Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LordLemur
Khepri
Level 149
God Stats
15W - 10L
1,486 SR
Queue Stats
352W - 377L
1,422 Elo+
Solo
Guan Yu
Guan Yu
SirTopher
Guan Yu
Level 84
God Stats
1W - 0L
1,219 SR
Queue Stats
58W - 42L
1,542 Elo+
Solo
Nu Wa
Nu Wa
nriddy
Nu Wa
Level 152
God Stats
3W - 2L
1,475 SR
Queue Stats
217W - 203L
1,470 Elo+
Solo
Anhur
Anhur
robi271185
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,505 Elo+
Solo
Team Averages
Level 126
1,436 SR
1,488 Elo+

VS

Team Averages
Level 170
1,466 SR
1,486 Elo+
Terra
Terra
 
Terra
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CLoggsRun
Set
Level 128
God Stats
2W - 7L
1,321 SR
Queue Stats
377W - 445L
1,420 Elo+
Solo
Hou Yi
Hou Yi
Cjdubbz2181
Hou Yi
Level 123
God Stats
11W - 9L
1,592 SR
Queue Stats
596W - 622L
1,488 Elo+
Solo
Cabrakan
Cabrakan
Ujosu
Cabrakan
Level 305
God Stats
7W - 10L
1,416 SR
Queue Stats
1,395W - 1,438L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
9 / 1 / 17
10,058
1,118
15,649
5,567
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
LordLemur
Khepri
14
3 / 2 / 19
9,029
1,003
6,217
11,475
11,876
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
SirTopher
Guan Yu
16
7 / 1 / 12
9,864
1,096
7,807
15,035
10,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
nriddy
Nu Wa
15
2 / 1 / 18
8,921
991
12,630
4,931
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
5 / 3 / 15
9,301
1,033
11,306
9,083
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 5 / 2
7,547
839
6,201
16,951
16,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Osiris
 
Osiris
12
1 / 8 / 4
6,986
776
5,362
15,599
14,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 1 / 0
2,376
264
0
1,114
338
Hou Yi
15
4 / 5 / 1
7,872
875
13,076
11,023
4,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Ujosu
Cabrakan
12
1 / 7 / 1
6,678
742
6,191
15,344
17,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
15
26
Kills
7
8
Deaths
26
81
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
1
17
17.5
L
Terra
 
Terra
1
5
2
0.4
L
Osiris
 
Osiris
1
8
4
0.38
L
0
1
0
0
L
Hou Yi
4
5
1
0.9
W
Khepri
LordLemur
Khepri
3
2
19
6.25
W
Guan Yu
SirTopher
Guan Yu
7
1
12
13
L
Cabrakan
Ujosu
Cabrakan
1
7
1
0.21
W
Nu Wa
nriddy
Nu Wa
2
1
18
11
W
Anhur
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,609
Damage
30,830
46,091
Taken
60,031
31,015
Mitigated
52,789
23,336
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,649
3,019
1,483
1,430
5,567
2,483
1,488
2,410
3,157
28,163
0
L
Terra
 
Terra
6,201
298
4,242
4,779
16,951
16,122
0
10,014
6,937
23,150
158
L
Osiris
 
Osiris
5,362
1,784
115
349
15,599
14,581
0
8,522
7,077
0
13,085
L
0
0
0
0
1,114
338
0
1,114
0
0
0
L
Hou Yi
13,076
4,967
323
1,281
11,023
4,077
0
6,030
4,993
0
29,077
W
Khepri
LordLemur
Khepri
6,217
178
648
1,008
11,475
11,876
635
3,422
7,400
11,160
0
W
Guan Yu
SirTopher
Guan Yu
7,807
1,048
6,865
8,119
15,035
10,736
229
2,579
12,456
0
15,353
L
Cabrakan
Ujosu
Cabrakan
6,191
890
371
2,155
15,344
17,671
0
8,518
6,826
15,322
0
W
Nu Wa
nriddy
Nu Wa
12,630
5,745
547
1,094
4,931
1,994
2,456
1,478
3,453
29,239
1,000
W
Anhur
11,306
7,676
648
1,494
9,083
3,926
2,080
2,474
6,609
0
29,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,173
Gold Earned
31,459
119
Minions Killed
86
0
Camps Cleared
0
913,881
Distance Traveled
566,930
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,058
1,118
24
3
0
185,226
0
L
Terra
7,547
839
28
3
0
133,448
0
L
Osiris
6,986
776
12
1
0
155,058
0
L
Set
2,376
264
0
0
0
0
0
L
Hou Yi
7,872
875
34
4
0
157,083
0
W
Khepri
9,029
1,003
6
1
0
149,180
0
W
Guan Yu
9,864
1,096
9
1
0
241,167
0
L
Cabrakan
6,678
742
12
1
0
121,341
0
W
Nu Wa
8,921
991
42
5
0
170,755
2
W
Anhur
9,301
1,033
38
4
0
167,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role