Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Offline2918
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 117L
1,527 Elo+
Party 1
Odin
Odin
Sap My Meat
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,546 Elo+
Party 1
Discordia
Discordia
xVoidSkye
Discordia
Level 137
God Stats
30W - 26L
1,571 SR
Queue Stats
713W - 771L
1,435 Elo+
Party 2
Team Averages
Level 132
1,514 SR
1,502 Elo+

VS

Team Averages
Level 147
1,441 SR
1,466 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
The Phatso
Neith
Level 182
God Stats
1W - 1L
1,280 SR
Queue Stats
180W - 169L
1,490 Elo+
Solo
Chiron
Chiron
TheMosquitoKing
Chiron
Level 126
God Stats
3W - 3L
1,394 SR
Queue Stats
87W - 86L
1,495 Elo+
Solo
Scylla
Scylla
babyt961
Scylla
Level 127
God Stats
8W - 10L
1,431 SR
Queue Stats
564W - 579L
1,481 Elo+
Solo
Horus
Horus
chernobyl_cherry
Horus
Level 141
God Stats
2W - 0L
1,599 SR
Queue Stats
13W - 22L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 3 / 3
7,873
787
18,084
7,485
3,161
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
12
1 / 1 / 6
7,039
704
3,465
9,678
11,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
11
1 / 6 / 6
6,961
696
5,134
11,717
12,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 4
6,962
696
5,859
13,032
10,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
xVoidSkye
Discordia
16
3 / 2 / 5
7,941
794
14,420
9,764
4,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 2 / 3
5,873
587
1,715
3,083
3,230
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
15
4 / 3 / 8
8,573
857
9,993
14,735
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
5 / 1 / 11
9,314
931
14,108
10,150
4,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
babyt961
Scylla
14
1 / 3 / 13
7,990
799
10,080
9,960
3,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 10
9,820
982
9,173
13,115
10,183
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
9
Kills
18
18
Deaths
9
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
3
1.5
L
Horus
 
Horus
1
1
6
4
W
Cabrakan
 
Cabrakan
0
2
3
0.75
L
Serqet
1
6
6
0.67
L
1
6
4
0.5
W
Neith
4
3
8
2.67
W
5
1
11
10.5
W
Scylla
babyt961
Scylla
1
3
13
2.5
W
8
0
10
13
L
Discordia
xVoidSkye
Discordia
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,962
Damage
45,069
51,676
Taken
51,043
42,081
Mitigated
27,821
19,161
Healing
27,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
18,084
920
575
316
7,485
3,161
0
2,190
5,295
29,770
1,999
L
Horus
 
Horus
3,465
1,203
5,058
5,795
9,678
11,363
0
2,412
7,266
0
4,358
W
Cabrakan
 
Cabrakan
1,715
218
197
329
3,083
3,230
0
1,378
1,705
2,144
0
L
Serqet
5,134
1,945
513
1,070
11,717
12,732
0
4,158
7,559
0
6,579
L
5,859
154
649
1,798
13,032
10,769
0
2,613
10,419
0
11,577
W
Neith
9,993
1,819
180
6,040
14,735
6,324
576
9,103
5,500
0
28,971
W
14,108
4,612
1,692
3,916
10,150
4,418
0
6,473
3,677
0
26,739
W
Scylla
babyt961
Scylla
10,080
241
1,725
1,548
9,960
3,666
0
5,739
4,001
20,631
0
W
9,173
2,469
4,728
6,906
13,115
10,183
0
8,722
4,393
3,603
10,855
L
Discordia
xVoidSkye
Discordia
14,420
956
591
2,796
9,764
4,056
0
2,755
7,009
30,972
908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,776
Gold Earned
41,570
94
Minions Killed
104
0
Camps Cleared
0
964,959
Distance Traveled
918,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,873
787
31
3
0
216,897
0
L
Horus
7,039
704
2
0
0
190,707
0
W
Cabrakan
5,873
587
2
0
0
49,593
0
L
Serqet
6,961
696
7
1
0
174,787
0
L
Odin
6,962
696
17
2
0
189,163
0
W
Neith
8,573
857
45
5
0
188,177
0
W
Chiron
9,314
931
23
2
0
217,455
0
W
Scylla
7,990
799
24
2
0
221,737
0
W
Horus
9,820
982
10
1
0
241,404
0
L
Discordia
7,941
794
37
4
0
193,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role