Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Diamond I
Potterrules
Arachne
Diamond I
Level 105
God Stats
159W - 113L
1,708 SR
Queue Stats
183W - 148L
2,492 MMR
Party 1
Geb
Geb
Diamond II
TipsyMcStagger
Geb
Diamond II
Level 107
God Stats
34W - 27L
1,679 SR
Queue Stats
122W - 101L
2,438 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 93
1,629 SR
2,143 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,712 SR
2,385 MMR
Cernunnos
Cernunnos
Masters
micdeca
Cernunnos
Masters
Level 178
God Stats
4W - 5L
1,743 SR
Queue Stats
343W - 226L
2,787 MMR
Party 2
Fafnir
Fafnir
Masters
oDeacon
Fafnir
Masters
Level 148
God Stats
6W - 3L
1,870 SR
Queue Stats
149W - 96L
2,473 MMR
Party 2
Discordia
Discordia
Platinum III
smokeyNINJA
Discordia
Platinum III
Level 87
God Stats
20W - 24L
1,523 SR
Queue Stats
592W - 663L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 0
8,141
740
7,096
7,907
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Potterrules
Arachne
14
0 / 1 / 2
7,952
723
3,481
12,355
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 3 / 0
7,532
685
4,901
10,250
6,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AgniCabrakanCthulhuCerberus

VS

Bans
PersephoneSerqetOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
micdeca
Cernunnos
16
5 / 1 / 0
9,730
885
13,222
8,476
2,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
oDeacon
Fafnir
14
0 / 0 / 5
8,660
787
6,237
10,220
10,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
smokeyNINJA
Discordia
15
1 / 1 / 5
8,983
817
8,991
4,744
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
6
6
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
0
0.5
L
Arachne
Potterrules
Arachne
0
1
2
1
L
1
3
0
0.33
W
Cernunnos
micdeca
Cernunnos
5
1
0
5
W
Fafnir
oDeacon
Fafnir
0
0
5
2.5
W
Discordia
smokeyNINJA
Discordia
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,478
Damage
28,450
30,512
Taken
23,440
15,416
Mitigated
14,439
4,652
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,096
468
0
1,112
7,907
2,380
0
4,651
2,508
27,618
0
L
Arachne
Potterrules
Arachne
3,481
2,348
0
3,040
12,355
6,037
0
4,705
6,946
0
31,565
L
4,901
138
0
500
10,250
6,999
0
3,138
6,388
10,103
0
W
Cernunnos
micdeca
Cernunnos
13,222
6,996
0
5,362
8,476
2,947
2,894
4,470
3,179
0
55,097
W
Fafnir
oDeacon
Fafnir
6,237
855
0
3,234
10,220
10,140
454
3,850
5,500
12,401
1,510
W
Discordia
smokeyNINJA
Discordia
8,991
210
0
1,054
4,744
1,352
412
1,905
2,561
34,276
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,625
Gold Earned
27,373
134
Minions Killed
164
0
Camps Cleared
0
656,788
Distance Traveled
655,698
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,141
740
71
6
0
215,755
2
L
Arachne
7,952
723
54
5
0
225,960
0
L
Geb
7,532
685
9
1
0
215,073
1
W
Cernunnos
9,730
885
86
8
0
213,723
1
W
Fafnir
8,660
787
18
2
0
225,062
2
W
Discordia
8,983
817
60
5
0
216,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role