Player Matchup

Cerberus
Cerberus
xSHIRTLESSHOBOx
Cerberus
Level 128
God Stats
7W - 5L
1,674 SR
Queue Stats
136W - 65L
1,656 Elo+
Party 1
Vulcan
Vulcan
xShoelessHobo
Vulcan
Level 129
God Stats
16W - 4L
1,815 SR
Queue Stats
141W - 37L
1,794 Elo+
Party 1
Medusa
Medusa
xVanishedElmx
Medusa
Level 138
God Stats
5W - 4L
1,610 SR
Queue Stats
151W - 67L
1,655 Elo+
Party 1
Team Averages
Level 132
1,700 SR
1,702 Elo+

VS

Team Averages
Level 127
1,701 SR
1,365 Elo+
Morgan Le Fay
Morgan Le Fay
SPYSEA WATR
Morgan Le Fay
Level 121
God Stats
2W - 3L
1,671 SR
Queue Stats
39W - 24L
1,544 Elo+
Solo
Bakasura
Bakasura
aluzic
Bakasura
Level 132
God Stats
0W - 1L
1,702 SR
Queue Stats
151W - 149L
1,474 Elo+
Solo
Martichoras
Martichoras
bruno74445
Martichoras
Level 127
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 6L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
6 / 0 / 6
10,481
873
11,185
15,134
10,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 6
10,549
879
11,171
3,878
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 7
9,922
827
5,380
4,530
1,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SPYSEA WATR
Morgan Le Fay
14
0 / 5 / 0
8,164
680
8,600
10,886
3,492
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
aluzic
Bakasura
13
0 / 4 / 0
8,253
688
3,489
12,961
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
bruno74445
Martichoras
13
0 / 3 / 0
8,007
667
2,504
7,262
1,988

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
SPYSEA WATR
Morgan Le Fay
0
5
0
0
L
Bakasura
aluzic
Bakasura
0
4
0
0
L
Martichoras
bruno74445
Martichoras
0
3
0
0
W
Cerberus
6
0
6
9
W
4
0
6
7
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,736
Damage
14,593
23,542
Taken
31,109
13,724
Mitigated
11,150
8,861
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
SPYSEA WATR
Morgan Le Fay
8,600
1,038
0
971
10,886
3,492
0
7,395
3,397
30,675
726
L
Bakasura
aluzic
Bakasura
3,489
2,160
0
2,454
12,961
5,670
0
9,286
3,565
0
19,207
L
Martichoras
bruno74445
Martichoras
2,504
321
0
174
7,262
1,988
0
4,996
2,208
0
20,278
W
Cerberus
11,185
367
381
6,732
15,134
10,622
265
4,739
9,729
37,006
1,744
W
11,171
437
0
1,218
3,878
1,464
1,166
1,660
2,119
49,990
0
W
5,380
1,953
146
384
4,530
1,638
2,029
1,289
3,028
0
24,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
24,424
204
Minions Killed
131
0
Camps Cleared
0
760,573
Distance Traveled
596,391
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,164
680
43
4
0
199,987
6
L
Bakasura
8,253
688
48
4
0
242,753
1
L
Martichoras
8,007
667
40
3
0
153,651
2
W
Cerberus
10,481
873
65
5
0
239,261
0
W
Vulcan
10,549
879
99
8
0
249,723
2
W
Medusa
9,922
827
40
3
0
271,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role