Player Matchup

Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
AnimeNiac51
Ares
Gold II
Level 180
God Stats
21W - 25L
1,438 SR
Queue Stats
495W - 505L
1,632 MMR
Solo
Mercury
Mercury
Platinum II
Maje15
Mercury
Platinum II
Level 157
God Stats
106W - 90L
1,583 SR
Queue Stats
571W - 569L
1,813 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Tyranicshua
Nu Wa
Platinum IV
Level 158
God Stats
3W - 11L
1,419 SR
Queue Stats
211W - 209L
1,765 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,488 SR
1,642 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,619 SR
1,681 MMR
Odin
Odin
Gold II
 
Odin
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
Prof_Girth_PhD
Artemis
Gold I
Level 162
God Stats
25W - 16L
1,649 SR
Queue Stats
319W - 328L
1,690 MMR
Solo
He Bo
He Bo
Platinum I
SirGood
He Bo
Platinum I
Level 107
God Stats
6W - 2L
1,683 SR
Queue Stats
143W - 133L
1,807 MMR
Solo
Ne Zha
Ne Zha
Platinum III
luiseduardo20
Ne Zha
Platinum III
Level 157
God Stats
35W - 48L
1,533 SR
Queue Stats
458W - 452L
1,767 MMR
Solo
Ymir
Ymir
Gold II
raicou33
Ymir
Gold II
Level 54
God Stats
1W - 0L
1,729 SR
Queue Stats
108W - 102L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 1
3,309
662
2,237
2,786
638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
 
Bacchus
5
0 / 0 / 0
2,850
570
1,960
3,273
2,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 0
3,130
626
1,515
4,319
1,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Maje15
Mercury
3
0 / 1 / 0
2,706
541
592
1,835
480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 1 / 0
3,647
729
1,138
1,820
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
LokiJanusAphroditeThanatos

VS

Bans
AgniThorMaman BrigitteCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
2 / 0 / 0
4,043
809
2,284
3,516
1,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 1
3,206
641
1,889
2,393
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
SirGood
He Bo
7
1 / 0 / 1
4,027
805
1,581
1,355
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 0 / 0
3,623
725
1,218
4,015
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
6
1 / 0 / 0
3,704
741
1,693
4,577
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
L
Bacchus
 
Bacchus
0
0
0
0
W
Odin
 
Odin
2
0
0
2
L
0
2
0
0
L
Mercury
Maje15
Mercury
0
1
0
0
W
0
1
1
0.5
W
He Bo
SirGood
He Bo
1
0
1
1.5
L
1
1
0
1
W
1
0
0
1
W
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,442
Damage
8,665
14,033
Taken
15,856
5,794
Mitigated
4,826
3,865
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,237
1,566
0
1,011
2,786
638
0
921
1,865
0
20,744
L
Bacchus
 
Bacchus
1,960
428
0
1,211
3,273
2,395
0
772
2,501
6,463
0
W
Odin
 
Odin
2,284
754
0
1,354
3,516
1,260
0
1,342
2,001
0
19,676
L
1,515
89
0
1,018
4,319
1,931
0
0
4,130
11,825
0
L
Mercury
Maje15
Mercury
592
387
0
375
1,835
480
0
490
1,345
0
5,040
W
1,889
899
0
452
2,393
541
0
889
1,504
0
15,393
W
He Bo
SirGood
He Bo
1,581
151
0
323
1,355
288
0
451
813
18,173
360
L
1,138
206
0
250
1,820
350
0
1,091
729
14,811
0
W
1,218
506
0
2,487
4,015
908
0
581
3,356
0
17,300
W
Ymir
1,693
398
0
1,666
4,577
1,829
0
980
3,569
11,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,642
Gold Earned
18,603
111
Minions Killed
179
0
Camps Cleared
0
464,982
Distance Traveled
508,527
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,309
662
30
6
0
94,871
0
L
Bacchus
2,850
570
13
3
0
111,059
0
W
Odin
4,043
809
37
7
0
100,599
0
L
Ares
3,130
626
18
4
0
93,235
0
L
Mercury
2,706
541
15
3
0
74,475
0
W
Artemis
3,206
641
27
5
0
95,113
0
W
He Bo
4,027
805
54
11
0
97,769
2
L
Nu Wa
3,647
729
35
7
0
91,342
0
W
Ne Zha
3,623
725
32
6
0
112,167
0
W
Ymir
3,704
741
29
6
0
102,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role