Player Matchup

Chiron
Chiron
Drаgoon
Chiron
Level 152
God Stats
1W - 0L
1,466 SR
Queue Stats
9W - 4L
1,654 Elo+
Solo
Kali
Kali
KimZad
Kali
Level 88
God Stats
1W - 1L
1,290 SR
Queue Stats
675W - 685L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Leo8623
Ah Puch
Level 128
God Stats
152W - 126L
1,613 SR
Queue Stats
167W - 169L
1,566 Elo+
Solo
Janus
Janus
iGenekTw
Janus
Level 107
God Stats
1W - 0L
1,703 SR
Queue Stats
104W - 81L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
three-kings0
Kumbhakarna
Level 71
God Stats
3W - 5L
1,353 SR
Queue Stats
170W - 165L
1,509 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,544 Elo+

VS

Team Averages
Level 131
1,519 SR
1,549 Elo+
Nemesis
Nemesis
Fakemaster1001
Nemesis
Level 184
God Stats
0W - 3L
1,210 SR
Queue Stats
254W - 365L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
KRG Shy
Gilgamesh
Level 129
God Stats
4W - 5L
1,511 SR
Queue Stats
441W - 483L
1,487 Elo+
Party 1
Artemis
Artemis
Red Velvet1039
Artemis
Level 154
God Stats
34W - 27L
1,595 SR
Queue Stats
1,224W - 1,211L
1,552 Elo+
Solo
Geb
Geb
RelitFury777
Geb
Level 125
God Stats
87W - 67L
1,594 SR
Queue Stats
524W - 540L
1,473 Elo+
Party 1
Freya
Freya
VitamnBucket
Freya
Level 64
God Stats
2W - 1L
1,685 SR
Queue Stats
32W - 14L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Drаgoon
Chiron
14
3 / 3 / 5
9,176
1,147
12,384
7,715
2,359
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
KimZad
Kali
14
2 / 1 / 2
8,694
1,087
3,486
3,882
1,465
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Leo8623
Ah Puch
15
2 / 0 / 7
9,522
1,190
13,870
3,323
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
iGenekTw
Janus
14
2 / 2 / 3
8,932
1,117
6,390
4,917
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
three-kings0
Kumbhakarna
14
1 / 0 / 8
9,660
1,208
6,756
8,429
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

309

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 0
10,485
1,311
13,862
12,492
5,139
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
KRG Shy
Gilgamesh
13
0 / 1 / 3
8,387
1,048
1,352
6,498
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 1
7,641
955
1,517
2,192
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
0 / 2 / 4
9,137
1,142
5,365
14,139
9,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
0 / 4 / 4
8,293
1,037
2,757
11,749
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
10
Kills
6
6
Deaths
10
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
Drаgoon
Chiron
3
3
5
1.83
L
6
2
0
3
L
Gilgamesh
KRG Shy
Gilgamesh
0
1
3
1.5
W
Kali
KimZad
Kali
2
1
2
3
W
Ah Puch
Leo8623
Ah Puch
2
0
7
5.5
L
0
1
1
0.5
L
0
2
4
1
L
0
4
4
0.5
W
Janus
iGenekTw
Janus
2
2
3
1.75
W
Kumbhakarna
three-kings0
Kumbhakarna
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,886
Damage
24,853
28,266
Taken
47,070
14,170
Mitigated
23,649
4,406
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Drаgoon
Chiron
12,384
7,128
404
2,083
7,715
2,359
0
1,854
5,807
0
20,460
L
13,862
5,704
0
1,128
12,492
5,139
0
4,936
7,488
0
37,309
L
Gilgamesh
KRG Shy
Gilgamesh
1,352
284
0
8
6,498
4,501
0
3,194
3,264
0
7,280
W
Kali
KimZad
Kali
3,486
1,080
0
460
3,882
1,465
0
1,017
2,789
0
13,517
W
Ah Puch
Leo8623
Ah Puch
13,870
61
0
180
3,323
905
0
287
3,036
36,710
0
L
1,517
232
0
249
2,192
601
0
720
1,432
0
5,743
L
5,365
224
2,037
1,952
14,139
9,801
0
8,519
5,374
26,390
859
L
2,757
714
0
133
11,749
3,607
0
8,602
2,981
14,539
0
W
Janus
iGenekTw
Janus
6,390
407
0
391
4,917
1,193
0
465
4,452
23,639
0
W
Kumbhakarna
three-kings0
Kumbhakarna
6,756
1,005
0
888
8,429
8,248
0
3,773
4,229
20,187
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
43,943
182
Minions Killed
160
7
Camps Cleared
5
851,427
Distance Traveled
645,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,176
1,147
9
1
2
138,586
0
L
Nemesis
10,485
1,311
57
7
4
211,344
0
L
Gilgamesh
8,387
1,048
23
3
0
99,298
0
W
Kali
8,694
1,087
16
2
1
174,369
0
W
Ah Puch
9,522
1,190
65
8
2
161,334
0
L
Artemis
7,641
955
14
2
1
31,720
0
L
Geb
9,137
1,142
24
3
0
161,990
0
L
Freya
8,293
1,037
42
5
0
141,469
0
W
Janus
8,932
1,117
61
8
2
194,170
0
W
Kumbhakarna
9,660
1,208
31
4
0
182,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role