Player Matchup

Morgan Le Fay
Morgan Le Fay
Lifes chance
Morgan Le Fay
Level 120
God Stats
1W - 3L
1,139 SR
Queue Stats
66W - 86L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
RowdyProstate
Baron Samedi
Level 59
God Stats
10W - 8L
1,645 SR
Queue Stats
77W - 83L
1,483 Elo+
Party 3
Anubis
Anubis
UltrAcidic
Anubis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 37L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
shockwave36563
Danzaburou
Level 119
God Stats
2W - 4L
1,108 SR
Queue Stats
72W - 78L
1,449 Elo+
Party 2
Cliodhna
Cliodhna
sircharlest78
Cliodhna
Level 145
God Stats
2W - 1L
1,580 SR
Queue Stats
81W - 97L
1,427 Elo+
Party 2
Team Averages
Level 94
1,394 SR
1,450 Elo+

VS

Team Averages
Level 124
1,590 SR
1,485 Elo+
Osiris
Osiris
Bajan_Badass
Osiris
Level 168
God Stats
3W - 4L
1,498 SR
Queue Stats
254W - 262L
1,542 Elo+
Solo
Rama
Rama
Senor Miami
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,457 Elo+
Solo
Chang'e
Chang'e
Soul-Smoker369
Chang'e
Level 129
God Stats
9W - 10L
1,648 SR
Queue Stats
520W - 524L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
Twin Slays
Sylvanus
Level 77
God Stats
89W - 84L
1,620 SR
Queue Stats
379W - 437L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
ZENOXPULSE
Hun Batz
Level 101
God Stats
2W - 1L
1,685 SR
Queue Stats
345W - 331L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lifes chance
Morgan Le Fay
12
1 / 4 / 4
7,171
598
7,199
9,010
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
RowdyProstate
Baron Samedi
12
1 / 1 / 4
6,974
581
5,202
8,193
5,160
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
UltrAcidic
Anubis
13
3 / 1 / 1
7,298
608
4,989
8,170
3,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
shockwave36563
Danzaburou
11
1 / 1 / 2
6,412
534
6,577
4,239
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
sircharlest78
Cliodhna
15
8 / 0 / 0
8,360
697
7,491
9,076
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 3 / 0
6,223
519
4,796
9,269
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 2
6,224
519
4,360
6,597
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 1
6,732
561
5,602
8,826
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Twin Slays
Sylvanus
8
0 / 4 / 3
5,586
466
1,736
12,723
6,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
ZENOXPULSE
Hun Batz
12
3 / 4 / 2
6,335
528
5,386
13,315
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
7
7
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
3
0
0.33
W
Morgan Le Fay
Lifes chance
Morgan Le Fay
1
4
4
0.75
W
Baron Samedi
RowdyProstate
Baron Samedi
1
1
4
3
L
1
1
2
2
L
2
2
1
1.25
L
Sylvanus
Twin Slays
Sylvanus
0
4
3
0.38
W
Anubis
UltrAcidic
Anubis
3
1
1
3.5
L
Hun Batz
ZENOXPULSE
Hun Batz
3
4
2
1
W
Danzaburou
shockwave36563
Danzaburou
1
1
2
2
W
Cliodhna
sircharlest78
Cliodhna
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,458
Damage
21,880
38,688
Taken
50,730
15,307
Mitigated
17,706
18,126
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,796
1,936
0
4,197
9,269
3,431
0
4,303
4,966
0
32,571
W
Morgan Le Fay
Lifes chance
Morgan Le Fay
7,199
243
0
2,202
9,010
2,425
0
4,246
4,288
42,269
1,633
W
Baron Samedi
RowdyProstate
Baron Samedi
5,202
617
272
4,006
8,193
5,160
162
859
7,334
26,961
2,363
L
4,360
3,392
0
2,167
6,597
1,968
0
2,149
4,358
0
48,286
L
5,602
263
554
3,973
8,826
2,247
0
2,830
5,670
38,959
2,147
L
Sylvanus
Twin Slays
Sylvanus
1,736
851
1,700
2,643
12,723
6,660
0
3,898
8,799
15,020
0
W
Anubis
UltrAcidic
Anubis
4,989
483
0
2,951
8,170
3,162
215
110
8,060
45,193
1,580
L
Hun Batz
ZENOXPULSE
Hun Batz
5,386
1,209
0
4,091
13,315
3,400
0
2,911
10,192
0
42,684
W
Danzaburou
shockwave36563
Danzaburou
6,577
2,900
0
1,883
4,239
1,311
0
805
3,394
0
43,287
W
Cliodhna
sircharlest78
Cliodhna
7,491
1,457
0
6,812
9,076
3,249
0
780
8,232
0
59,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
31,100
395
Minions Killed
333
0
Camps Cleared
0
1,231,400
Distance Traveled
1,153,976
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,223
519
60
5
0
151,439
0
W
Morgan Le Fay
7,171
598
96
8
0
260,094
0
W
Baron Samedi
6,974
581
52
4
0
219,030
3
L
Rama
6,224
519
103
9
0
224,498
2
L
Chang'e
6,732
561
83
7
0
273,080
2
L
Sylvanus
5,586
466
17
1
0
225,672
0
W
Anubis
7,298
608
81
7
0
200,393
0
L
Hun Batz
6,335
528
70
6
0
279,287
1
W
Danzaburou
6,412
534
66
6
0
247,092
4
W
Cliodhna
8,360
697
100
8
0
304,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role