Player Matchup

Ymir
Ymir
CHEF CLAPPIN
Ymir
Level 155
God Stats
7W - 1L
1,816 SR
Queue Stats
75W - 68L
1,532 Elo+
Party 1
Medusa
Medusa
Greívous
Medusa
Level 88
God Stats
2W - 0L
1,742 SR
Queue Stats
65W - 46L
1,553 Elo+
Solo
Ne Zha
Ne Zha
IceyRyann
Ne Zha
Level 156
God Stats
1W - 0L
1,775 SR
Queue Stats
18W - 11L
1,596 Elo+
Party 1
Surtr
Surtr
MrRandyWatson5C
Surtr
Level 240
God Stats
48W - 44L
1,585 SR
Queue Stats
277W - 260L
1,538 Elo+
Solo
Sol
Sol
ReneeJR
Sol
Level 91
God Stats
8W - 8L
1,532 SR
Queue Stats
177W - 153L
1,555 Elo+
Solo
Team Averages
Level 146
1,690 SR
1,555 Elo+

VS

Team Averages
Level 118
1,428 SR
1,503 Elo+
Heimdallr
Heimdallr
ArsLonga VB
Heimdallr
Level 181
God Stats
6W - 9L
1,561 SR
Queue Stats
101W - 104L
1,510 Elo+
Solo
Chaac
Chaac
CzechActual
Chaac
Level 102
God Stats
1W - 3L
1,477 SR
Queue Stats
80W - 92L
1,475 Elo+
Party 2
Hera
Hera
LuckyNumber69
Hera
Level 92
God Stats
1W - 2L
1,341 SR
Queue Stats
11W - 9L
1,538 Elo+
Party 2
Thanatos
Thanatos
THRILLCOZBY
Thanatos
Level 127
God Stats
1W - 3L
1,383 SR
Queue Stats
64W - 67L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
lawhonsilvers06
Cthulhu
Level 86
God Stats
1W - 4L
1,377 SR
Queue Stats
195W - 184L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 11
8,673
542
8,166
13,067
10,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Greívous
Medusa
17
8 / 1 / 5
10,595
662
12,894
10,921
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
IceyRyann
Ne Zha
16
12 / 1 / 5
10,969
686
13,451
13,222
9,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 1 / 5
9,406
588
6,625
11,543
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
15
3 / 1 / 4
9,521
595
7,671
10,586
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArsLonga VB
Heimdallr
14
1 / 6 / 2
7,738
484
10,796
14,208
5,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 7 / 0
7,280
455
2,944
9,734
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
0 / 5 / 4
7,353
460
10,021
11,332
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
THRILLCOZBY
Thanatos
9
0 / 8 / 1
6,158
385
1,604
9,711
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 6 / 0
9,505
594
7,382
19,896
15,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
32
Kills
6
6
Deaths
32
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArsLonga VB
Heimdallr
1
6
2
0.33
W
3
2
11
4.25
L
0
7
0
0
W
Medusa
Greívous
Medusa
8
1
5
10.5
W
Ne Zha
IceyRyann
Ne Zha
12
1
5
14.5
L
0
5
4
0.4
W
6
1
5
8.5
W
Sol
3
1
4
5
L
Thanatos
THRILLCOZBY
Thanatos
0
8
1
0.06
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,807
Damage
32,747
59,339
Taken
64,881
31,717
Mitigated
32,170
15,222
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArsLonga VB
Heimdallr
10,796
5,148
0
3,172
14,208
5,938
0
1,934
12,100
0
65,797
W
8,166
1,964
0
1,000
13,067
10,552
271
3,963
9,104
40,559
549
L
2,944
731
0
1,436
9,734
4,802
0
99
9,635
0
41,541
W
Medusa
Greívous
Medusa
12,894
6,178
0
3,288
10,921
3,866
1,859
1,996
8,925
0
83,006
W
Ne Zha
IceyRyann
Ne Zha
13,451
3,697
0
4,524
13,222
9,222
442
3,260
9,661
0
67,122
L
10,021
1,542
0
382
11,332
3,549
18
3,873
7,327
53,754
318
W
6,625
2,809
0
1,229
11,543
5,038
3,862
2,807
8,699
2,419
62,268
W
Sol
7,671
2,603
0
5,181
10,586
3,039
2,334
5,727
4,859
61,659
649
L
Thanatos
THRILLCOZBY
Thanatos
1,604
583
0
4,089
9,711
2,455
0
1,402
8,201
0
21,615
L
7,382
1,048
2,483
2,807
19,896
15,426
0
7,691
11,660
27,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,164
Gold Earned
38,034
515
Minions Killed
353
0
Camps Cleared
0
1,592,098
Distance Traveled
1,390,867
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,738
484
107
7
0
285,162
2
W
Ymir
8,673
542
69
4
0
298,328
0
L
Chaac
7,280
455
74
5
0
251,887
4
W
Medusa
10,595
662
135
8
0
288,046
2
W
Ne Zha
10,969
686
96
6
0
328,098
0
L
Hera
7,353
460
85
5
0
330,512
1
W
Surtr
9,406
588
103
6
0
357,922
2
W
Sol
9,521
595
112
7
0
319,704
4
L
Thanatos
6,158
385
50
3
0
203,215
0
L
Cthulhu
9,505
594
37
2
0
320,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role