Player Matchup

Cabrakan
Cabrakan
CookiePoisoning
Cabrakan
Level 3
God Stats
1W - 1L
1,296 SR
Queue Stats
6W - 3L
1,663 Elo+
Party 2
Geb
Geb
L4NKU5
Geb
Level 145
God Stats
13W - 2L
1,945 SR
Queue Stats
81W - 78L
1,543 Elo+
Party 3
Vulcan
Vulcan
NukeBrazil
Vulcan
Level 48
God Stats
7W - 8L
1,541 SR
Queue Stats
57W - 60L
1,539 Elo+
Party 2
Skadi
Skadi
Profgo
Skadi
Level 157
God Stats
3W - 0L
1,871 SR
Queue Stats
66W - 70L
1,571 Elo+
Party 3
Mercury
Mercury
Trabit
Mercury
Level 64
God Stats
8W - 2L
1,721 SR
Queue Stats
78W - 78L
1,515 Elo+
Party 3
Team Averages
Level 83
1,675 SR
1,566 Elo+

VS

Team Averages
Level 95
1,545 SR
1,572 Elo+
Xbalanque
Xbalanque
DirtNastey
Xbalanque
Level 16
God Stats
10W - 4L
1,866 SR
Queue Stats
19W - 11L
1,744 Elo+
Party 1
Serqet
Serqet
MuggyBat
Serqet
Level 159
God Stats
2W - 2L
1,520 SR
Queue Stats
69W - 48L
1,648 Elo+
Party 1
Ix Chel
Ix Chel
Vix_lzx_
Ix Chel
Level 87
God Stats
2W - 2L
1,261 SR
Queue Stats
110W - 106L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
ace_gonzalez13
Zhong Kui
Level 144
God Stats
0W - 2L
1,488 SR
Queue Stats
26W - 25L
1,499 Elo+
Solo
Loki
Loki
pantsus707
Loki
Level 69
God Stats
3W - 2L
1,592 SR
Queue Stats
31W - 30L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
10 / 2 / 3
11,823
622
11,922
14,120
11,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
L4NKU5
Geb
14
3 / 2 / 3
9,027
475
5,582
12,958
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
NukeBrazil
Vulcan
16
1 / 1 / 9
9,992
526
11,492
10,108
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Profgo
Skadi
18
3 / 4 / 4
10,788
568
13,254
11,231
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mercury
Trabit
Mercury
18
7 / 2 / 2
10,407
548
6,316
15,581
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DirtNastey
Xbalanque
14
1 / 5 / 1
8,600
453
4,263
13,370
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
MuggyBat
Serqet
16
6 / 4 / 1
9,722
512
15,682
16,391
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ix Chel
Vix_lzx_
Ix Chel
15
1 / 8 / 2
9,005
474
8,722
12,260
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
ace_gonzalez13
Zhong Kui
14
2 / 6 / 0
9,307
490
7,552
11,007
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 4
8,194
431
8,631
14,428
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
24
Kills
11
11
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
10
2
3
5.75
L
Xbalanque
DirtNastey
Xbalanque
1
5
1
0.3
W
Geb
L4NKU5
Geb
3
2
3
2.25
L
Serqet
MuggyBat
Serqet
6
4
1
1.63
W
Vulcan
NukeBrazil
Vulcan
1
1
9
5.5
W
Skadi
Profgo
Skadi
3
4
4
1.25
W
Mercury
Trabit
Mercury
7
2
2
4
L
Ix Chel
Vix_lzx_
Ix Chel
1
8
2
0.25
L
Zhong Kui
ace_gonzalez13
Zhong Kui
2
6
0
0.33
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,566
Damage
44,850
63,998
Taken
67,456
36,668
Mitigated
24,357
9,788
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
11,922
1,595
0
1,398
14,120
11,484
0
6,016
7,677
62,711
2,359
L
Xbalanque
DirtNastey
Xbalanque
4,263
1,479
0
4,176
13,370
4,246
192
1,837
11,467
0
54,394
W
Geb
L4NKU5
Geb
5,582
778
0
3,002
12,958
10,672
0
3,620
9,206
23,092
0
L
Serqet
MuggyBat
Serqet
15,682
4,302
0
5,895
16,391
5,563
0
6,808
9,256
0
72,193
W
Vulcan
NukeBrazil
Vulcan
11,492
196
0
1,750
10,108
3,070
0
3,273
6,095
68,341
1,355
W
Skadi
Profgo
Skadi
13,254
4,836
0
1,514
11,231
3,863
121
1,585
9,526
0
96,839
W
Mercury
Trabit
Mercury
6,316
3,836
0
2,124
15,581
7,579
0
1,318
13,549
0
101,011
L
Ix Chel
Vix_lzx_
Ix Chel
8,722
871
369
2,049
12,260
3,496
0
6,702
5,177
63,397
460
L
Zhong Kui
ace_gonzalez13
Zhong Kui
7,552
1,806
0
3,363
11,007
7,095
525
6,577
3,888
55,055
8,805
L
8,631
1,189
0
3,607
14,428
3,957
0
5,198
8,984
0
54,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,037
Gold Earned
44,828
571
Minions Killed
526
0
Camps Cleared
0
1,975,057
Distance Traveled
1,796,069
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,823
622
126
7
0
341,958
6
L
Xbalanque
8,600
453
117
6
0
357,448
0
W
Geb
9,027
475
18
1
0
406,434
5
L
Serqet
9,722
512
110
6
0
466,833
2
W
Vulcan
9,992
526
129
7
0
394,362
2
W
Skadi
10,788
568
171
9
0
363,552
0
W
Mercury
10,407
548
127
7
0
468,751
1
L
Ix Chel
9,005
474
105
6
0
322,329
0
L
Zhong Kui
9,307
490
119
6
0
257,982
3
L
Loki
8,194
431
75
4
0
391,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role