Player Matchup

Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
Abouk_lp
Cerberus
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,322 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
BigOunce0814
Sun Wukong
Gold IV
Level 122
God Stats
1W - 2L
1,416 SR
Queue Stats
36W - 42L
1,364 MMR
Solo
Charybdis
Charybdis
Gold III
CreeperDesttre
Charybdis
Gold III
Level 149
God Stats
1W - 0L
1,772 SR
Queue Stats
81W - 81L
1,400 MMR
Solo
Scylla
Scylla
Gold V
OBGBOSS
Scylla
Gold V
Level 109
God Stats
4W - 2L
1,577 SR
Queue Stats
60W - 62L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,553 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,447 SR
1,420 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
 
Ah Muzen Cab
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
AggieVet89
Kuzenbo
Silver II
Level 103
God Stats
4W - 5L
1,518 SR
Queue Stats
27W - 35L
1,326 MMR
Solo
Chang'e
Chang'e
Gold III
Chodelord
Chang'e
Gold III
Level 144
God Stats
0W - 3L
1,358 SR
Queue Stats
147W - 159L
1,458 MMR
Solo
Chaac
Chaac
Silver I
DTRAIN30
Chaac
Silver I
Level 106
God Stats
0W - 4L
1,359 SR
Queue Stats
80W - 96L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 0
3,300
660
1,226
3,312
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
Abouk_lp
Cerberus
6
1 / 0 / 0
4,081
816
693
2,656
799
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
BigOunce0814
Sun Wukong
6
0 / 0 / 0
3,613
723
595
2,419
1,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
CreeperDesttre
Charybdis
7
0 / 0 / 1
3,671
734
508
1,093
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
OBGBOSS
Scylla
7
0 / 0 / 0
3,420
684
1,266
1,618
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NeithAh PuchVulcanVamana

VS

Bans
HeraAnubisArachneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 1 / 0
3,020
604
696
3,462
935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
 
Ah Muzen Cab
1
0 / 0 / 0
2,412
482
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
AggieVet89
Kuzenbo
6
0 / 0 / 0
3,250
650
635
2,168
1,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Chodelord
Chang'e
6
0 / 0 / 0
3,352
670
1,377
2,438
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
DTRAIN30
Chaac
5
0 / 0 / 0
3,175
635
715
3,066
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
0
0
L
Mercury
 
Mercury
0
1
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Cerberus
Abouk_lp
Cerberus
1
0
0
1
L
Kuzenbo
AggieVet89
Kuzenbo
0
0
0
0
W
Sun Wukong
BigOunce0814
Sun Wukong
0
0
0
0
L
Chang'e
Chodelord
Chang'e
0
0
0
0
W
Charybdis
CreeperDesttre
Charybdis
0
0
1
0.5
L
Chaac
DTRAIN30
Chaac
0
0
0
0
W
Scylla
OBGBOSS
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,288
Damage
3,423
11,098
Taken
11,134
3,684
Mitigated
4,346
4,341
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,226
689
0
710
3,312
941
0
340
2,972
0
15,927
L
Mercury
 
Mercury
696
217
0
370
3,462
935
0
760
2,702
0
12,965
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Abouk_lp
Cerberus
693
48
508
1,010
2,656
799
0
577
2,079
9,163
1,692
L
Kuzenbo
AggieVet89
Kuzenbo
635
297
0
1,010
2,168
1,333
0
252
1,916
9,141
0
W
Sun Wukong
BigOunce0814
Sun Wukong
595
239
0
1,033
2,419
1,277
0
0
2,419
0
15,094
L
Chang'e
Chodelord
Chang'e
1,377
51
80
1,037
2,438
590
0
723
1,715
13,708
0
W
Charybdis
CreeperDesttre
Charybdis
508
216
0
455
1,093
259
0
58
1,035
0
25,003
L
Chaac
DTRAIN30
Chaac
715
123
0
1,500
3,066
1,488
0
0
3,066
0
12,263
W
Scylla
OBGBOSS
Scylla
1,266
223
0
625
1,618
408
0
1,037
581
14,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,085
Gold Earned
15,209
172
Minions Killed
98
0
Camps Cleared
0
465,578
Distance Traveled
410,868
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,300
660
36
7
0
122,034
0
L
Mercury
3,020
604
30
6
0
123,627
0
L
Ah Muzen Cab
2,412
482
0
0
0
253
0
W
Cerberus
4,081
816
26
5
0
93,323
0
L
Kuzenbo
3,250
650
13
3
0
93,324
2
W
Sun Wukong
3,613
723
33
7
0
85,366
1
L
Chang'e
3,352
670
33
7
0
102,038
0
W
Charybdis
3,671
734
56
11
0
79,791
0
L
Chaac
3,175
635
22
4
0
91,626
2
W
Scylla
3,420
684
21
4
0
85,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role