Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold V
 
Odin
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver I
BigGoat901
Bellona
Silver I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 190L
1,325 MMR
Party 1
Hachiman
Hachiman
Platinum V
Execu1ivechef
Hachiman
Platinum V
Level 158
God Stats
6W - 11L
1,484 SR
Queue Stats
209W - 211L
1,434 MMR
Solo
Jormungandr
Jormungandr
Gold V
Venom_NO_CURE6
Jormungandr
Gold V
Level 175
God Stats
22W - 22L
1,506 SR
Queue Stats
463W - 497L
1,320 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,498 SR
1,416 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,505 SR
1,370 MMR
Khepri
Khepri
Gold V
And-1-Oop
Khepri
Gold V
Level 181
God Stats
2W - 1L
1,412 SR
Queue Stats
91W - 105L
1,341 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
BBC-BAYBOOM
Sun Wukong
Gold III
Level 154
God Stats
4W - 4L
1,505 SR
Queue Stats
440W - 447L
1,433 MMR
Solo
Danzaburou
Danzaburou
Gold IV
EliteBotts
Danzaburou
Gold IV
Level 102
God Stats
5W - 3L
1,405 SR
Queue Stats
305W - 319L
1,322 MMR
Solo
Merlin
Merlin
Gold V
InkedOutPanda
Merlin
Gold V
Level 198
God Stats
2W - 1L
1,643 SR
Queue Stats
165W - 177L
1,366 MMR
Solo
Nemesis
Nemesis
Gold V
Mama_Miss_Vanjie
Nemesis
Gold V
Level 190
God Stats
2W - 0L
1,561 SR
Queue Stats
20W - 26L
1,390 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 1 / 2
5,509
551
2,530
3,734
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Odin
 
Odin
9
3 / 3 / 0
5,238
524
4,039
7,501
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
BigGoat901
Bellona
10
0 / 1 / 0
5,496
550
4,171
9,491
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Execu1ivechef
Hachiman
9
0 / 1 / 0
4,933
493
3,752
4,998
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
Venom_NO_CURE6
Jormungandr
7
0 / 5 / 0
4,130
413
2,575
7,157
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaThanatosCabrakanAwilix

VS

Bans
LokiNu WaSkadiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
And-1-Oop
Khepri
10
0 / 0 / 6
5,915
592
2,392
6,484
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
BBC-BAYBOOM
Sun Wukong
11
1 / 0 / 0
6,334
633
4,591
8,582
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
EliteBotts
Danzaburou
11
4 / 0 / 4
6,722
672
6,144
6,897
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
4 / 2 / 0
6,674
667
3,332
3,453
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
2 / 2 / 5
6,083
608
3,754
6,452
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
11
11
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
2
2
L
Odin
 
Odin
3
3
0
1
W
Khepri
And-1-Oop
Khepri
0
0
6
3
W
Sun Wukong
BBC-BAYBOOM
Sun Wukong
1
0
0
1
L
Bellona
BigGoat901
Bellona
0
1
0
0
W
Danzaburou
EliteBotts
Danzaburou
4
0
4
6
L
Hachiman
Execu1ivechef
Hachiman
0
1
0
0
W
4
2
0
2
W
2
2
5
2.25
L
Jormungandr
Venom_NO_CURE6
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
20,213
32,881
Taken
31,868
12,987
Mitigated
14,629
8,188
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,530
340
0
1,130
3,734
1,033
0
1,052
2,682
25,474
642
L
Odin
 
Odin
4,039
950
0
670
7,501
2,349
0
1,915
5,586
0
32,726
W
Khepri
And-1-Oop
Khepri
2,392
272
0
2,498
6,484
4,539
78
1,754
4,730
16,682
1,447
W
Sun Wukong
BBC-BAYBOOM
Sun Wukong
4,591
857
0
3,120
8,582
3,699
0
0
8,582
0
42,509
L
Bellona
BigGoat901
Bellona
4,171
867
0
5,068
9,491
4,763
0
413
9,078
0
35,396
W
Danzaburou
EliteBotts
Danzaburou
6,144
3,102
0
4,928
6,897
2,398
711
1,610
5,287
0
48,777
L
Hachiman
Execu1ivechef
Hachiman
3,752
2,389
0
1,120
4,998
1,257
0
781
4,217
0
31,348
W
3,332
563
0
500
3,453
1,024
0
1,107
2,346
41,600
453
W
3,754
1,895
0
881
6,452
2,969
0
399
6,053
0
38,373
L
Jormungandr
Venom_NO_CURE6
Jormungandr
2,575
544
0
200
7,157
3,585
0
1,314
5,843
17,098
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
31,728
285
Minions Killed
332
0
Camps Cleared
0
932,551
Distance Traveled
1,027,666
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,509
551
62
6
0
174,590
4
L
Odin
5,238
524
58
6
0
191,585
1
W
Khepri
5,915
592
25
3
0
202,278
1
W
Sun Wukong
6,334
633
78
8
0
207,996
5
L
Bellona
5,496
550
77
8
0
191,486
0
W
Danzaburou
6,722
672
87
9
0
183,046
0
L
Hachiman
4,933
493
57
6
0
181,103
2
W
Merlin
6,674
667
78
8
0
193,174
3
W
Nemesis
6,083
608
64
6
0
241,172
0
L
Jormungandr
4,130
413
31
3
0
193,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role