Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Chente__956
Artio
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,443 Elo+
Party 1
Skadi
Skadi
J_Riolife23_
Skadi
Level 148
God Stats
3W - 1L
1,635 SR
Queue Stats
272W - 294L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
ManMythLegend01
Ah Puch
Level 134
God Stats
2W - 1L
1,479 SR
Queue Stats
61W - 68L
1,478 Elo+
Solo
Jing Wei
Jing Wei
SiR StAnGaLaNG
Jing Wei
Level 128
God Stats
1W - 2L
1,174 SR
Queue Stats
148W - 137L
1,489 Elo+
Solo
Team Averages
Level 104
1,458 SR
1,469 Elo+

VS

Team Averages
Level 130
1,364 SR
1,470 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Gangsta1Bear
Chronos
Level 108
God Stats
0W - 1L
1,251 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Artio
Artio
chelowexp
Artio
Level 85
God Stats
0W - 2L
1,298 SR
Queue Stats
65W - 99L
1,388 Elo+
Solo
Ishtar
Ishtar
darcksaya
Ishtar
Level 155
God Stats
11W - 14L
1,470 SR
Queue Stats
449W - 479L
1,453 Elo+
Solo
Cerberus
Cerberus
mingo21y
Cerberus
Level 145
God Stats
1W - 2L
1,302 SR
Queue Stats
75W - 90L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 1 / 8
6,646
1,108
5,327
3,372
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 8
6,560
1,093
1,817
7,351
5,349
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 9
6,956
1,159
8,429
5,156
1,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
5 / 2 / 8
7,086
1,181
5,560
4,645
1,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
11
2 / 3 / 11
6,578
1,096
4,892
5,600
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 2 / 5
6,309
1,052
4,215
6,688
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chronos
Gangsta1Bear
Chronos
8
0 / 2 / 3
4,943
824
1,300
2,401
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
chelowexp
Artio
11
5 / 5 / 2
7,223
1,204
3,615
8,427
4,086
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
darcksaya
Ishtar
11
3 / 4 / 4
6,173
1,029
9,402
5,726
1,887
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
mingo21y
Cerberus
11
1 / 3 / 5
5,901
984
3,644
6,350
2,656
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
16
Kills
11
12
Deaths
16
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
8
8
L
Erlang Shen
 
Erlang Shen
2
2
5
2.25
W
2
3
8
2
L
Chronos
Gangsta1Bear
Chronos
0
2
3
0.75
W
3
3
9
2.5
W
5
2
8
4.5
W
Jing Wei
2
3
11
2.5
L
Artio
chelowexp
Artio
5
5
2
1.2
L
Ishtar
darcksaya
Ishtar
3
4
4
1.25
L
Cerberus
mingo21y
Cerberus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
22,176
26,124
Taken
29,592
11,641
Mitigated
15,902
6,050
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,327
3,445
0
660
3,372
1,110
314
1,209
2,031
0
10,819
L
Erlang Shen
 
Erlang Shen
4,215
1,056
617
1,929
6,688
6,514
0
1,718
4,970
0
9,119
W
1,817
407
1,129
1,059
7,351
5,349
54
1,474
5,779
2,966
0
L
Chronos
Gangsta1Bear
Chronos
1,300
269
101
202
2,401
759
0
1,025
1,376
2,801
0
W
8,429
4,251
0
539
5,156
1,701
414
2,118
2,928
0
17,194
W
5,560
366
262
803
4,645
1,597
205
1,062
3,421
14,786
463
W
Jing Wei
4,892
4,400
330
1,268
5,600
1,884
354
1,990
3,486
0
8,881
L
Artio
chelowexp
Artio
3,615
294
253
1,196
8,427
4,086
0
1,403
7,024
6,730
0
L
Ishtar
darcksaya
Ishtar
9,402
2,797
81
612
5,726
1,887
0
1,579
4,147
0
16,127
L
Cerberus
mingo21y
Cerberus
3,644
0
206
1,372
6,350
2,656
0
1,272
5,078
10,015
190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
30,549
69
Minions Killed
61
0
Camps Cleared
0
564,713
Distance Traveled
458,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,646
1,108
15
3
0
123,900
0
L
Erlang Shen
6,309
1,052
6
1
0
124,879
0
W
Artio
6,560
1,093
7
1
0
120,633
0
L
Chronos
4,943
824
8
1
0
57,715
0
W
Skadi
6,956
1,159
24
4
0
100,341
0
W
Ah Puch
7,086
1,181
9
2
0
110,642
0
W
Jing Wei
6,578
1,096
14
2
0
109,197
0
L
Artio
7,223
1,204
3
1
0
106,704
0
L
Ishtar
6,173
1,029
22
4
0
93,412
0
L
Cerberus
5,901
984
22
4
0
75,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role