Player Matchup

Maui
Maui
Silver IV
GodOnlyChild
Maui
Silver IV
Level 69
God Stats
7W - 14L
1,452 SR
Queue Stats
29W - 44L
857 MMR
Party 1
Anubis
Anubis
Bronze III
JBayless13
Anubis
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,565 MMR
Party 1
Medusa
Medusa
Silver I
S0DAP0PMAN
Medusa
Silver I
Level 149
God Stats
9W - 7L
1,589 SR
Queue Stats
100W - 132L
981 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,514 SR
1,134 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 59
1,474 SR
1,028 MMR
Sylvanus
Sylvanus
Bronze II
El_Patr0n_756
Sylvanus
Bronze II
Level 85
God Stats
0W - 2L
1,472 SR
Queue Stats
8W - 25L
794 MMR
Party 2
Hou Yi
Hou Yi
Silver III
ShlongLegss
Hou Yi
Silver III
Level 49
God Stats
4W - 12L
1,452 SR
Queue Stats
52W - 94L
888 MMR
Solo
Thoth
Thoth
Bronze III
theguynamedPo
Thoth
Bronze III
Level 44
God Stats
0W - 1L
1,498 SR
Queue Stats
1W - 4L
1,404 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
10,746
896
7,997
9,432
11,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
JBayless13
Anubis
17
2 / 2 / 6
10,560
880
9,883
6,978
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
S0DAP0PMAN
Medusa
16
6 / 3 / 4
10,732
894
11,175
11,208
4,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesTyrAphroditeAtlasHera

VS

Bans
Chang'eAresCabrakanCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
El_Patr0n_756
Sylvanus
15
1 / 3 / 5
9,008
751
5,158
15,349
15,437
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
16
2 / 2 / 3
9,539
795
5,327
8,536
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 7 / 4
9,586
799
8,653
11,888
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
5
6
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
El_Patr0n_756
Sylvanus
1
3
5
1.17
W
4
1
8
8
W
Anubis
JBayless13
Anubis
2
2
6
2.5
W
Medusa
S0DAP0PMAN
Medusa
6
3
4
2.67
L
Hou Yi
2
2
3
1.75
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,055
Damage
19,138
27,618
Taken
35,773
19,275
Mitigated
22,103
5,513
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
El_Patr0n_756
Sylvanus
5,158
616
372
1,584
15,349
15,437
0
6,455
8,805
20,566
1,250
W
7,997
1,155
0
190
9,432
11,381
632
4,041
5,391
17,433
381
W
Anubis
JBayless13
Anubis
9,883
556
0
1,769
6,978
3,306
481
3,587
3,391
50,229
514
W
Medusa
S0DAP0PMAN
Medusa
11,175
5,758
0
3,554
11,208
4,588
2,298
5,881
5,327
0
39,641
L
Hou Yi
5,327
1,829
0
437
8,536
2,912
0
4,514
3,947
0
27,123
L
8,653
484
0
0
11,888
3,754
0
6,506
5,223
23,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
28,133
176
Minions Killed
106
0
Camps Cleared
0
689,913
Distance Traveled
619,148
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,008
751
26
2
0
208,646
2
W
Maui
10,746
896
21
2
0
255,791
2
W
Anubis
10,560
880
89
7
0
211,918
0
W
Medusa
10,732
894
66
6
0
222,204
2
L
Hou Yi
9,539
795
48
4
0
218,454
1
L
Thoth
9,586
799
32
3
0
192,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role