Player Matchup

Skadi
Skadi
Gold II
Donits
Skadi
Gold II
Level 153
God Stats
130W - 138L
1,569 SR
Queue Stats
246W - 263L
1,611 MMR
Solo
Bakasura
Bakasura
Gold II
LLodaxx9030
Bakasura
Gold II
Level 116
God Stats
9W - 8L
1,565 SR
Queue Stats
683W - 711L
1,572 MMR
Party 1
Achilles
Achilles
Gold III
LeviTheMessiahh
Achilles
Gold III
Level 126
God Stats
2W - 3L
1,356 SR
Queue Stats
46W - 45L
1,530 MMR
Party 2
Ix Chel
Ix Chel
Gold I
SKLL_Sebas
Ix Chel
Gold I
Level 178
God Stats
1W - 0L
1,768 SR
Queue Stats
306W - 297L
1,639 MMR
Party 1
Geb
Geb
Gold IV
wyattjcjester27
Geb
Gold IV
Level 123
God Stats
3W - 1L
1,247 SR
Queue Stats
45W - 43L
1,562 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,501 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,581 SR
1,567 MMR
Camazotz
Camazotz
Gold II
 
Camazotz
Gold II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
ArielizFez1030
Vulcan
Platinum V
Level 169
God Stats
28W - 25L
1,577 SR
Queue Stats
208W - 203L
1,702 MMR
Party 3
Bacchus
Bacchus
Gold III
Blitzkrieg1194
Bacchus
Gold III
Level 159
God Stats
1W - 3L
1,568 SR
Queue Stats
588W - 585L
1,505 MMR
Party 3
Hou Yi
Hou Yi
Gold IV
Jpizle02
Hou Yi
Gold IV
Level 158
God Stats
2W - 2L
1,635 SR
Queue Stats
101W - 105L
1,512 MMR
Solo
Cabrakan
Cabrakan
Platinum V
marcozkled
Cabrakan
Platinum V
Level 115
God Stats
16W - 11L
1,624 SR
Queue Stats
127W - 123L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Donits
Skadi
11
3 / 0 / 2
6,714
610
7,010
6,133
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bakasura
LLodaxx9030
Bakasura
11
2 / 0 / 1
5,751
523
2,527
8,441
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
11
1 / 0 / 1
5,883
535
1,762
7,034
5,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
SKLL_Sebas
Ix Chel
11
0 / 0 / 0
6,053
550
3,583
4,029
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 3
5,586
508
2,923
9,204
4,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ao KuangRavanaAwilixHerculesKumbhakarna

VS

Bans
JormungandrThorAgniDanzaburouLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 0 / 0
4,965
451
1,273
7,761
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,740
522
5,818
2,079
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 0
5,212
474
3,805
6,841
4,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Jpizle02
Hou Yi
10
0 / 3 / 0
5,397
491
4,181
6,479
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
marcozkled
Cabrakan
12
0 / 2 / 0
6,180
562
3,965
7,263
5,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
0
0
0
L
0
0
0
0
L
0
2
0
0
W
Skadi
Donits
Skadi
3
0
2
4
L
Hou Yi
Jpizle02
Hou Yi
0
3
0
0
W
Bakasura
LLodaxx9030
Bakasura
2
0
1
2.5
W
Achilles
1
0
1
1.5
W
Ix Chel
SKLL_Sebas
Ix Chel
0
0
0
0
L
Cabrakan
marcozkled
Cabrakan
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
19,042
34,841
Taken
30,423
15,627
Mitigated
14,794
16,470
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,273
75
0
3,149
7,761
2,477
0
1,821
5,920
0
33,558
L
5,818
210
0
954
2,079
594
0
995
1,042
42,321
593
L
3,805
525
0
2,464
6,841
4,898
0
1,645
5,007
10,820
0
W
Skadi
Donits
Skadi
7,010
2,747
0
1,641
6,133
1,888
186
1,268
4,825
0
55,705
L
Hou Yi
Jpizle02
Hou Yi
4,181
1,913
0
3,079
6,479
1,752
0
995
5,484
0
37,691
W
Bakasura
LLodaxx9030
Bakasura
2,527
1,742
0
4,942
8,441
3,394
33
1,948
6,439
0
35,795
W
Achilles
1,762
300
0
2,817
7,034
5,017
0
3,426
3,533
0
33,366
W
Ix Chel
SKLL_Sebas
Ix Chel
3,583
339
192
1,673
4,029
1,213
0
2,219
1,644
47,991
0
L
Cabrakan
marcozkled
Cabrakan
3,965
305
0
3,230
7,263
5,073
371
1,050
5,764
49,274
1,489
W
2,923
530
1,902
3,303
9,204
4,115
0
4,783
4,287
14,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
27,494
350
Minions Killed
301
0
Camps Cleared
0
1,098,973
Distance Traveled
1,115,726
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,965
451
59
5
0
249,463
0
L
Vulcan
5,740
522
87
8
0
237,877
2
L
Bacchus
5,212
474
13
1
0
231,534
4
W
Skadi
6,714
610
93
8
0
199,460
0
L
Hou Yi
5,397
491
59
5
0
198,805
2
W
Bakasura
5,751
523
85
8
0
284,895
0
W
Achilles
5,883
535
56
5
0
190,947
0
W
Ix Chel
6,053
550
95
9
0
208,120
2
L
Cabrakan
6,180
562
83
8
0
198,047
3
W
Geb
5,586
508
21
2
0
215,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role