Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GIDEON3531
Ishtar
Level 164
God Stats
2W - 3L
1,551 SR
Queue Stats
421W - 331L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
JorgeYC21
Sylvanus
Level 107
God Stats
5W - 9L
1,406 SR
Queue Stats
219W - 175L
1,536 Elo+
Party 1
Ravana
Ravana
SiniStar4k
Ravana
Level 100
God Stats
43W - 27L
1,594 SR
Queue Stats
159W - 111L
1,565 Elo+
Solo
Achilles
Achilles
TheUnSweetTea
Achilles
Level 69
God Stats
0W - 3L
1,272 SR
Queue Stats
369W - 327L
1,597 Elo+
Solo
Team Averages
Level 119
1,465 SR
1,549 Elo+

VS

Team Averages
Level 156
1,598 SR
1,550 Elo+
Arachne
Arachne
Hansein
Arachne
Level 227
God Stats
1W - 8L
1,429 SR
Queue Stats
472W - 411L
1,611 Elo+
Solo
Cernunnos
Cernunnos
ImBitties
Cernunnos
Level 156
God Stats
6W - 8L
1,529 SR
Queue Stats
632W - 590L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
MrSFleym
Sun Wukong
Level 154
God Stats
2W - 0L
1,862 SR
Queue Stats
307W - 280L
1,525 Elo+
Solo
Maui
Maui
SwampDonkeyed
Maui
Level 87
God Stats
110W - 65L
1,655 SR
Queue Stats
135W - 94L
1,589 Elo+
Solo
Nu Wa
Nu Wa
vvillastu
Nu Wa
Level 156
God Stats
3W - 5L
1,516 SR
Queue Stats
123W - 110L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
1
0 / 0 / 0
2,427
485
0
129
25
Ishtar
GIDEON3531
Ishtar
6
2 / 0 / 1
3,734
747
2,809
2,293
512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
JorgeYC21
Sylvanus
7
0 / 0 / 0
3,432
686
2,007
3,179
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
SiniStar4k
Ravana
8
1 / 0 / 0
3,868
774
1,230
2,213
711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
TheUnSweetTea
Achilles
6
1 / 0 / 1
3,481
696
3,147
4,006
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hansein
Arachne
5
0 / 2 / 0
3,013
603
693
3,097
862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
ImBitties
Cernunnos
5
0 / 1 / 0
3,117
623
1,662
2,905
607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
MrSFleym
Sun Wukong
7
0 / 0 / 0
3,974
795
1,707
3,781
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 1 / 0
2,952
590
953
3,259
1,514
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
vvillastu
Nu Wa
6
0 / 0 / 0
3,410
682
1,456
876
133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Ishtar
GIDEON3531
Ishtar
2
0
1
2.5
W
Arachne
Hansein
Arachne
0
2
0
0
W
Cernunnos
ImBitties
Cernunnos
0
1
0
0
L
Sylvanus
JorgeYC21
Sylvanus
0
0
0
0
W
Sun Wukong
MrSFleym
Sun Wukong
0
0
0
0
L
Ravana
SiniStar4k
Ravana
1
0
0
1
W
0
1
0
0
L
Achilles
TheUnSweetTea
Achilles
1
0
1
1.5
W
Nu Wa
vvillastu
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,193
Damage
6,471
11,820
Taken
13,918
4,309
Mitigated
4,351
4,659
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
0
0
0
0
129
25
0
101
0
0
0
L
Ishtar
GIDEON3531
Ishtar
2,809
1,306
0
1,151
2,293
512
0
720
1,496
0
21,896
W
Arachne
Hansein
Arachne
693
538
0
554
3,097
862
0
0
3,097
0
11,112
W
Cernunnos
ImBitties
Cernunnos
1,662
1,062
0
1,232
2,905
607
0
0
2,905
0
14,530
L
Sylvanus
JorgeYC21
Sylvanus
2,007
565
0
1,454
3,179
1,201
0
94
3,057
16,102
0
W
Sun Wukong
MrSFleym
Sun Wukong
1,707
99
0
1,094
3,781
1,235
0
1,691
1,774
0
25,008
L
Ravana
SiniStar4k
Ravana
1,230
198
0
856
2,213
711
0
464
1,694
0
27,115
W
953
368
0
930
3,259
1,514
0
0
3,259
8,880
0
L
Achilles
TheUnSweetTea
Achilles
3,147
335
71
1,127
4,006
1,860
0
760
3,218
0
11,828
W
Nu Wa
vvillastu
Nu Wa
1,456
519
0
250
876
133
0
0
876
13,780
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,942
Gold Earned
16,466
153
Minions Killed
150
0
Camps Cleared
0
414,508
Distance Traveled
548,847
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,427
485
0
0
0
0
0
L
Ishtar
3,734
747
41
8
0
98,914
1
W
Arachne
3,013
603
22
4
0
122,828
0
W
Cernunnos
3,117
623
27
5
0
102,321
0
L
Sylvanus
3,432
686
35
7
0
74,536
2
W
Sun Wukong
3,974
795
55
11
0
109,978
0
L
Ravana
3,868
774
60
12
0
127,548
0
W
Maui
2,952
590
14
3
0
109,028
0
L
Achilles
3,481
696
17
3
0
113,510
0
W
Nu Wa
3,410
682
32
6
0
104,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role