Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bartolin0
Hel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 105L
1,501 Elo+
Solo
Cabrakan
Cabrakan
ManooLima
Cabrakan
Level 145
God Stats
2W - 2L
1,455 SR
Queue Stats
230W - 209L
1,517 Elo+
Solo
Hou Yi
Hou Yi
Reaxyy
Hou Yi
Level 157
God Stats
3W - 0L
1,882 SR
Queue Stats
37W - 32L
1,512 Elo+
Solo
Nu Wa
Nu Wa
joaozinhojpg
Nu Wa
Level 159
God Stats
14W - 9L
1,605 SR
Queue Stats
826W - 881L
1,458 Elo+
Solo
Team Averages
Level 151
1,588 SR
1,498 Elo+

VS

Team Averages
Level 133
1,470 SR
1,471 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Gedyot
Hel
Level 169
God Stats
3W - 2L
1,544 SR
Queue Stats
258W - 281L
1,564 Elo+
Solo
Hera
Hera
NitramKillerx
Hera
Level 129
God Stats
2W - 2L
1,460 SR
Queue Stats
40W - 78L
1,365 Elo+
Party 1
Chronos
Chronos
x_SICARIOCHILE_x
Chronos
Level 120
God Stats
0W - 1L
1,348 SR
Queue Stats
31W - 43L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
10 / 2 / 14
10,095
918
16,842
10,183
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 1 / 19
9,628
875
12,794
17,410
7,527
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ManooLima
Cabrakan
15
5 / 2 / 15
9,402
855
6,943
16,046
23,498
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
Reaxyy
Hou Yi
17
8 / 0 / 17
10,007
910
11,454
8,953
4,050
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 0 / 17
8,624
784
6,968
7,808
2,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 4 / 1
7,441
676
11,110
8,665
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
 
Chernobog
11
0 / 8 / 4
6,872
625
4,635
14,680
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Gedyot
Hel
14
2 / 4 / 2
7,826
711
9,218
12,317
5,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 3
7,793
708
12,604
10,066
3,955
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 3
6,901
627
3,794
12,123
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
17
28
Kills
4
5
Deaths
28
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
10
2
14
8.5
L
Hun Batz
 
Hun Batz
1
4
1
0.38
L
Chernobog
 
Chernobog
0
8
4
0.25
W
5
1
19
14.5
L
Hel
Gedyot
Hel
2
4
2
0.75
W
Cabrakan
ManooLima
Cabrakan
5
2
15
6.25
L
1
5
3
0.5
W
Hou Yi
Reaxyy
Hou Yi
8
0
17
16.5
W
0
0
17
8.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,001
Damage
41,361
60,400
Taken
57,851
41,670
Mitigated
21,108
44,028
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,842
237
1,137
1,192
10,183
3,935
1,694
5,720
4,463
31,604
0
L
Hun Batz
 
Hun Batz
11,110
403
154
663
8,665
3,579
0
6,681
1,984
0
27,346
L
Chernobog
 
Chernobog
4,635
1,951
345
926
14,680
4,623
0
12,054
2,626
0
15,349
W
12,794
107
21,485
13,656
17,410
7,527
188
7,066
10,344
23,222
987
L
Hel
Gedyot
Hel
9,218
343
6,118
6,162
12,317
5,173
0
8,357
3,960
16,224
0
W
Cabrakan
ManooLima
Cabrakan
6,943
913
885
1,382
16,046
23,498
749
5,004
11,042
10,803
1,793
L
12,604
2,118
1,437
728
10,066
3,955
0
6,139
3,927
27,627
0
W
Hou Yi
Reaxyy
Hou Yi
11,454
2,596
1,140
1,103
8,953
4,050
2,581
4,506
4,447
0
25,927
W
6,968
2,712
791
1,257
7,808
2,660
2,640
3,201
4,607
20,560
0
L
3,794
719
0
1,022
12,123
3,778
0
9,021
3,102
16,094
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,756
Gold Earned
36,833
125
Minions Killed
125
0
Camps Cleared
0
999,270
Distance Traveled
900,329
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,095
918
33
3
0
192,652
0
L
Hun Batz
7,441
676
37
3
0
208,707
0
L
Chernobog
6,872
625
19
2
0
147,602
0
W
Hel
9,628
875
43
4
0
239,091
0
L
Hel
7,826
711
18
2
0
177,204
0
W
Cabrakan
9,402
855
10
1
0
201,073
0
L
Hera
7,793
708
17
2
0
204,103
2
W
Hou Yi
10,007
910
25
2
0
175,784
0
W
Nu Wa
8,624
784
14
1
0
190,670
2
L
Chronos
6,901
627
34
3
0
162,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role