Player Matchup

Ra
Ra
DivineB4con
Ra
Level 86
God Stats
19W - 16L
1,657 SR
Queue Stats
89W - 108L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
F4k3 Slim Sh4dy
Danzaburou
Level 109
God Stats
9W - 5L
1,745 SR
Queue Stats
14W - 20L
1,479 Elo+
Party 1
Mulan
Mulan
U BoT 678
Mulan
Level 71
God Stats
43W - 27L
1,629 SR
Queue Stats
193W - 190L
1,566 Elo+
Solo
Team Averages
Level 89
1,677 SR
1,513 Elo+

VS

Team Averages
Level 92
1,571 SR
1,667 Elo+
Ymir
Ymir
chesoALR
Ymir
Level 69
God Stats
2W - 0L
1,611 SR
Queue Stats
9W - 4L
1,591 Elo+
Party 2
Thanatos
Thanatos
chimoltrufi4
Thanatos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,819 Elo+
Party 2
Anubis
Anubis
ssrubennss
Anubis
Level 163
God Stats
1W - 0L
1,601 SR
Queue Stats
9W - 4L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,373
837
5,007
6,263
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
F4k3 Slim Sh4dy
Danzaburou
12
0 / 6 / 1
7,149
715
2,646
7,730
2,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
U BoT 678
Mulan
12
0 / 5 / 2
7,107
711
4,726
9,497
6,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 0 / 10
9,036
904
6,161
5,700
5,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
chimoltrufi4
Thanatos
17
6 / 0 / 7
9,742
974
7,497
7,807
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
ssrubennss
Anubis
16
4 / 2 / 9
9,342
934
7,544
5,705
2,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Danzaburou
F4k3 Slim Sh4dy
Danzaburou
0
6
1
0.08
L
Mulan
U BoT 678
Mulan
0
5
2
0.2
W
Ymir
5
0
10
10
W
Thanatos
chimoltrufi4
Thanatos
6
0
7
9.5
W
Anubis
ssrubennss
Anubis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
21,202
23,490
Taken
19,212
10,910
Mitigated
11,511
3,069
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,007
169
723
1,099
6,263
1,832
0
4,025
2,221
32,947
557
L
Danzaburou
F4k3 Slim Sh4dy
Danzaburou
2,646
104
0
187
7,730
2,093
0
4,385
3,329
0
14,285
L
Mulan
U BoT 678
Mulan
4,726
146
0
1,060
9,497
6,985
0
4,928
4,539
0
11,435
W
Ymir
6,161
1,131
0
1,687
5,700
5,812
322
1,955
3,745
13,802
1,583
W
Thanatos
chimoltrufi4
Thanatos
7,497
1,215
0
8,831
7,807
3,220
766
1,083
6,724
0
37,949
W
Anubis
ssrubennss
Anubis
7,544
213
0
2,738
5,705
2,479
518
2,021
3,684
38,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,629
Gold Earned
28,120
110
Minions Killed
163
0
Camps Cleared
0
470,216
Distance Traveled
577,509
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,373
837
62
6
0
169,354
1
L
Danzaburou
7,149
715
35
4
0
150,699
0
L
Mulan
7,107
711
13
1
0
150,163
0
W
Ymir
9,036
904
14
1
0
166,550
0
W
Thanatos
9,742
974
75
8
0
224,812
2
W
Anubis
9,342
934
74
7
0
186,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role