Player Matchup

Izanami
Izanami
GeekGirl001
Izanami
Level 102
God Stats
1W - 3L
1,501 SR
Queue Stats
14W - 14L
1,487 Elo+
Solo
Cthulhu
Cthulhu
MM LadyCrazy
Cthulhu
Level 39
God Stats
25W - 24L
1,499 SR
Queue Stats
53W - 65L
1,359 Elo+
Party 2
Hades
Hades
MM missslacker
Hades
Level 82
God Stats
88W - 76L
1,513 SR
Queue Stats
136W - 126L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Unknown__x4
Tsukuyomi
Level 41
God Stats
6W - 14L
1,465 SR
Queue Stats
6W - 14L
1,363 Elo+
Solo
Sobek
Sobek
urmonkeydad
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,431 Elo+
Solo
Team Averages
Level 66
1,496 SR
1,409 Elo+

VS

Team Averages
Level 104
1,472 SR
1,385 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Eggi010712
Medusa
Level 102
God Stats
20W - 16L
1,490 SR
Queue Stats
134W - 130L
1,394 Elo+
Party 1
Anubis
Anubis
JESuS_CArT3r-_
Anubis
Level 101
God Stats
2W - 0L
1,513 SR
Queue Stats
11W - 11L
1,441 Elo+
Solo
Bacchus
Bacchus
TaNk_ThE_gOd
Bacchus
Level 106
God Stats
1W - 3L
1,356 SR
Queue Stats
1W - 3L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GeekGirl001
Izanami
10
3 / 3 / 0
6,349
577
4,574
7,600
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
MM LadyCrazy
Cthulhu
8
1 / 5 / 0
5,143
468
3,221
8,974
4,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
6,357
578
3,763
6,520
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
Unknown__x4
Tsukuyomi
6
0 / 0 / 2
4,799
436
571
1,802
424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
6,348
577
6,922
9,601
8,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 1 / 1
6,041
549
5,451
11,646
6,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
 
Fenrir
10
1 / 3 / 3
5,696
518
2,903
7,272
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Eggi010712
Medusa
12
7 / 0 / 0
6,464
588
6,816
7,102
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 1 / 0
5,570
506
2,506
4,153
1,277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TaNk_ThE_gOd
Bacchus
8
0 / 3 / 5
5,257
478
1,023
5,788
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
11
11
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
1
1.5
W
Fenrir
 
Fenrir
1
3
3
0.83
W
Medusa
Eggi010712
Medusa
7
0
0
7
L
Izanami
GeekGirl001
Izanami
3
3
0
1
W
2
1
0
2
L
Cthulhu
MM LadyCrazy
Cthulhu
1
5
0
0.2
L
2
2
0
1
W
Bacchus
TaNk_ThE_gOd
Bacchus
0
3
5
0.83
L
Tsukuyomi
Unknown__x4
Tsukuyomi
0
0
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
18,699
34,497
Taken
35,961
18,357
Mitigated
16,723
11,319
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,451
1,983
0
4,959
11,646
6,115
0
4,909
5,861
0
35,477
W
Fenrir
 
Fenrir
2,903
1,370
0
1,284
7,272
2,746
276
2,022
5,198
0
34,014
W
Medusa
Eggi010712
Medusa
6,816
3,938
0
2,654
7,102
2,146
530
1,459
5,643
0
40,339
L
Izanami
GeekGirl001
Izanami
4,574
1,929
0
1,195
7,600
2,415
0
192
7,408
0
42,743
W
2,506
489
0
843
4,153
1,277
0
2,371
1,782
29,166
0
L
Cthulhu
MM LadyCrazy
Cthulhu
3,221
34
854
868
8,974
4,803
22
693
8,281
13,111
0
L
3,763
115
35
3,231
6,520
2,057
577
2,465
4,055
37,831
349
W
Bacchus
TaNk_ThE_gOd
Bacchus
1,023
118
0
524
5,788
4,439
232
1,259
4,520
8,713
0
L
Tsukuyomi
Unknown__x4
Tsukuyomi
571
258
0
1,305
1,802
424
0
41
1,761
0
14,193
L
6,922
1,115
0
3,831
9,601
8,658
0
138
9,463
28,109
3,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
29,028
252
Minions Killed
249
0
Camps Cleared
0
890,357
Distance Traveled
958,419
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,041
549
59
5
0
206,290
0
W
Fenrir
5,696
518
60
5
0
245,315
0
W
Medusa
6,464
588
68
6
0
205,937
2
L
Izanami
6,349
577
74
7
0
197,807
6
W
Anubis
5,570
506
51
5
0
138,974
0
L
Cthulhu
5,143
468
15
1
0
223,649
0
L
Hades
6,357
578
76
7
0
190,893
0
W
Bacchus
5,257
478
11
1
0
161,903
0
L
Tsukuyomi
4,799
436
34
3
0
110,924
0
L
Sobek
6,348
577
53
5
0
167,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role