Player Matchup

Poseidon
Poseidon
AconfusedKENDER
Poseidon
Level 129
God Stats
4W - 6L
1,353 SR
Queue Stats
381W - 405L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
DiabloSnake
Sylvanus
Level 147
God Stats
3W - 3L
1,508 SR
Queue Stats
380W - 404L
1,472 Elo+
Party 2
Anubis
Anubis
LadyFaie
Anubis
Level 122
God Stats
1W - 4L
1,326 SR
Queue Stats
108W - 137L
1,454 Elo+
Party 3
Persephone
Persephone
Yatero
Persephone
Level 123
God Stats
2W - 3L
1,593 SR
Queue Stats
110W - 122L
1,485 Elo+
Party 3
Hun Batz
Hun Batz
eskiiiii
Hun Batz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,492 Elo+
Solo
Team Averages
Level 133
1,456 SR
1,475 Elo+

VS

Team Averages
Level 119
1,551 SR
1,425 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KoolAidSmile24
Athena
Level 101
God Stats
4W - 0L
1,826 SR
Queue Stats
46W - 50L
1,443 Elo+
Solo
Nut
Nut
LavidasegunDanny
Nut
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,269 Elo+
Solo
Charon
Charon
yaboykilledit94
Charon
Level 86
God Stats
2W - 2L
1,428 SR
Queue Stats
210W - 233L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 6 / 4
8,170
743
7,596
9,445
2,952
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
DiabloSnake
Sylvanus
15
1 / 4 / 6
7,692
699
5,620
15,685
10,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
LadyFaie
Anubis
13
2 / 6 / 2
7,853
714
7,058
8,948
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Yatero
Persephone
15
1 / 5 / 3
8,378
762
8,990
7,816
2,504
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
eskiiiii
Hun Batz
14
4 / 7 / 2
8,097
736
7,854
12,439
6,694
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
19 / 3 / 7
11,352
1,032
20,655
11,415
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
 
Sylvanus
14
1 / 3 / 16
8,500
773
4,774
12,938
10,998
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 2 / 11
9,790
890
5,045
12,946
14,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 0 / 16
9,467
861
11,177
7,321
3,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 19
9,468
861
7,919
12,504
13,443
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
9
Kills
28
28
Deaths
10
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
19
3
7
7.5
W
Sylvanus
 
Sylvanus
1
3
16
3
L
Poseidon
1
6
4
0.5
L
Sylvanus
DiabloSnake
Sylvanus
1
4
6
1
W
3
2
11
4.25
L
Anubis
LadyFaie
Anubis
2
6
2
0.5
W
2
0
16
10
L
Persephone
Yatero
Persephone
1
5
3
0.5
L
Hun Batz
eskiiiii
Hun Batz
4
7
2
0.71
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,118
Damage
49,570
54,333
Taken
57,124
26,658
Mitigated
47,959
14,848
Healing
23,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,655
5,979
335
1,987
11,415
5,423
836
6,738
4,677
0
33,548
W
Sylvanus
 
Sylvanus
4,774
1,212
5,164
4,211
12,938
10,998
911
4,799
8,139
9,742
0
L
Poseidon
7,596
1,670
741
1,101
9,445
2,952
0
2,804
6,641
16,227
758
L
Sylvanus
DiabloSnake
Sylvanus
5,620
671
3,001
6,078
15,685
10,956
0
6,584
9,101
11,012
0
W
5,045
1,245
3,183
2,944
12,946
14,098
498
6,514
6,432
8,888
2,615
L
Anubis
LadyFaie
Anubis
7,058
246
237
1,414
8,948
3,552
0
2,219
6,729
17,861
0
W
11,177
5,247
996
1,161
7,321
3,997
4,199
4,005
3,316
0
30,177
L
Persephone
Yatero
Persephone
8,990
982
162
481
7,816
2,504
0
1,438
6,343
18,596
0
L
Hun Batz
eskiiiii
Hun Batz
7,854
1,066
323
1,310
12,439
6,694
0
3,298
9,141
0
15,450
W
7,919
852
1,206
1,840
12,504
13,443
576
6,845
5,659
16,120
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,190
Gold Earned
48,577
107
Minions Killed
121
0
Camps Cleared
0
804,434
Distance Traveled
1,009,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,352
1,032
18
2
0
206,738
0
W
Sylvanus
8,500
773
11
1
0
171,794
0
L
Poseidon
8,170
743
24
2
0
133,502
0
L
Sylvanus
7,692
699
14
1
0
175,758
0
W
Athena
9,790
890
18
2
0
213,649
0
L
Anubis
7,853
714
30
3
0
149,109
0
W
Nut
9,467
861
49
4
0
189,889
0
L
Persephone
8,378
762
22
2
0
182,776
0
L
Hun Batz
8,097
736
17
2
0
163,289
0
W
Charon
9,468
861
25
2
0
227,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role