Player Matchup

Awilix
Awilix
Billiumus93
Awilix
Level 125
God Stats
9W - 11L
1,598 SR
Queue Stats
126W - 128L
1,520 Elo+
Solo
Cerberus
Cerberus
Churrit23
Cerberus
Level 182
God Stats
1W - 1L
1,402 SR
Queue Stats
72W - 77L
1,517 Elo+
Party 1
Janus
Janus
Jorghino16
Janus
Level 154
God Stats
2W - 3L
1,356 SR
Queue Stats
65W - 76L
1,456 Elo+
Party 1
Maui
Maui
Kaletheos
Maui
Level 113
God Stats
2W - 4L
1,126 SR
Queue Stats
78W - 61L
1,614 Elo+
Solo
Neith
Neith
ЩIZZДЯDDΞSΓЯФУΞЯ
Neith
Level 61
God Stats
5W - 0L
1,954 SR
Queue Stats
43W - 41L
1,546 Elo+
Party 1
Team Averages
Level 127
1,487 SR
1,531 Elo+

VS

Team Averages
Level 124
1,537 SR
1,470 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Baby HazeI
Ares
Level 145
God Stats
1W - 4L
1,477 SR
Queue Stats
125W - 120L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
TheOnyxChaos
Cernunnos
Level 145
God Stats
5W - 3L
1,696 SR
Queue Stats
128W - 130L
1,503 Elo+
Party 2
Janus
Janus
leloz
Janus
Level 32
God Stats
0W - 1L
1,497 SR
Queue Stats
12W - 17L
1,340 Elo+
Solo
King Arthur
King Arthur
thomasqr45
King Arthur
Level 142
God Stats
37W - 34L
1,513 SR
Queue Stats
308W - 301L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
2 / 3 / 4
5,274
527
4,084
9,235
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Churrit23
Cerberus
10
2 / 0 / 5
5,987
599
4,422
8,139
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
10
0 / 0 / 4
5,334
533
2,686
3,113
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
12
2 / 0 / 2
6,792
679
4,209
8,934
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 2
6,735
674
5,376
5,596
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 2 / 0
5,556
556
5,440
7,343
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 1
4,707
471
3,205
5,449
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
TheOnyxChaos
Cernunnos
9
0 / 2 / 0
4,855
486
3,200
5,824
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
leloz
Janus
11
0 / 2 / 2
5,624
562
2,322
4,623
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
thomasqr45
King Arthur
11
0 / 1 / 0
5,824
582
5,711
7,923
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
3
3
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
2
0
1.5
L
0
2
1
0.25
W
Awilix
2
3
4
1.33
W
Cerberus
Churrit23
Cerberus
2
0
5
4.5
W
Janus
0
0
4
2
W
Maui
2
0
2
3
L
Cernunnos
TheOnyxChaos
Cernunnos
0
2
0
0
L
Janus
leloz
Janus
0
2
2
0.5
L
King Arthur
thomasqr45
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
19,878
35,017
Taken
31,162
16,268
Mitigated
13,078
13,157
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,440
1,361
0
1,066
7,343
2,785
0
1,145
6,116
0
39,125
L
3,205
432
0
1,058
5,449
3,536
0
1,976
3,369
6,685
1,656
W
Awilix
4,084
1,538
0
1,642
9,235
2,956
0
1,842
7,249
0
31,391
W
Cerberus
Churrit23
Cerberus
4,422
405
1,993
3,499
8,139
3,947
0
1,909
6,190
17,646
0
W
Janus
2,686
123
0
1,008
3,113
806
0
594
2,435
37,231
0
W
Maui
4,209
1,834
0
3,318
8,934
6,808
0
0
8,934
39,078
10,908
L
Cernunnos
TheOnyxChaos
Cernunnos
3,200
1,685
0
687
5,824
1,675
0
916
4,868
0
31,192
L
Janus
leloz
Janus
2,322
190
0
1,188
4,623
968
0
3,102
1,357
39,808
0
L
King Arthur
thomasqr45
King Arthur
5,711
470
0
1,957
7,923
4,114
0
3,419
4,504
0
42,402
W
5,376
2,122
0
1,697
5,596
1,751
350
474
5,122
0
54,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
26,566
366
Minions Killed
274
0
Camps Cleared
0
1,133,153
Distance Traveled
1,051,468
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,556
556
59
6
0
238,009
0
L
Ares
4,707
471
6
1
0
231,874
1
W
Awilix
5,274
527
52
5
0
241,295
0
W
Cerberus
5,987
599
29
3
0
243,992
2
W
Janus
5,334
533
85
9
0
243,515
2
W
Maui
6,792
679
112
11
0
206,127
0
L
Cernunnos
4,855
486
52
5
0
196,611
0
L
Janus
5,624
562
88
9
0
187,732
3
L
King Arthur
5,824
582
69
7
0
197,242
2
W
Neith
6,735
674
88
9
0
198,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role