Player Matchup

Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hîtlèr
Scylla
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,844 Elo+
Party 1
Nut
Nut
Nîggér
Nut
Level 3
God Stats
4W - 0L
1,827 SR
Queue Stats
5W - 0L
1,844 Elo+
Party 1
Ares
Ares
SnorzzieInflated
Ares
Level 57
God Stats
10W - 5L
1,801 SR
Queue Stats
122W - 82L
1,644 Elo+
Party 1
Cliodhna
Cliodhna
ÄnneFränk
Cliodhna
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,844 Elo+
Party 1
Team Averages
Level 37
1,626 SR
1,735 Elo+

VS

Team Averages
Level 131
1,501 SR
1,575 Elo+
Mulan
Mulan
 
Mulan
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Alborotadore
Ra
Level 89
God Stats
1W - 1L
1,731 SR
Queue Stats
51W - 55L
1,478 Elo+
Solo
Thor
Thor
Tenshi
Thor
Level 212
God Stats
1W - 1L
1,452 SR
Queue Stats
4W - 4L
1,822 Elo+
Party 2
Apollo
Apollo
TyDotty
Apollo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,572 Elo+
Solo
Geb
Geb
Xell3nt_1
Geb
Level 88
God Stats
3W - 7L
1,322 SR
Queue Stats
174W - 168L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 1 / 0
4,893
699
5,766
8,007
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Hîtlèr
Scylla
9
1 / 2 / 3
5,149
736
2,393
2,559
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 0
4,718
674
2,903
3,845
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
1 / 2 / 2
4,840
691
2,843
6,367
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
ÄnneFränk
Cliodhna
8
3 / 1 / 3
4,944
706
3,104
5,075
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 2 / 0
4,942
706
5,572
8,195
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 3 / 1
4,981
712
1,283
4,795
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Tenshi
Thor
9
3 / 2 / 2
4,932
705
3,472
6,754
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
TyDotty
Apollo
3
0 / 1 / 1
3,230
461
892
1,469
265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 1 / 1
4,116
588
1,758
4,273
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
7
7
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
0
3
L
Mulan
 
Mulan
2
2
0
1
L
2
3
1
0.83
W
Scylla
Hîtlèr
Scylla
1
2
3
1.25
W
1
1
0
1
W
1
2
2
1
L
Thor
Tenshi
Thor
3
2
2
2
L
Apollo
TyDotty
Apollo
0
1
1
0.5
L
0
1
1
0.5
W
Cliodhna
ÄnneFränk
Cliodhna
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
12,977
25,853
Taken
25,486
11,693
Mitigated
9,573
11,764
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,766
2,267
0
4,489
8,007
4,478
0
0
8,007
0
26,362
L
Mulan
 
Mulan
5,572
810
0
2,737
8,195
4,764
0
861
6,902
0
29,545
L
1,283
255
120
1,587
4,795
1,368
0
2,150
2,645
27,477
0
W
Scylla
Hîtlèr
Scylla
2,393
487
0
869
2,559
559
0
323
2,236
32,846
0
W
2,903
2,252
0
1,269
3,845
996
0
876
2,721
0
32,609
W
2,843
225
0
2,355
6,367
4,352
0
691
5,460
15,106
1,731
L
Thor
Tenshi
Thor
3,472
1,039
0
2,530
6,754
1,908
0
1,063
5,511
0
24,682
L
Apollo
TyDotty
Apollo
892
763
0
539
1,469
265
0
170
1,265
0
5,237
L
1,758
0
0
836
4,273
1,268
0
680
3,546
19,707
0
W
Cliodhna
ÄnneFränk
Cliodhna
3,104
409
0
2,782
5,075
1,308
0
687
4,388
0
19,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
22,201
237
Minions Killed
219
0
Camps Cleared
0
820,015
Distance Traveled
690,771
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,893
699
45
6
0
169,654
0
L
Mulan
4,942
706
56
8
0
156,642
0
L
Ra
4,981
712
63
9
0
148,017
0
W
Scylla
5,149
736
66
9
0
153,701
1
W
Nut
4,718
674
65
9
0
144,166
0
W
Ares
4,840
691
20
3
0
164,274
0
L
Thor
4,932
705
47
7
0
172,435
0
L
Apollo
3,230
461
7
1
0
49,866
0
L
Geb
4,116
588
46
7
0
163,811
0
W
Cliodhna
4,944
706
41
6
0
188,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role