Player Matchup

Janus
Janus
 
Janus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LieutenantSauce
Guan Yu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 109L
1,541 Elo+
Solo
Thor
Thor
MrLolazo82
Thor
Level 115
God Stats
2W - 3L
1,421 SR
Queue Stats
223W - 189L
1,609 Elo+
Solo
Ao Kuang
Ao Kuang
PeakyChanka
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 347L
1,453 Elo+
Party 2
Team Averages
Level 134
1,484 SR
1,521 Elo+

VS

Team Averages
Level 142
1,520 SR
1,622 Elo+
Amaterasu
Amaterasu
Cutesypluto
Amaterasu
Level 158
God Stats
5W - 2L
1,677 SR
Queue Stats
259W - 270L
1,553 Elo+
Solo
King Arthur
King Arthur
Fаġġot
King Arthur
Level 219
God Stats
4W - 4L
1,522 SR
Queue Stats
946W - 976L
1,579 Elo+
Solo
Hercules
Hercules
GrowlitheKing
Hercules
Level 85
God Stats
1W - 0L
1,452 SR
Queue Stats
10W - 6L
1,680 Elo+
Party 1
Apollo
Apollo
OmenElite7
Apollo
Level 104
God Stats
1W - 0L
1,320 SR
Queue Stats
12W - 11L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
PoofdaBoof420
Sylvanus
Level 145
God Stats
1W - 0L
1,626 SR
Queue Stats
15W - 8L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 3 / 4
7,964
796
11,592
5,197
2,540
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
 
Hachiman
13
2 / 5 / 6
7,757
776
11,010
10,022
3,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 6
7,988
799
11,333
18,908
22,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 4
7,157
716
7,693
9,460
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
PeakyChanka
Ao Kuang
12
3 / 7 / 2
7,558
756
5,830
13,883
10,414
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cutesypluto
Amaterasu
16
7 / 2 / 12
9,312
931
9,415
13,133
12,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Fаġġot
King Arthur
16
4 / 1 / 16
9,385
939
11,018
14,939
13,725
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
GrowlitheKing
Hercules
15
6 / 1 / 11
9,181
918
10,895
11,213
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Apollo
OmenElite7
Apollo
15
3 / 3 / 14
8,657
866
13,256
11,214
5,042
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
PoofdaBoof420
Sylvanus
15
2 / 2 / 16
8,766
877
10,396
11,715
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
7
Kills
22
22
Deaths
9
22
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
4
1
L
Hachiman
 
Hachiman
2
5
6
1
W
Amaterasu
Cutesypluto
Amaterasu
7
2
12
6.5
W
King Arthur
Fаġġot
King Arthur
4
1
16
12
W
Hercules
GrowlitheKing
Hercules
6
1
11
11.5
L
1
3
6
1.33
L
0
4
4
0.5
W
Apollo
OmenElite7
Apollo
3
3
14
3.33
L
Ao Kuang
PeakyChanka
Ao Kuang
3
7
2
0.57
W
Sylvanus
PoofdaBoof420
Sylvanus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,458
Damage
54,980
57,470
Taken
62,214
42,735
Mitigated
46,454
18,357
Healing
30,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,592
323
125
229
5,197
2,540
0
198
4,761
28,645
0
L
Hachiman
 
Hachiman
11,010
6,906
104
1,317
10,022
3,625
0
1,394
8,298
0
23,552
W
Amaterasu
Cutesypluto
Amaterasu
9,415
3,383
1,583
4,508
13,133
12,826
1,152
3,617
9,516
0
14,825
W
King Arthur
Fаġġot
King Arthur
11,018
296
1,783
4,288
14,939
13,725
0
5,064
9,875
0
24,166
W
Hercules
GrowlitheKing
Hercules
10,895
1,456
133
2,346
11,213
8,521
0
4,521
6,692
0
15,743
L
11,333
401
5,174
8,627
18,908
22,684
0
2,681
15,713
6,928
12,671
L
7,693
657
486
356
9,460
3,472
0
1,347
7,903
0
15,336
W
Apollo
OmenElite7
Apollo
13,256
8,790
784
2,039
11,214
5,042
1,392
3,269
7,945
0
34,480
L
Ao Kuang
PeakyChanka
Ao Kuang
5,830
1,325
332
1,607
13,883
10,414
0
4,358
9,287
6,894
0
W
Sylvanus
PoofdaBoof420
Sylvanus
10,396
1,193
7,444
5,851
11,715
6,340
540
5,245
6,470
16,175
1,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
45,301
117
Minions Killed
124
0
Camps Cleared
0
911,841
Distance Traveled
978,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,964
796
43
4
0
174,146
0
L
Hachiman
7,757
776
28
3
0
171,820
0
W
Amaterasu
9,312
931
15
2
0
200,368
0
W
King Arthur
9,385
939
16
2
0
218,305
0
W
Hercules
9,181
918
19
2
0
187,759
0
L
Guan Yu
7,988
799
8
1
0
215,036
0
L
Thor
7,157
716
36
4
0
178,081
0
W
Apollo
8,657
866
56
6
0
184,599
0
L
Ao Kuang
7,558
756
2
0
0
172,758
0
W
Sylvanus
8,766
877
18
2
0
187,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role