Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JackReecher
Atlas
Level 183
God Stats
2W - 0L
1,757 SR
Queue Stats
7W - 1L
1,807 Elo+
Party 1
Charybdis
Charybdis
SansyPansy
Charybdis
Level 127
God Stats
4W - 3L
1,540 SR
Queue Stats
189W - 161L
1,605 Elo+
Solo
Xbalanque
Xbalanque
Yöri
Xbalanque
Level 148
God Stats
9W - 5L
1,793 SR
Queue Stats
299W - 265L
1,582 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
maнev
Morgan Le Fay
Level 246
God Stats
3W - 1L
1,785 SR
Queue Stats
211W - 171L
1,590 Elo+
Party 1
Team Averages
Level 173
1,675 SR
1,617 Elo+

VS

Team Averages
Level 147
1,680 SR
1,563 Elo+
Da Ji
Da Ji
FireRuby14
Da Ji
Level 124
God Stats
1W - 1L
1,740 SR
Queue Stats
103W - 73L
1,626 Elo+
Solo
Merlin
Merlin
Hаrk
Merlin
Level 157
God Stats
1W - 2L
1,533 SR
Queue Stats
77W - 90L
1,516 Elo+
Party 2
Ao Kuang
Ao Kuang
RickChungus
Ao Kuang
Level 152
God Stats
0W - 1L
1,860 SR
Queue Stats
69W - 71L
1,543 Elo+
Solo
Fafnir
Fafnir
kamito55
Fafnir
Level 159
God Stats
3W - 2L
1,766 SR
Queue Stats
186W - 185L
1,498 Elo+
Solo
Heimdallr
Heimdallr
kindjoey8376099
Heimdallr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 0 / 11
7,836
1,119
4,152
7,106
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 3 / 8
8,302
1,186
6,140
8,955
7,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
SansyPansy
Charybdis
12
0 / 1 / 13
6,719
960
5,064
4,114
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Yöri
Xbalanque
13
6 / 2 / 8
7,685
1,098
6,644
4,598
1,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
maнev
Morgan Le Fay
14
4 / 0 / 12
7,957
1,137
10,472
4,629
1,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
1 / 3 / 0
5,345
764
3,308
4,394
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
Hаrk
Merlin
11
0 / 3 / 4
5,972
853
4,954
6,132
2,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
RickChungus
Ao Kuang
12
4 / 4 / 2
6,861
980
4,083
8,142
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
kamito55
Fafnir
11
0 / 5 / 0
5,723
818
1,710
10,755
10,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
kindjoey8376099
Heimdallr
11
1 / 4 / 4
6,148
878
3,738
5,561
2,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
19
Kills
6
6
Deaths
19
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
11
9.5
L
Da Ji
1
3
0
0.33
L
Merlin
Hаrk
Merlin
0
3
4
0.67
W
5
3
8
3
L
Ao Kuang
RickChungus
Ao Kuang
4
4
2
1.25
W
Charybdis
SansyPansy
Charybdis
0
1
13
6.5
W
Xbalanque
Yöri
Xbalanque
6
2
8
5
L
Fafnir
kamito55
Fafnir
0
5
0
0
L
Heimdallr
kindjoey8376099
Heimdallr
1
4
4
0.75
W
Morgan Le Fay
maнev
Morgan Le Fay
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,472
Damage
17,793
29,402
Taken
34,984
19,573
Mitigated
23,922
8,558
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,152
433
541
2,297
7,106
7,221
29
1,732
5,374
6,699
1,090
L
Da Ji
3,308
316
0
252
4,394
2,555
0
2,409
1,985
0
5,889
L
Merlin
Hаrk
Merlin
4,954
81
323
1,710
6,132
2,259
0
4,435
1,697
18,513
0
W
6,140
1,776
0
1,332
8,955
7,761
135
2,953
5,840
12,786
0
L
Ao Kuang
RickChungus
Ao Kuang
4,083
571
0
1,514
8,142
6,054
0
3,203
4,939
7,021
0
W
Charybdis
SansyPansy
Charybdis
5,064
1,781
0
500
4,114
1,285
388
2,500
1,497
0
14,919
W
Xbalanque
Yöri
Xbalanque
6,644
2,368
391
973
4,598
1,423
948
2,203
2,327
0
18,054
L
Fafnir
kamito55
Fafnir
1,710
532
1,189
1,281
10,755
10,837
0
5,594
5,161
3,592
0
L
Heimdallr
kindjoey8376099
Heimdallr
3,738
748
0
0
5,561
2,217
0
4,750
811
0
8,607
W
Morgan Le Fay
maнev
Morgan Le Fay
10,472
1,416
1,131
1,393
4,629
1,883
420
1,012
3,617
18,629
109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
30,049
92
Minions Killed
64
0
Camps Cleared
0
765,278
Distance Traveled
574,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,836
1,119
5
1
0
160,268
0
L
Da Ji
5,345
764
7
1
0
81,025
0
L
Merlin
5,972
853
30
4
0
129,434
0
W
Atlas
8,302
1,186
11
2
0
164,190
0
L
Ao Kuang
6,861
980
8
1
0
136,971
0
W
Charybdis
6,719
960
26
4
0
132,526
0
W
Xbalanque
7,685
1,098
32
5
0
141,845
0
L
Fafnir
5,723
818
6
1
0
119,755
0
L
Heimdallr
6,148
878
13
2
0
106,848
0
W
Morgan Le Fay
7,957
1,137
18
3
0
166,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role