Player Matchup

Maui
Maui
GSLegendary
Maui
Level 168
God Stats
3W - 1L
1,627 SR
Queue Stats
255W - 237L
1,498 Elo+
Party 3
Anhur
Anhur
Gongshow009
Anhur
Level 128
God Stats
44W - 34L
1,624 SR
Queue Stats
269W - 229L
1,559 Elo+
Party 1
Horus
Horus
KilaDrank
Horus
Level 115
God Stats
5W - 1L
1,779 SR
Queue Stats
167W - 153L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
Mossy Cheeks
Erlang Shen
Level 153
God Stats
9W - 12L
1,415 SR
Queue Stats
166W - 174L
1,489 Elo+
Party 3
Agni
Agni
ThatWas3asy
Agni
Level 128
God Stats
1W - 2L
1,188 SR
Queue Stats
134W - 106L
1,539 Elo+
Party 1
Team Averages
Level 138
1,527 SR
1,520 Elo+

VS

Team Averages
Level 122
1,603 SR
1,593 Elo+
Horus
Horus
Maiky11
Horus
Level 83
God Stats
2W - 5L
1,513 SR
Queue Stats
246W - 228L
1,587 Elo+
Solo
Hera
Hera
SitbyKong
Hera
Level 139
God Stats
10W - 6L
1,729 SR
Queue Stats
233W - 219L
1,541 Elo+
Party 2
Medusa
Medusa
XxFullQcxX
Medusa
Level 103
God Stats
9W - 3L
1,670 SR
Queue Stats
15W - 6L
1,745 Elo+
Party 2
Artio
Artio
erenluck7
Artio
Level 128
God Stats
16W - 12L
1,602 SR
Queue Stats
333W - 310L
1,520 Elo+
Solo
Ravana
Ravana
fooxxiic
Ravana
Level 158
God Stats
1W - 1L
1,503 SR
Queue Stats
103W - 94L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,731
518
4,169
10,297
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 0 / 2
8,015
617
6,959
5,685
2,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
KilaDrank
Horus
13
2 / 0 / 3
7,538
580
4,988
13,689
7,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
Mossy Cheeks
Erlang Shen
13
2 / 1 / 7
6,958
535
5,418
10,874
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 3 / 6
6,829
525
3,978
7,042
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Maiky11
Horus
10
1 / 3 / 2
6,507
501
2,979
10,451
6,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
12
2 / 4 / 0
6,931
533
7,830
6,218
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
XxFullQcxX
Medusa
8
0 / 0 / 0
5,165
397
2,032
3,400
683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
erenluck7
Artio
13
0 / 1 / 0
7,349
565
8,519
11,176
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
fooxxiic
Ravana
13
2 / 3 / 2
6,808
524
7,688
8,547
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
10
Kills
5
5
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
4
0
2
5
W
Horus
KilaDrank
Horus
2
0
3
3.5
L
Horus
Maiky11
Horus
1
3
2
0.67
W
Erlang Shen
Mossy Cheeks
Erlang Shen
2
1
7
5.5
L
Hera
2
4
0
0.5
W
1
3
6
1.33
L
Medusa
XxFullQcxX
Medusa
0
0
0
0
L
Artio
erenluck7
Artio
0
1
0
0
L
Ravana
fooxxiic
Ravana
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
29,048
47,587
Taken
39,792
23,444
Mitigated
17,086
15,801
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,169
508
0
2,951
10,297
6,853
0
3,136
7,015
22,469
0
W
6,959
4,721
0
3,616
5,685
2,159
275
950
4,735
0
68,550
W
Horus
KilaDrank
Horus
4,988
2,506
160
5,881
13,689
7,517
0
6,495
5,956
162
47,975
L
Horus
Maiky11
Horus
2,979
1,285
287
2,868
10,451
6,833
0
1,184
9,115
0
21,090
W
Erlang Shen
Mossy Cheeks
Erlang Shen
5,418
3,726
0
2,193
10,874
5,016
0
1,839
8,970
0
51,665
L
Hera
7,830
1,908
0
228
6,218
2,034
0
2,738
3,331
55,269
965
W
3,978
718
0
1,000
7,042
1,899
0
2,190
4,812
35,997
0
L
Medusa
XxFullQcxX
Medusa
2,032
763
0
1,122
3,400
683
0
810
2,590
0
28,358
L
Artio
erenluck7
Artio
8,519
234
0
5,149
11,176
4,877
0
2,179
8,457
45,431
2,511
L
Ravana
fooxxiic
Ravana
7,688
2,835
0
3,174
8,547
2,659
0
955
7,383
0
56,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
32,760
397
Minions Killed
373
0
Camps Cleared
0
1,326,344
Distance Traveled
1,239,532
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,731
518
41
3
0
272,693
6
W
Anhur
8,015
617
110
8
0
242,471
3
W
Horus
7,538
580
91
7
0
250,589
2
L
Horus
6,507
501
22
2
0
265,791
4
W
Erlang Shen
6,958
535
80
6
0
284,611
0
L
Hera
6,931
533
102
8
0
263,244
0
W
Agni
6,829
525
75
6
0
275,980
0
L
Medusa
5,165
397
57
4
0
139,823
0
L
Artio
7,349
565
103
8
0
280,792
2
L
Ravana
6,808
524
89
7
0
289,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role