCabj94
Nemesis
0
0
0
0
W
Mercury
blueshiki
Mercury
2
0
2
3
W
Chaac
senhawe
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,705
Damage
10,915
25,027
Taken
21,730
9,617
Mitigated
8,264
10,742
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,374
437
1,081
2,658
7,442
3,436
0
2,799
4,643
13,136
84
W
Apollo
 
Apollo
4,402
2,211
0
2,241
4,984
1,427
0
1,442
3,496
0
26,491
W
Aphrodite
 
Aphrodite
1,160
173
0
1,392
2,251
598
0
531
1,720
28,033
0
L
Ra
 
Ra
4,047
198
48
1,784
4,909
1,555
0
1,397
3,512
37,567
1,274
L
2,787
841
0
3,058
6,761
3,419
0
0
6,761
0
26,947
L
Kumbhakarna
Dhanstorm
Kumbhakarna
1,649
460
0
122
5,097
2,186
0
1,366
3,731
7,783
0
L
Apollo
Donneto07
Apollo
2,432
1,571
0
1,378
4,963
1,104
0
687
4,276
0
15,352
L
Nemesis
ThiagoCabj94
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
blueshiki
Mercury
3,102
1,215
0
1,053
4,654
1,332
0
866
3,788
0
25,612
W
Chaac
senhawe
Chaac
4,667
863
0
2,317
5,696
2,824
0
0
5,457
0
33,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,790
Gold Earned
19,437
235
Minions Killed
159
0
Camps Cleared
0
843,640
Distance Traveled
579,189
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,103
638
21
3
0
164,285
0
W
Apollo
4,894
612
43
5
0
160,902
0
W
Aphrodite
4,780
598
54
7
0
159,791
0
L
Ra
5,302
663
75
9
0
173,080
0
L
Chaac
4,652
582
47
6
0
156,955
3
L
Kumbhakarna
3,894
487
17
2
0
120,246
0
L
Apollo
4,091
511
20
3
0
128,908
4
L
Nemesis
1,498
187
0
0
0
0
0
W
Mercury
4,653
582
53
7
0
200,827
0
W
Chaac
5,360
670
64
8
0
157,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role