Player Matchup

Neith
Neith
GregMage
Neith
Level 163
God Stats
4W - 4L
1,367 SR
Queue Stats
242W - 209L
1,606 Elo+
Solo
Zeus
Zeus
Keenboss
Zeus
Level 159
God Stats
18W - 10L
1,647 SR
Queue Stats
322W - 327L
1,568 Elo+
Solo
Thoth
Thoth
StopDropNTrollZ
Thoth
Level 164
God Stats
6W - 2L
1,776 SR
Queue Stats
368W - 160L
1,738 Elo+
Solo
Shiva
Shiva
mbeezy1957
Shiva
Level 122
God Stats
8W - 4L
1,582 SR
Queue Stats
295W - 246L
1,476 Elo+
Party 1
Bakasura
Bakasura
whoisdatguy
Bakasura
Level 138
God Stats
2W - 3L
1,144 SR
Queue Stats
365W - 296L
1,507 Elo+
Party 1
Team Averages
Level 149
1,503 SR
1,579 Elo+

VS

Team Averages
Level 135
1,586 SR
1,548 Elo+
Vamana
Vamana
HawkTwelve
Vamana
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
92W - 102L
1,514 Elo+
Solo
Hun Batz
Hun Batz
JarvisG
Hun Batz
Level 121
God Stats
0W - 3L
1,323 SR
Queue Stats
61W - 61L
1,558 Elo+
Party 2
Loki
Loki
Namagem
Loki
Level 120
God Stats
2W - 2L
1,706 SR
Queue Stats
62W - 56L
1,577 Elo+
Party 2
Charybdis
Charybdis
alcoholiczac
Charybdis
Level 127
God Stats
4W - 8L
1,546 SR
Queue Stats
657W - 671L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
iisaac2
Baba Yaga
Level 159
God Stats
2W - 2L
1,640 SR
Queue Stats
366W - 379L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GregMage
Neith
15
5 / 2 / 11
9,124
912
12,230
8,363
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
15
3 / 1 / 10
8,797
880
7,321
4,055
1,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
7 / 2 / 8
9,170
917
12,572
8,653
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
14
2 / 2 / 13
9,007
901
5,878
10,731
11,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
whoisdatguy
Bakasura
14
1 / 2 / 8
8,612
861
2,935
8,814
10,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HawkTwelve
Vamana
15
1 / 4 / 4
8,197
820
4,075
13,274
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hun Batz
JarvisG
Hun Batz
15
4 / 3 / 3
8,529
853
9,545
7,899
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Namagem
Loki
13
1 / 5 / 6
7,470
747
5,453
7,843
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
alcoholiczac
Charybdis
11
0 / 5 / 7
6,967
697
4,795
8,356
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baba Yaga
iisaac2
Baba Yaga
14
3 / 3 / 6
7,986
799
7,673
7,810
3,238
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
18
Kills
9
9
Deaths
20
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
GregMage
Neith
5
2
11
5.25
L
Vamana
HawkTwelve
Vamana
1
4
4
0.75
L
Hun Batz
JarvisG
Hun Batz
4
3
3
1.83
W
Zeus
3
1
10
8
L
Loki
Namagem
Loki
1
5
6
0.8
W
7
2
8
5.5
L
Charybdis
alcoholiczac
Charybdis
0
5
7
0.7
L
Baba Yaga
iisaac2
Baba Yaga
3
3
6
2
W
Shiva
2
2
13
4.25
W
Bakasura
whoisdatguy
Bakasura
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,936
Damage
31,541
40,616
Taken
45,182
31,291
Mitigated
26,068
11,440
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GregMage
Neith
12,230
2,220
0
1,607
8,363
4,138
1,478
2,512
5,851
0
22,230
L
Vamana
HawkTwelve
Vamana
4,075
867
1,156
2,433
13,274
13,591
0
5,992
7,232
0
14,041
L
Hun Batz
JarvisG
Hun Batz
9,545
713
631
763
7,899
4,000
0
4,719
3,071
0
16,933
W
Zeus
7,321
292
55
147
4,055
1,602
679
843
3,212
22,721
0
L
Loki
Namagem
Loki
5,453
188
451
234
7,843
2,619
0
3,501
4,112
0
16,808
W
12,572
0
511
2,055
8,653
3,710
393
1,281
7,372
20,153
0
L
Charybdis
alcoholiczac
Charybdis
4,795
1,712
1,156
1,468
8,356
2,620
1,057
3,074
5,232
0
10,760
L
Baba Yaga
iisaac2
Baba Yaga
7,673
125
579
2,549
7,810
3,238
407
2,607
5,041
17,501
0
W
Shiva
5,878
613
657
1,839
10,731
11,681
485
1,509
9,222
0
15,297
W
Bakasura
whoisdatguy
Bakasura
2,935
2,068
1,819
2,750
8,814
10,160
669
1,528
7,286
0
6,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
39,149
109
Minions Killed
101
0
Camps Cleared
0
899,171
Distance Traveled
881,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,124
912
29
3
0
177,235
0
L
Vamana
8,197
820
22
2
0
178,414
0
L
Hun Batz
8,529
853
32
3
0
181,079
0
W
Zeus
8,797
880
28
3
0
177,702
0
L
Loki
7,470
747
12
1
0
193,009
0
W
Thoth
9,170
917
15
2
0
204,600
0
L
Charybdis
6,967
697
13
1
0
149,506
0
L
Baba Yaga
7,986
799
22
2
0
179,216
0
W
Shiva
9,007
901
16
2
0
182,565
0
W
Bakasura
8,612
861
21
2
0
157,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role