Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
Level 158
God Stats
18W - 16L
1,566 SR
Queue Stats
844W - 869L
1,513 Elo+
Solo
Jormungandr
Jormungandr
Keenboss
Jormungandr
Level 159
God Stats
4W - 3L
1,688 SR
Queue Stats
322W - 327L
1,578 Elo+
Solo
The Morrigan
The Morrigan
Mr_Doctor_Nerd
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,548 Elo+
Solo
Hera
Hera
NoZxLiMiTz
Hera
Level 124
God Stats
6W - 4L
1,689 SR
Queue Stats
247W - 268L
1,469 Elo+
Solo
Team Averages
Level 148
1,589 SR
1,522 Elo+

VS

Team Averages
Level 144
1,528 SR
1,573 Elo+
Ah Puch
Ah Puch
Akujin_Nendo
Ah Puch
Level 156
God Stats
5W - 3L
1,627 SR
Queue Stats
75W - 85L
1,503 Elo+
Party 1
Fenrir
Fenrir
Dark_Nendo
Fenrir
Level 157
God Stats
1W - 1L
1,179 SR
Queue Stats
89W - 111L
1,502 Elo+
Party 1
Discordia
Discordia
JarvisG
Discordia
Level 121
God Stats
1W - 0L
1,781 SR
Queue Stats
61W - 61L
1,548 Elo+
Party 2
Odin
Odin
Namagem
Odin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,566 Elo+
Party 2
Maui
Maui
StopDropNTrollZ
Maui
Level 164
God Stats
4W - 0L
1,555 SR
Queue Stats
368W - 160L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 6 / 7
8,440
603
6,146
8,967
3,157
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
17
6 / 4 / 4
11,168
798
14,378
13,725
5,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jormungandr
Keenboss
Jormungandr
19
3 / 2 / 9
10,410
744
12,669
18,356
13,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Morrigan
Mr_Doctor_Nerd
The Morrigan
13
3 / 8 / 4
9,106
650
6,154
8,349
2,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 4 / 6
9,247
661
11,365
7,785
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akujin_Nendo
Ah Puch
19
5 / 1 / 13
11,292
807
17,909
9,516
4,546
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Dark_Nendo
Fenrir
16
2 / 5 / 15
9,675
691
6,504
13,703
11,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
JarvisG
Discordia
18
8 / 3 / 10
10,593
757
10,880
8,579
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Namagem
Odin
17
3 / 1 / 19
9,814
701
7,868
12,856
14,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 4 / 17
11,180
799
8,395
17,829
21,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
14
Kills
24
24
Deaths
14
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
7
0.58
W
Ah Puch
Akujin_Nendo
Ah Puch
5
1
13
11.5
L
Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
6
4
4
2
W
Fenrir
Dark_Nendo
Fenrir
2
5
15
1.9
W
Discordia
JarvisG
Discordia
8
3
10
4.33
L
Jormungandr
Keenboss
Jormungandr
3
2
9
3.75
L
The Morrigan
Mr_Doctor_Nerd
The Morrigan
3
8
4
0.63
W
Odin
Namagem
Odin
3
1
19
12.5
L
2
4
6
1.25
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,712
Damage
51,556
57,182
Taken
62,483
28,447
Mitigated
55,767
14,059
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,146
994
0
0
8,967
3,157
67
6,265
2,702
14,065
0
W
Ah Puch
Akujin_Nendo
Ah Puch
17,909
362
2,306
2,380
9,516
4,546
357
6,059
3,375
59,212
383
L
Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
14,378
1,899
980
1,934
13,725
5,571
0
8,922
4,803
0
29,545
W
Fenrir
Dark_Nendo
Fenrir
6,504
1,023
1,880
1,378
13,703
11,443
716
7,720
5,862
0
14,089
W
Discordia
JarvisG
Discordia
10,880
633
1,303
1,314
8,579
3,868
810
5,966
2,557
31,423
725
L
Jormungandr
Keenboss
Jormungandr
12,669
1,765
545
9,329
18,356
13,963
0
9,973
8,383
33,605
754
L
The Morrigan
Mr_Doctor_Nerd
The Morrigan
6,154
174
347
165
8,349
2,770
0
6,054
1,889
18,064
526
W
Odin
Namagem
Odin
7,868
1,280
2,644
3,413
12,856
14,403
36
7,141
5,599
0
22,133
L
11,365
1,811
0
759
7,785
2,986
0
5,171
2,614
21,013
217
W
8,395
2,335
431
3,963
17,829
21,507
18
8,366
9,288
18,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,371
Gold Earned
52,554
175
Minions Killed
215
0
Camps Cleared
0
1,203,039
Distance Traveled
1,387,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,440
603
15
1
0
246,936
0
W
Ah Puch
11,292
807
83
6
0
290,229
0
L
Ah Muzen Cab
11,168
798
44
3
0
256,823
0
W
Fenrir
9,675
691
21
2
0
267,628
0
W
Discordia
10,593
757
37
3
0
259,911
0
L
Jormungandr
10,410
744
49
4
0
243,773
0
L
The Morrigan
9,106
650
30
2
0
209,102
0
W
Odin
9,814
701
39
3
0
308,603
0
L
Hera
9,247
661
37
3
0
246,405
0
W
Maui
11,180
799
35
3
0
261,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role