Player Matchup

Baron Samedi
Baron Samedi
Gold V
Logan The Cool
Baron Samedi
Gold V
Level 128
God Stats
7W - 1L
1,613 SR
Queue Stats
7W - 1L
1,626 MMR
Party 1
Thanatos
Thanatos
Silver I
sShibui
Thanatos
Silver I
Level 141
God Stats
4W - 0L
1,612 SR
Queue Stats
7W - 2L
1,587 MMR
Party 1
Ymir
Ymir
Silver I
sShoosh
Ymir
Silver I
Level 127
God Stats
3W - 0L
1,560 SR
Queue Stats
10W - 5L
1,572 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,595 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,662 SR
1,433 MMR
Cthulhu
Cthulhu
Gold I
Abaxity
Cthulhu
Gold I
Level 69
God Stats
2W - 2L
1,480 SR
Queue Stats
74W - 90L
1,540 MMR
Solo
Chiron
Chiron
Silver II
Natalus
Chiron
Silver II
Level 145
God Stats
1W - 1L
1,822 SR
Queue Stats
21W - 34L
1,463 MMR
Solo
Yu Huang
Yu Huang
Gold V
Pain Astro
Yu Huang
Gold V
Level 198
God Stats
1W - 1L
1,685 SR
Queue Stats
63W - 87L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Logan The Cool
Baron Samedi
18
3 / 0 / 9
11,807
843
13,626
10,203
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
sShibui
Thanatos
18
7 / 1 / 3
12,283
877
14,025
14,278
5,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
sShoosh
Ymir
17
2 / 0 / 8
11,394
814
7,817
13,042
14,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaCabrakanThothKuzenboArachne

VS

Bans
FafnirRaijinKumbhakarnaHeraXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abaxity
Cthulhu
17
1 / 7 / 0
10,127
723
8,620
21,406
19,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Natalus
Chiron
14
0 / 3 / 1
9,279
663
8,430
10,447
2,907
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Pain Astro
Yu Huang
16
0 / 2 / 1
9,675
691
10,813
7,630
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abaxity
Cthulhu
1
7
0
0.14
W
Baron Samedi
Logan The Cool
Baron Samedi
3
0
9
7.5
L
Chiron
Natalus
Chiron
0
3
1
0.17
L
Yu Huang
Pain Astro
Yu Huang
0
2
1
0.25
W
Thanatos
sShibui
Thanatos
7
1
3
8.5
W
Ymir
sShoosh
Ymir
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,468
Damage
27,863
37,523
Taken
39,483
25,679
Mitigated
25,372
19,135
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abaxity
Cthulhu
8,620
126
90
3,030
21,406
19,949
0
12,696
7,746
30,409
812
W
Baron Samedi
Logan The Cool
Baron Samedi
13,626
407
1,952
3,785
10,203
5,742
1,837
6,646
3,550
49,595
1,440
L
Chiron
Natalus
Chiron
8,430
2,852
634
1,854
10,447
2,907
0
3,669
6,590
0
31,075
L
Yu Huang
Pain Astro
Yu Huang
10,813
707
0
576
7,630
2,516
0
2,875
4,568
41,896
0
W
Thanatos
sShibui
Thanatos
14,025
3,348
0
9,883
14,278
5,730
936
6,317
7,957
0
54,186
W
Ymir
sShoosh
Ymir
7,817
1,262
669
2,846
13,042
14,207
784
5,743
7,299
20,174
1,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,484
Gold Earned
29,081
196
Minions Killed
152
0
Camps Cleared
0
847,848
Distance Traveled
727,714
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,127
723
37
3
0
256,621
0
W
Baron Samedi
11,807
843
79
6
0
272,562
0
L
Chiron
9,279
663
39
3
0
218,501
1
L
Yu Huang
9,675
691
76
5
0
252,592
4
W
Thanatos
12,283
877
72
5
0
300,691
0
W
Ymir
11,394
814
45
3
0
274,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role