Player Matchup

Thoth
Thoth
CadetCaligula
Thoth
Level 141
God Stats
0W - 5L
1,180 SR
Queue Stats
190W - 173L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
DeathScythe999
Baron Samedi
Level 85
God Stats
23W - 23L
1,495 SR
Queue Stats
315W - 259L
1,576 Elo+
Solo
Rama
Rama
ItsSogno
Rama
Level 189
God Stats
29W - 19L
1,682 SR
Queue Stats
362W - 295L
1,624 Elo+
Party 2
Sylvanus
Sylvanus
MexicanTangents
Sylvanus
Level 283
God Stats
41W - 43L
1,576 SR
Queue Stats
776W - 661L
1,627 Elo+
Party 2
Erlang Shen
Erlang Shen
UndrclasHero
Erlang Shen
Level 158
God Stats
4W - 18L
1,418 SR
Queue Stats
302W - 252L
1,649 Elo+
Party 2
Team Averages
Level 171
1,470 SR
1,605 Elo+

VS

Team Averages
Level 178
1,601 SR
1,561 Elo+
Chernobog
Chernobog
 
Chernobog
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Erimi
Ganesha
Level 117
God Stats
1W - 0L
1,728 SR
Queue Stats
26W - 13L
1,673 Elo+
Party 1
Arachne
Arachne
JamZKarma
Arachne
Level 285
God Stats
1W - 1L
1,677 SR
Queue Stats
44W - 44L
1,544 Elo+
Party 1
Janus
Janus
xRaul26
Janus
Level 157
God Stats
2W - 1L
1,597 SR
Queue Stats
13W - 10L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,497
500
3,578
5,796
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DeathScythe999
Baron Samedi
11
2 / 2 / 1
7,597
506
5,859
9,936
6,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
2 / 4 / 1
8,500
567
9,340
10,296
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
1 / 3 / 0
8,401
560
12,515
15,680
11,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
UndrclasHero
Erlang Shen
11
0 / 2 / 2
6,639
443
6,437
11,112
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 2 / 2
8,665
578
6,305
9,970
4,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
 
Tyr
15
2 / 1 / 2
8,633
576
7,198
18,703
12,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ganesha
Erimi
Ganesha
11
0 / 2 / 5
6,684
446
3,453
8,947
4,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
JamZKarma
Arachne
14
5 / 0 / 6
8,022
535
12,390
16,316
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
xRaul26
Janus
14
4 / 0 / 2
8,045
536
5,414
3,807
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
14
14
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
2
2
2
W
Tyr
 
Tyr
2
1
2
3
L
0
3
1
0.17
L
Baron Samedi
DeathScythe999
Baron Samedi
2
2
1
1.25
W
Ganesha
Erimi
Ganesha
0
2
5
1.25
L
Rama
2
4
1
0.63
W
Arachne
JamZKarma
Arachne
5
0
6
8
L
Sylvanus
1
3
0
0.33
L
Erlang Shen
UndrclasHero
Erlang Shen
0
2
2
0.5
W
Janus
xRaul26
Janus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
34,760
52,820
Taken
57,743
28,657
Mitigated
28,102
17,086
Healing
27,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,305
4,718
0
3,586
9,970
4,003
732
742
9,228
0
79,492
W
Tyr
 
Tyr
7,198
695
0
10,542
18,703
12,309
0
10,722
7,981
335
71,831
L
3,578
36
0
1,090
5,796
1,526
0
2,271
3,431
60,289
1,033
L
Baron Samedi
DeathScythe999
Baron Samedi
5,859
886
501
3,987
9,936
6,422
0
4,329
5,445
30,390
1,721
W
Ganesha
Erimi
Ganesha
3,453
297
2,102
1,983
8,947
4,081
0
4,586
4,361
15,741
856
L
Rama
9,340
7,581
0
2,125
10,296
3,242
193
325
9,971
0
70,142
W
Arachne
JamZKarma
Arachne
12,390
8,519
0
9,387
16,316
6,577
0
2,447
13,869
30
59,219
L
Sylvanus
12,515
4,071
330
6,473
15,680
11,958
0
906
14,734
53,791
18,728
L
Erlang Shen
UndrclasHero
Erlang Shen
6,437
3,871
0
2,580
11,112
5,509
0
836
10,260
0
48,969
W
Janus
xRaul26
Janus
5,414
416
0
178
3,807
1,132
0
1,809
1,998
62,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
40,049
522
Minions Killed
502
0
Camps Cleared
0
1,395,504
Distance Traveled
1,640,137
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,665
578
150
10
0
282,999
2
W
Tyr
8,633
576
127
8
0
308,910
2
L
Thoth
7,497
500
120
8
0
307,084
2
L
Baron Samedi
7,597
506
46
3
0
284,063
2
W
Ganesha
6,684
446
3
0
0
324,620
5
L
Rama
8,500
567
142
9
0
269,493
6
W
Arachne
8,022
535
84
6
0
371,714
1
L
Sylvanus
8,401
560
123
8
0
214,627
0
L
Erlang Shen
6,639
443
91
6
0
320,237
0
W
Janus
8,045
536
138
9
0
351,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role