Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
SindicationZ
Cliodhna
Level 142
God Stats
4W - 6L
1,482 SR
Queue Stats
547W - 555L
1,463 Elo+
Solo
Lancelot
Lancelot
TheMeatMan25
Lancelot
Level 143
God Stats
8W - 18L
1,383 SR
Queue Stats
456W - 457L
1,491 Elo+
Party 1
Nike
Nike
gian0
Nike
Level 88
God Stats
3W - 7L
1,310 SR
Queue Stats
224W - 244L
1,439 Elo+
Solo
Achilles
Achilles
taringa
Achilles
Level 147
God Stats
3W - 1L
1,803 SR
Queue Stats
238W - 239L
1,496 Elo+
Solo
Team Averages
Level 128
1,496 SR
1,478 Elo+

VS

Team Averages
Level 129
1,542 SR
1,476 Elo+
Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Blackend61
Sobek
Level 107
God Stats
3W - 4L
1,404 SR
Queue Stats
118W - 127L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Summergerm5154
Danzaburou
Level 126
God Stats
2W - 1L
1,517 SR
Queue Stats
126W - 138L
1,432 Elo+
Solo
Scylla
Scylla
TNITO13
Scylla
Level 116
God Stats
1W - 0L
1,698 SR
Queue Stats
93W - 96L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
daema82
Baron Samedi
Level 150
God Stats
3W - 2L
1,590 SR
Queue Stats
509W - 511L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 4 / 3
7,492
832
5,594
6,626
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
SindicationZ
Cliodhna
13
0 / 3 / 3
6,333
704
5,510
7,921
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
TheMeatMan25
Lancelot
14
2 / 5 / 3
7,894
877
8,986
9,520
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nike
gian0
Nike
6
0 / 2 / 2
5,544
616
1,517
4,683
1,946
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
taringa
Achilles
13
2 / 4 / 3
6,459
718
4,738
9,697
13,212
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 1 / 12
8,279
920
9,758
5,070
2,325
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
13
2 / 2 / 10
8,026
892
5,200
14,207
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
Summergerm5154
Danzaburou
14
2 / 2 / 13
8,547
950
6,138
7,598
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
TNITO13
Scylla
15
8 / 1 / 8
8,940
993
7,866
4,136
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
daema82
Baron Samedi
12
3 / 1 / 11
8,181
909
4,068
6,622
4,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
7
Kills
18
18
Deaths
7
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
3
1.13
W
Vulcan
 
Vulcan
3
1
12
9
W
Sobek
2
2
10
3.5
L
Cliodhna
SindicationZ
Cliodhna
0
3
3
0.5
W
Danzaburou
Summergerm5154
Danzaburou
2
2
13
4.25
W
Scylla
TNITO13
Scylla
8
1
8
12
L
Lancelot
TheMeatMan25
Lancelot
2
5
3
0.7
W
Baron Samedi
daema82
Baron Samedi
3
1
11
8.5
L
Nike
gian0
Nike
0
2
2
0.5
L
Achilles
taringa
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,345
Damage
33,030
38,447
Taken
37,633
26,815
Mitigated
28,682
7,570
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,594
643
1,209
1,224
6,626
3,844
0
5,003
1,623
13,659
0
W
Vulcan
 
Vulcan
9,758
453
1,494
1,391
5,070
2,325
554
439
4,631
22,633
312
W
Sobek
5,200
480
0
4,993
14,207
16,862
349
3,612
10,489
12,546
0
L
Cliodhna
SindicationZ
Cliodhna
5,510
135
0
1,008
7,921
2,974
0
5,741
2,180
0
21,327
W
Danzaburou
Summergerm5154
Danzaburou
6,138
2,262
1,185
2,051
7,598
3,339
957
1,341
6,131
0
14,631
W
Scylla
TNITO13
Scylla
7,866
885
593
710
4,136
2,002
474
209
3,762
21,979
0
L
Lancelot
TheMeatMan25
Lancelot
8,986
680
265
1,321
9,520
4,839
0
5,114
4,406
0
17,850
W
Baron Samedi
daema82
Baron Samedi
4,068
1,153
1,038
1,797
6,622
4,154
0
389
6,090
6,037
131
L
Nike
gian0
Nike
1,517
82
206
705
4,683
1,946
0
3,706
977
627
1,928
L
Achilles
taringa
Achilles
4,738
1,086
275
1,357
9,697
13,212
0
7,116
2,581
0
5,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
41,973
63
Minions Killed
107
0
Camps Cleared
0
719,839
Distance Traveled
912,685
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,492
832
11
1
0
166,276
0
W
Vulcan
8,279
920
39
4
0
218,559
0
W
Sobek
8,026
892
14
2
0
180,126
0
L
Cliodhna
6,333
704
21
2
0
161,543
0
W
Danzaburou
8,547
950
22
2
0
169,620
0
W
Scylla
8,940
993
28
3
0
183,547
0
L
Lancelot
7,894
877
28
3
0
197,615
0
W
Baron Samedi
8,181
909
4
0
0
160,833
1
L
Nike
5,544
616
0
0
0
54,177
0
L
Achilles
6,459
718
3
0
0
140,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role