Player Matchup

Surtr
Surtr
Das Skin
Surtr
Level 124
God Stats
0W - 1L
1,760 SR
Queue Stats
8W - 9L
1,494 Elo+
Party 1
Discordia
Discordia
HnglMcrnglBrry0
Discordia
Level 107
God Stats
0W - 2L
1,257 SR
Queue Stats
11W - 9L
1,542 Elo+
Party 1
Ymir
Ymir
NeanderpauI
Ymir
Level 162
God Stats
0W - 2L
1,560 SR
Queue Stats
18W - 22L
1,467 Elo+
Party 1
Team Averages
Level 131
1,526 SR
1,501 Elo+

VS

Team Averages
Level 146
1,570 SR
1,502 Elo+
Tyr
Tyr
CocolaloPW
Tyr
Level 153
God Stats
54W - 43L
1,629 SR
Queue Stats
289W - 297L
1,486 Elo+
Solo
Ne Zha
Ne Zha
Vanvirou
Ne Zha
Level 115
God Stats
12W - 13L
1,498 SR
Queue Stats
420W - 427L
1,430 Elo+
Solo
Nox
Nox
rafaeldeus
Nox
Level 171
God Stats
1W - 0L
1,583 SR
Queue Stats
19W - 11L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Das Skin
Surtr
16
3 / 2 / 4
9,499
864
11,107
14,996
8,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
HnglMcrnglBrry0
Discordia
12
1 / 3 / 6
8,077
734
5,270
7,573
1,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 2
8,459
769
6,344
11,456
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,495
772
10,196
14,023
16,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
Vanvirou
Ne Zha
15
1 / 3 / 7
9,270
843
8,567
9,794
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 4
9,938
903
8,832
3,701
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
8
8
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
Surtr
Das Skin
Surtr
3
2
4
2.5
L
Discordia
HnglMcrnglBrry0
Discordia
1
3
6
1.33
L
3
3
2
1.33
W
Ne Zha
Vanvirou
Ne Zha
1
3
7
1.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,721
Damage
27,595
34,025
Taken
27,518
17,734
Mitigated
21,776
7,382
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,196
1,065
0
3,285
14,023
16,395
0
5,133
8,469
0
15,477
L
Surtr
Das Skin
Surtr
11,107
3,950
293
5,608
14,996
8,316
0
3,896
11,082
901
37,197
L
Discordia
HnglMcrnglBrry0
Discordia
5,270
175
0
250
7,573
1,882
0
2,181
5,364
14,229
120
L
6,344
963
0
1,231
11,456
7,536
0
2,701
8,731
12,471
309
W
Ne Zha
Vanvirou
Ne Zha
8,567
62
0
2,563
9,794
3,863
0
4,349
5,116
0
49,244
W
8,832
366
0
907
3,701
1,518
0
2,091
1,532
36,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
27,703
102
Minions Killed
152
0
Camps Cleared
0
604,885
Distance Traveled
677,627
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,495
772
11
1
0
230,447
0
L
Surtr
9,499
864
68
6
0
231,960
0
L
Discordia
8,077
734
19
2
0
199,169
0
L
Ymir
8,459
769
15
1
0
173,756
2
W
Ne Zha
9,270
843
58
5
0
227,726
2
W
Nox
9,938
903
83
8
0
219,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role