Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AndyFox
Ah Puch
Level 131
God Stats
4W - 2L
1,514 SR
Queue Stats
75W - 94L
1,479 Elo+
Solo
Maui
Maui
GastonRed
Maui
Level 143
God Stats
1W - 1L
1,274 SR
Queue Stats
372W - 259L
1,629 Elo+
Solo
Artio
Artio
Pi0lhadas
Artio
Level 211
God Stats
3W - 0L
1,570 SR
Queue Stats
51W - 64L
1,485 Elo+
Party 1
Team Averages
Level 165
1,472 SR
1,519 Elo+

VS

Team Averages
Level 151
1,732 SR
1,538 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IGremorYI
Sol
Level 160
God Stats
0W - 1L
1,557 SR
Queue Stats
103W - 88L
1,564 Elo+
Party 2
Eset
Eset
caraˆˆ
Eset
Level 175
God Stats
0W - 1L
2,064 SR
Queue Stats
130W - 95L
1,563 Elo+
Party 2
Apollo
Apollo
ikordi
Apollo
Level 156
God Stats
1W - 1L
1,833 SR
Queue Stats
134W - 88L
1,615 Elo+
Party 2
Anhur
Anhur
ΞShinoharaLTMΞ
Anhur
Level 155
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 6L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
6 / 1 / 3
6,991
1,398
4,575
5,939
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
 
Chernobog
12
1 / 2 / 9
6,631
1,326
5,372
5,103
1,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
AndyFox
Ah Puch
11
2 / 2 / 6
6,508
1,302
6,890
3,417
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
13
2 / 0 / 13
7,256
1,451
4,748
7,386
3,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
Pi0lhadas
Artio
11
4 / 3 / 8
7,167
1,433
2,217
8,674
7,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 1 / 0
4,508
902
641
1,479
1,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 5
5,877
1,175
4,845
5,887
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eset
12
4 / 3 / 3
6,653
1,331
6,543
5,770
2,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
ikordi
Apollo
9
0 / 4 / 5
5,301
1,060
2,842
6,553
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 4 / 2
6,007
1,201
2,756
6,116
1,838
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
15
Kills
8
8
Deaths
15
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
3
7.5
W
Chernobog
 
Chernobog
1
2
9
2.75
L
Chaac
 
Chaac
0
1
0
0
W
Ah Puch
AndyFox
Ah Puch
2
2
6
2.5
W
Maui
2
0
13
8.5
L
1
3
5
1.17
W
Artio
Pi0lhadas
Artio
4
3
8
2.67
L
Eset
4
3
3
1.83
L
Apollo
ikordi
Apollo
0
4
5
0.63
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
17,627
30,519
Taken
25,805
19,130
Mitigated
10,698
12,344
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,575
610
715
1,891
5,939
4,604
0
2,237
3,702
4,945
0
W
Chernobog
 
Chernobog
5,372
2,152
553
1,231
5,103
1,659
1,346
2,273
2,830
0
18,975
L
Chaac
 
Chaac
641
0
0
156
1,479
1,160
0
650
788
0
2,033
W
Ah Puch
AndyFox
Ah Puch
6,890
173
339
0
3,417
1,228
555
1,950
1,467
15,763
464
W
Maui
4,748
432
1,253
4,400
7,386
3,697
65
2,879
4,507
8,885
226
L
4,845
1,047
515
1,520
5,887
2,143
0
4,419
1,253
15,221
0
W
Artio
Pi0lhadas
Artio
2,217
253
603
1,359
8,674
7,942
0
2,049
6,625
2,810
189
L
Eset
6,543
299
765
818
5,770
2,772
0
3,428
2,161
10,843
0
L
Apollo
ikordi
Apollo
2,842
1,180
344
875
6,553
2,785
0
4,290
1,966
0
5,436
L
2,756
634
0
557
6,116
1,838
0
4,103
1,687
0
5,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
28,346
75
Minions Killed
50
0
Camps Cleared
0
614,311
Distance Traveled
451,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,991
1,398
1
0
0
132,871
0
W
Chernobog
6,631
1,326
39
8
0
114,694
0
L
Chaac
4,508
902
3
1
0
21,890
0
W
Ah Puch
6,508
1,302
32
6
0
114,646
0
W
Maui
7,256
1,451
2
0
0
138,088
0
L
Sol
5,877
1,175
17
3
0
99,591
0
W
Artio
7,167
1,433
1
0
0
114,012
0
L
Eset
6,653
1,331
8
2
0
125,581
0
L
Apollo
5,301
1,060
15
3
0
103,294
0
L
Anhur
6,007
1,201
7
1
0
100,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role