Player Matchup

Bacchus
Bacchus
BGboz
Bacchus
Level 124
God Stats
3W - 4L
1,461 SR
Queue Stats
148W - 153L
1,462 Elo+
Party 1
Sol
Sol
Crayzee-Yayzee24
Sol
Level 134
God Stats
1W - 0L
1,174 SR
Queue Stats
34W - 29L
1,467 Elo+
Solo
Raijin
Raijin
Joe_Musashi86
Raijin
Level 140
God Stats
12W - 13L
1,481 SR
Queue Stats
313W - 297L
1,503 Elo+
Solo
Cernunnos
Cernunnos
Sh3s Lonely
Cernunnos
Level 114
God Stats
11W - 8L
1,615 SR
Queue Stats
142W - 135L
1,534 Elo+
Party 1
Bellona
Bellona
UnseenMimic
Bellona
Level 121
God Stats
8W - 4L
1,558 SR
Queue Stats
106W - 101L
1,491 Elo+
Solo
Team Averages
Level 127
1,458 SR
1,491 Elo+

VS

Team Averages
Level 113
1,428 SR
1,473 Elo+
Hades
Hades
Alexandrthe_grea
Hades
Level 108
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
J3L4cKy6
Zeus
Level 149
God Stats
5W - 5L
1,528 SR
Queue Stats
87W - 77L
1,536 Elo+
Solo
Danzaburou
Danzaburou
MKUltraAce
Danzaburou
Level 148
God Stats
0W - 3L
1,293 SR
Queue Stats
43W - 51L
1,441 Elo+
Solo
Anubis
Anubis
OG-RiiDiiCuLoUs
Anubis
Level 120
God Stats
2W - 6L
1,366 SR
Queue Stats
34W - 41L
1,424 Elo+
Solo
Charon
Charon
WinterWhiteBobo
Charon
Level 41
God Stats
6W - 6L
1,526 SR
Queue Stats
18W - 17L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BGboz
Bacchus
12
3 / 2 / 4
8,036
574
4,179
8,907
8,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 1
7,142
510
5,336
8,057
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 1 / 0
8,384
599
2,813
6,256
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Sh3s Lonely
Cernunnos
14
5 / 2 / 4
8,024
573
7,142
8,772
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
UnseenMimic
Bellona
15
6 / 0 / 4
9,317
666
7,911
14,974
10,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,068
433
4,236
9,368
3,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
15
2 / 1 / 1
8,271
591
5,924
7,310
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MKUltraAce
Danzaburou
13
4 / 3 / 1
7,889
564
4,745
9,024
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 4
7,249
518
6,264
10,260
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
5,067
362
1,630
5,534
2,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
9
9
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Bacchus
BGboz
Bacchus
3
2
4
2.5
W
2
4
1
0.63
L
Zeus
2
1
1
2.5
W
1
1
0
1
L
Danzaburou
MKUltraAce
Danzaburou
4
3
1
1.5
L
2
4
4
1
W
Cernunnos
Sh3s Lonely
Cernunnos
5
2
4
3.5
W
Bellona
UnseenMimic
Bellona
6
0
4
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,381
Damage
22,799
46,966
Taken
41,496
26,282
Mitigated
15,227
13,276
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,236
258
232
2,096
9,368
3,498
102
1,149
8,219
27,428
0
W
Bacchus
BGboz
Bacchus
4,179
302
0
1,876
8,907
8,997
0
3,486
5,421
18,423
0
W
5,336
1,323
0
2,497
8,057
2,021
832
2,655
5,402
42,768
0
L
Zeus
5,924
482
0
2,673
7,310
2,277
0
3,511
3,799
73,666
734
W
2,813
126
0
2,576
6,256
1,953
362
2,997
3,259
56,467
543
L
Danzaburou
MKUltraAce
Danzaburou
4,745
2,089
0
2,419
9,024
3,023
0
4,858
4,166
0
47,489
L
6,264
654
0
4,401
10,260
4,175
0
2,740
7,520
54,582
0
W
Cernunnos
Sh3s Lonely
Cernunnos
7,142
2,960
0
657
8,772
3,022
0
3,420
5,352
0
50,286
W
Bellona
UnseenMimic
Bellona
7,911
2,481
0
5,670
14,974
10,289
49
5,050
9,616
0
59,091
L
1,630
411
0
1,220
5,534
2,254
0
0
5,534
12,854
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
34,544
399
Minions Killed
410
0
Camps Cleared
0
1,414,842
Distance Traveled
1,161,805
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,068
433
45
3
0
268,190
0
W
Bacchus
8,036
574
22
2
0
278,140
10
W
Sol
7,142
510
66
5
0
264,175
0
L
Zeus
8,271
591
150
11
0
264,632
3
W
Raijin
8,384
599
127
9
0
247,616
2
L
Danzaburou
7,889
564
103
7
0
238,906
0
L
Anubis
7,249
518
94
7
0
252,753
0
W
Cernunnos
8,024
573
78
6
0
310,258
0
W
Bellona
9,317
666
106
8
0
314,653
4
L
Charon
5,067
362
18
1
0
137,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role