Player Matchup

Janus
Janus
CervixCrusher13
Janus
Level 61
God Stats
4W - 8L
1,403 SR
Queue Stats
90W - 94L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
GreenSmoke352
Baron Samedi
Level 57
God Stats
139W - 135L
1,483 SR
Queue Stats
189W - 200L
1,445 Elo+
Solo
Cerberus
Cerberus
PageOfRage69
Cerberus
Level 77
God Stats
5W - 5L
1,550 SR
Queue Stats
128W - 137L
1,440 Elo+
Party 1
Neith
Neith
daniek333
Neith
Level 80
God Stats
18W - 15L
1,463 SR
Queue Stats
70W - 101L
1,427 Elo+
Solo
Lancelot
Lancelot
iodarri
Lancelot
Level 87
God Stats
14W - 22L
1,349 SR
Queue Stats
216W - 223L
1,488 Elo+
Party 1
Team Averages
Level 72
1,450 SR
1,448 Elo+

VS

Team Averages
Level 86
1,428 SR
1,467 Elo+
Thanatos
Thanatos
CommanderSnorey
Thanatos
Level 88
God Stats
3W - 3L
1,346 SR
Queue Stats
109W - 103L
1,491 Elo+
Party 2
Geb
Geb
CyrusQc7794
Geb
Level 67
God Stats
4W - 6L
1,142 SR
Queue Stats
137W - 127L
1,407 Elo+
Solo
Cthulhu
Cthulhu
FlameAlFuego
Cthulhu
Level 81
God Stats
9W - 6L
1,555 SR
Queue Stats
86W - 82L
1,467 Elo+
Party 2
Neith
Neith
Sptblackiwar
Neith
Level 88
God Stats
62W - 43L
1,607 SR
Queue Stats
79W - 67L
1,492 Elo+
Solo
Poseidon
Poseidon
TYRWarHammer13
Poseidon
Level 108
God Stats
30W - 33L
1,489 SR
Queue Stats
455W - 464L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,723
1,145
3,138
2,667
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
GreenSmoke352
Baron Samedi
11
0 / 2 / 1
5,839
1,168
4,700
3,992
1,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
PageOfRage69
Cerberus
10
1 / 2 / 0
5,910
1,182
4,062
8,418
5,893
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
daniek333
Neith
10
0 / 0 / 0
5,152
1,030
0
0
0
Lancelot
iodarri
Lancelot
10
0 / 3 / 1
5,741
1,148
2,249
7,687
3,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Team 1 Tickets

339

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 0 / 5
6,093
1,219
2,287
3,621
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 3
6,219
1,244
2,971
3,564
1,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cthulhu
FlameAlFuego
Cthulhu
11
2 / 0 / 5
6,577
1,315
4,919
3,619
2,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 3
5,935
1,187
2,734
3,623
794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
12
3 / 0 / 5
7,061
1,412
7,140
1,419
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
8
8
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Thanatos
1
0
5
3.5
W
1
0
3
2.5
W
Cthulhu
FlameAlFuego
Cthulhu
2
0
5
4.5
L
Baron Samedi
GreenSmoke352
Baron Samedi
0
2
1
0.25
L
Cerberus
PageOfRage69
Cerberus
1
2
0
0.5
W
1
1
3
2.5
W
Poseidon
3
0
5
5.5
L
Neith
daniek333
Neith
0
0
0
0
L
Lancelot
iodarri
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,149
Damage
20,051
22,764
Taken
15,846
11,626
Mitigated
6,309
2,160
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,138
104
0
0
2,667
769
0
2,501
38
15,364
19
W
Thanatos
2,287
255
0
1,160
3,621
996
0
2,679
862
0
4,318
W
2,971
105
0
1,367
3,564
1,468
0
2,115
1,300
5,730
0
W
Cthulhu
FlameAlFuego
Cthulhu
4,919
274
272
129
3,619
2,514
0
2,882
626
12,487
332
L
Baron Samedi
GreenSmoke352
Baron Samedi
4,700
665
348
248
3,992
1,710
0
2,955
930
18,072
0
L
Cerberus
PageOfRage69
Cerberus
4,062
75
82
784
8,418
5,893
0
4,449
3,711
10,299
536
W
2,734
1,589
0
384
3,623
794
0
2,248
1,296
0
12,197
W
Poseidon
7,140
617
0
0
1,419
537
0
1,141
198
23,927
204
L
Neith
daniek333
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
iodarri
Lancelot
2,249
92
0
698
7,687
3,254
0
4,124
3,333
0
10,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
31,885
99
Minions Killed
102
3
Camps Cleared
3
382,361
Distance Traveled
513,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,723
1,145
25
5
0
89,037
0
W
Thanatos
6,093
1,219
6
1
0
105,966
0
W
Geb
6,219
1,244
9
2
0
96,454
0
W
Cthulhu
6,577
1,315
32
6
1
112,339
0
L
Baron Samedi
5,839
1,168
38
8
0
87,335
0
L
Cerberus
5,910
1,182
13
3
1
100,346
0
W
Neith
5,935
1,187
18
4
1
97,138
0
W
Poseidon
7,061
1,412
37
7
1
101,201
0
L
Neith
5,152
1,030
0
0
0
0
0
L
Lancelot
5,741
1,148
23
5
2
105,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role