Player Matchup

Arachne
Arachne
AbraRisas
Arachne
Level 126
God Stats
28W - 18L
1,660 SR
Queue Stats
292W - 271L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
Leboss1012847
Nu Wa
Level 147
God Stats
3W - 1L
1,770 SR
Queue Stats
161W - 168L
1,513 Elo+
Solo
Athena
Athena
Martiin_1010
Athena
Level 104
God Stats
0W - 3L
1,068 SR
Queue Stats
26W - 36L
1,324 Elo+
Party 2
Cerberus
Cerberus
family-445
Cerberus
Level 124
God Stats
2W - 2L
1,637 SR
Queue Stats
282W - 258L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
willy2004_-_
Danzaburou
Level 138
God Stats
4W - 5L
1,485 SR
Queue Stats
140W - 134L
1,444 Elo+
Party 2
Team Averages
Level 128
1,524 SR
1,461 Elo+

VS

Team Averages
Level 122
1,471 SR
1,534 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dylan_D-Calderon
Thanatos
Level 67
God Stats
1W - 2L
1,211 SR
Queue Stats
24W - 23L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hreiðmarr
Cu Chulainn
Level 148
God Stats
19W - 26L
1,468 SR
Queue Stats
220W - 196L
1,548 Elo+
Party 3
Charybdis
Charybdis
mts02
Charybdis
Level 148
God Stats
16W - 9L
1,650 SR
Queue Stats
82W - 64L
1,585 Elo+
Party 3
Janus
Janus
yanni69_Dz
Janus
Level 101
God Stats
4W - 3L
1,526 SR
Queue Stats
12W - 9L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbraRisas
Arachne
14
7 / 5 / 3
8,359
557
10,359
16,388
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 0 / 2
5,996
400
1,525
1,857
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
1 / 4 / 2
6,645
443
4,171
12,763
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
family-445
Cerberus
15
4 / 1 / 1
8,417
561
11,789
15,437
14,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
willy2004_-_
Danzaburou
12
0 / 1 / 2
6,804
454
4,117
7,064
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 1 / 5
7,991
533
6,465
8,549
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 2
6,857
457
3,433
15,016
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Hreiðmarr
Cu Chulainn
14
3 / 2 / 0
8,559
571
11,979
16,117
7,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
mts02
Charybdis
13
3 / 2 / 5
7,854
524
9,035
8,869
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
13
3 / 2 / 3
7,630
509
3,960
5,130
1,276
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
12
Kills
11
11
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
5
4.5
L
Arachne
AbraRisas
Arachne
7
5
3
1.7
W
0
5
2
0.2
W
Cu Chulainn
Hreiðmarr
Cu Chulainn
3
2
0
1.5
L
0
0
2
1
L
Athena
1
4
2
0.5
L
Cerberus
family-445
Cerberus
4
1
1
4.5
W
Charybdis
mts02
Charybdis
3
2
5
2.75
L
Danzaburou
willy2004_-_
Danzaburou
0
1
2
1
W
Janus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
34,872
53,509
Taken
53,681
34,741
Mitigated
24,265
17,904
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,465
645
0
1,883
8,549
6,651
0
1,145
7,404
31,144
409
L
Arachne
AbraRisas
Arachne
10,359
6,359
0
7,343
16,388
5,746
0
2,868
13,520
0
49,680
W
3,433
1,284
15
6,920
15,016
5,758
30
1,691
13,251
0
53,137
W
Cu Chulainn
Hreiðmarr
Cu Chulainn
11,979
2,541
0
4,795
16,117
7,487
0
8,643
6,460
0
67,966
L
1,525
622
0
500
1,857
390
0
360
1,497
26,949
867
L
Athena
4,171
1,152
0
1,131
12,763
11,504
0
3,497
9,266
18,788
818
L
Cerberus
family-445
Cerberus
11,789
877
0
6,222
15,437
14,618
0
201
15,236
57,494
1,485
W
Charybdis
mts02
Charybdis
9,035
4,713
0
3,072
8,869
3,093
480
2,566
6,303
0
65,025
L
Danzaburou
willy2004_-_
Danzaburou
4,117
1,575
0
2,708
7,064
2,483
0
3,431
3,633
0
49,108
W
Janus
3,960
51
0
380
5,130
1,276
482
1,884
3,190
43,819
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,221
Gold Earned
38,891
365
Minions Killed
430
0
Camps Cleared
0
1,299,167
Distance Traveled
1,473,422
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,991
533
24
2
0
316,713
2
L
Arachne
8,359
557
70
5
0
330,918
0
W
Thanatos
6,857
457
97
6
0
319,455
2
W
Cu Chulainn
8,559
571
120
8
0
316,108
4
L
Nu Wa
5,996
400
52
3
0
124,757
0
L
Athena
6,645
443
27
2
0
285,967
3
L
Cerberus
8,417
561
127
8
0
273,797
1
W
Charybdis
7,854
524
117
8
0
246,201
0
L
Danzaburou
6,804
454
89
6
0
283,728
2
W
Janus
7,630
509
72
5
0
274,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role