Player Matchup

Poseidon
Poseidon
Confre42
Poseidon
Level 28
God Stats
13W - 31L
1,274 SR
Queue Stats
26W - 50L
1,252 Elo+
Party 1
Lancelot
Lancelot
Dylj1026
Lancelot
Level 18
God Stats
1W - 1L
1,382 SR
Queue Stats
4W - 7L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
TentedTiger3
Cthulhu
Level 129
God Stats
3W - 6L
1,229 SR
Queue Stats
64W - 86L
1,337 Elo+
Party 1
Team Averages
Level 58
1,295 SR
1,315 Elo+

VS

Team Averages
Level 109
1,608 SR
1,449 Elo+
Kukulkan
Kukulkan
RugSlinger
Kukulkan
Level 89
God Stats
29W - 22L
1,584 SR
Queue Stats
182W - 186L
1,454 Elo+
Party 2
Arachne
Arachne
Sp1dy1
Arachne
Level 122
God Stats
58W - 33L
1,647 SR
Queue Stats
124W - 115L
1,495 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Squidward9
Kumbhakarna
Level 117
God Stats
31W - 30L
1,592 SR
Queue Stats
218W - 213L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Confre42
Poseidon
13
0 / 7 / 2
7,989
726
2,359
8,527
2,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lancelot
Dylj1026
Lancelot
12
1 / 6 / 0
8,274
752
2,761
11,123
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
TentedTiger3
Cthulhu
14
1 / 4 / 0
8,203
746
11,342
16,073
11,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RugSlinger
Kukulkan
16
4 / 0 / 10
10,741
976
9,348
4,534
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Sp1dy1
Arachne
17
12 / 1 / 5
11,258
1,023
15,113
11,218
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
Squidward9
Kumbhakarna
15
1 / 1 / 11
9,537
867
8,427
13,162
9,698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
17
17
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Confre42
Poseidon
0
7
2
0.14
L
Lancelot
Dylj1026
Lancelot
1
6
0
0.17
W
Kukulkan
RugSlinger
Kukulkan
4
0
10
9
W
Arachne
Sp1dy1
Arachne
12
1
5
14.5
W
Kumbhakarna
Squidward9
Kumbhakarna
1
1
11
6.5
L
Cthulhu
TentedTiger3
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,462
Damage
32,888
35,723
Taken
28,914
20,192
Mitigated
16,105
3,653
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Confre42
Poseidon
2,359
51
0
498
8,527
2,858
0
4,555
3,972
25,051
0
L
Lancelot
Dylj1026
Lancelot
2,761
435
0
0
11,123
5,707
0
4,237
6,857
0
13,987
W
Kukulkan
RugSlinger
Kukulkan
9,348
573
0
1,813
4,534
1,722
1,681
3,014
1,309
37,296
251
W
Arachne
Sp1dy1
Arachne
15,113
11,724
0
6,998
11,218
4,685
604
4,447
6,543
0
46,046
W
Kumbhakarna
Squidward9
Kumbhakarna
8,427
567
44
2,023
13,162
9,698
1,090
5,121
7,424
24,357
5,271
L
Cthulhu
TentedTiger3
Cthulhu
11,342
450
0
3,155
16,073
11,627
0
6,430
9,612
28,642
174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
31,536
123
Minions Killed
162
0
Camps Cleared
0
583,772
Distance Traveled
670,536
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,989
726
48
4
0
175,533
0
L
Lancelot
8,274
752
28
3
0
195,904
0
W
Kukulkan
10,741
976
68
6
0
213,410
0
W
Arachne
11,258
1,023
50
5
0
247,871
0
W
Kumbhakarna
9,537
867
44
4
0
209,255
3
L
Cthulhu
8,203
746
47
4
0
212,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role