Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BankaiXiphos
Hun Batz
Level 100
God Stats
1W - 1L
1,299 SR
Queue Stats
54W - 10L
1,778 Elo+
Party 1
Olorun
Olorun
ChiefRambo
Olorun
Level 148
God Stats
4W - 1L
1,720 SR
Queue Stats
301W - 110L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
Pirranaconda
Gilgamesh
Level 150
God Stats
9W - 1L
1,875 SR
Queue Stats
395W - 216L
1,650 Elo+
Party 1
Agni
Agni
Smash3dd_U
Agni
Level 206
God Stats
3W - 1L
1,637 SR
Queue Stats
727W - 799L
1,450 Elo+
Solo
Team Averages
Level 135
1,606 SR
1,601 Elo+

VS

Team Averages
Level 154
1,569 SR
1,467 Elo+
Maui
Maui
 
Maui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
JJEFFRO
Khepri
Level 169
God Stats
10W - 6L
1,666 SR
Queue Stats
396W - 424L
1,420 Elo+
Party 2
Merlin
Merlin
Jesua130194
Merlin
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 90L
1,423 Elo+
Party 3
Eset
Eset
jesuslike21
Eset
Level 146
God Stats
2W - 3L
1,681 SR
Queue Stats
239W - 237L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 5
5,360
1,072
2,017
4,587
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
BankaiXiphos
Hun Batz
11
2 / 0 / 4
6,011
1,202
5,353
2,665
938
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Olorun
ChiefRambo
Olorun
11
0 / 0 / 7
6,103
1,221
1,928
3,294
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Pirranaconda
Gilgamesh
11
2 / 0 / 5
6,110
1,222
4,683
6,061
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 4
6,338
1,268
2,227
1,634
494
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 3 / 0
4,778
956
1,683
6,811
4,228
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
 
Hachiman
5
0 / 0 / 0
4,308
862
0
0
0
Khepri
JJEFFRO
Khepri
11
1 / 0 / 1
5,306
1,061
2,935
3,847
3,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
11
0 / 2 / 1
5,195
1,039
4,097
3,338
965
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
4,988
998
3,109
3,418
968
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
7
Kills
1
2
Deaths
7
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
5
2.5
L
Maui
 
Maui
0
3
0
0
L
Hachiman
 
Hachiman
0
0
0
0
W
Hun Batz
BankaiXiphos
Hun Batz
2
0
4
4
W
Olorun
ChiefRambo
Olorun
0
0
7
3.5
L
Khepri
JJEFFRO
Khepri
1
0
1
1.5
L
Merlin
0
2
1
0.25
W
Gilgamesh
Pirranaconda
Gilgamesh
2
0
5
4.5
W
3
1
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,208
Damage
11,824
18,241
Taken
17,414
8,671
Mitigated
10,009
6,735
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,017
730
133
979
4,587
2,405
0
2,995
1,592
0
5,631
L
Maui
 
Maui
1,683
398
96
512
6,811
4,228
0
1,506
5,063
4,263
0
L
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
BankaiXiphos
Hun Batz
5,353
275
741
367
2,665
938
46
2,227
438
0
13,196
W
Olorun
ChiefRambo
Olorun
1,928
934
1,614
1,865
3,294
933
693
3,106
188
8,421
0
L
Khepri
JJEFFRO
Khepri
2,935
223
10
768
3,847
3,848
0
1,496
2,285
5,524
0
L
Merlin
4,097
38
121
1,009
3,338
965
0
608
2,605
13,653
0
W
Gilgamesh
Pirranaconda
Gilgamesh
4,683
1,066
0
1,036
6,061
3,901
0
2,992
3,069
0
8,669
W
2,227
0
0
0
1,634
494
642
504
1,130
5,802
0
L
3,109
85
686
876
3,418
968
0
355
2,987
8,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
24,575
64
Minions Killed
47
0
Camps Cleared
0
505,742
Distance Traveled
371,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,360
1,072
5
1
0
101,127
0
L
Maui
4,778
956
2
0
0
89,080
0
L
Hachiman
4,308
862
0
0
0
0
0
W
Hun Batz
6,011
1,202
19
4
0
115,121
0
W
Olorun
6,103
1,221
28
6
0
100,833
0
L
Khepri
5,306
1,061
8
2
0
93,478
0
L
Merlin
5,195
1,039
22
4
0
97,285
0
W
Gilgamesh
6,110
1,222
5
1
0
113,133
0
W
Agni
6,338
1,268
7
1
0
75,528
0
L
Eset
4,988
998
15
3
0
91,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role