Player Matchup

Arachne
Arachne
 
Arachne
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MoistForApophis
Mulan
Level 190
God Stats
138W - 95L
1,594 SR
Queue Stats
472W - 421L
1,480 Elo+
Solo
Ra
Ra
carnage___72
Ra
Level 114
God Stats
26W - 22L
1,569 SR
Queue Stats
305W - 277L
1,495 Elo+
Solo
Hades
Hades
iamwilliamafton
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,350 Elo+
Party 2
Chiron
Chiron
sonllgoku
Chiron
Level 124
God Stats
3W - 2L
1,447 SR
Queue Stats
61W - 54L
1,467 Elo+
Party 2
Team Averages
Level 125
1,522 SR
1,459 Elo+

VS

Team Averages
Level 123
1,485 SR
1,474 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ClicksOnQuack
Bastet
Level 153
God Stats
1W - 5L
1,282 SR
Queue Stats
289W - 283L
1,549 Elo+
Party 1
Izanami
Izanami
NewTerrain
Izanami
Level 65
God Stats
75W - 75L
1,474 SR
Queue Stats
117W - 115L
1,429 Elo+
Solo
Bacchus
Bacchus
gabriel-wayo
Bacchus
Level 102
God Stats
57W - 53L
1,541 SR
Queue Stats
576W - 601L
1,455 Elo+
Solo
Hades
Hades
rawiswar49r
Hades
Level 166
God Stats
64W - 37L
1,627 SR
Queue Stats
560W - 575L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 1
3,320
664
1,194
3,196
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 0 / 0
4,322
864
1,221
3,134
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 0
3,478
696
1,070
2,264
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,031
606
649
2,533
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
sonllgoku
Chiron
6
0 / 0 / 0
3,287
657
2,192
1,656
321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
2
0 / 1 / 0
2,581
516
152
1,005
388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
1 / 0 / 1
3,521
704
1,356
2,015
463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
NewTerrain
Izanami
6
0 / 0 / 0
3,276
655
1,350
2,846
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
gabriel-wayo
Bacchus
6
1 / 0 / 1
3,384
677
1,236
2,450
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 1
3,588
718
1,829
3,522
1,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
1
0.5
L
Jormungandr
 
Jormungandr
0
1
0
0
L
1
0
1
1.5
W
1
0
0
1
L
Izanami
NewTerrain
Izanami
0
0
0
0
W
0
2
0
0
L
Bacchus
gabriel-wayo
Bacchus
1
0
1
1.5
W
0
1
0
0
L
1
1
1
1.5
W
Chiron
sonllgoku
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,326
Damage
5,923
12,783
Taken
11,838
3,475
Mitigated
4,322
4,692
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,194
944
0
842
3,196
985
0
505
2,691
0
12,350
L
Jormungandr
 
Jormungandr
152
72
0
90
1,005
388
0
0
1,005
2,169
0
L
1,356
257
0
1,108
2,015
463
0
151
1,864
0
12,689
W
1,221
80
0
1,558
3,134
1,015
0
152
2,982
0
25,032
L
Izanami
NewTerrain
Izanami
1,350
814
0
1,041
2,846
699
0
231
2,615
0
18,211
W
1,070
158
165
463
2,264
555
0
1,408
816
14,789
294
L
Bacchus
gabriel-wayo
Bacchus
1,236
116
0
1,194
2,450
1,505
0
440
2,010
6,224
303
W
649
95
40
772
2,533
599
0
488
1,937
6,255
303
L
1,829
47
170
2,036
3,522
1,267
0
763
2,715
15,435
1,038
W
Chiron
sonllgoku
Chiron
2,192
705
112
740
1,656
321
0
172
1,404
0
18,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,438
Gold Earned
16,350
145
Minions Killed
111
0
Camps Cleared
0
559,636
Distance Traveled
468,347
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,320
664
30
6
0
150,579
0
L
Jormungandr
2,581
516
4
1
0
25,158
0
L
Bastet
3,521
704
24
5
0
123,818
0
W
Mulan
4,322
864
45
9
0
85,454
0
L
Izanami
3,276
655
36
7
0
102,279
0
W
Ra
3,478
696
23
5
0
116,996
0
L
Bacchus
3,384
677
10
2
0
121,157
2
W
Hades
3,031
606
15
3
0
104,156
0
L
Hades
3,588
718
37
7
0
95,935
0
W
Chiron
3,287
657
32
6
0
102,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role