Player Matchup

Medusa
Medusa
GregMage
Medusa
Level 163
God Stats
6W - 1L
1,674 SR
Queue Stats
247W - 211L
1,613 Elo+
Solo
Olorun
Olorun
SidRnr
Olorun
Level 156
God Stats
5W - 2L
1,636 SR
Queue Stats
321W - 314L
1,552 Elo+
Solo
Sol
Sol
SparEsmart
Sol
Level 157
God Stats
3W - 0L
1,659 SR
Queue Stats
239W - 245L
1,548 Elo+
Solo
Bacchus
Bacchus
UberBiggs
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
jetv 93
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 72L
1,569 Elo+
Solo
Team Averages
Level 148
1,594 SR
1,595 Elo+

VS

Team Averages
Level 121
1,539 SR
1,625 Elo+
Chernobog
Chernobog
Ironhawkftw
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,678 Elo+
Party 1
Zhong Kui
Zhong Kui
LongLocks11
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,623 Elo+
Party 1
Erlang Shen
Erlang Shen
Riptide29h
Erlang Shen
Level 129
God Stats
0W - 1L
1,765 SR
Queue Stats
66W - 63L
1,608 Elo+
Party 1
Hou Yi
Hou Yi
Ultimmatum
Hou Yi
Level 159
God Stats
0W - 4L
1,503 SR
Queue Stats
190W - 177L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
Zach-Djinn
Baron Samedi
Level 108
God Stats
0W - 3L
1,427 SR
Queue Stats
76W - 60L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GregMage
Medusa
16
12 / 3 / 11
10,527
957
15,163
9,464
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
SidRnr
Olorun
16
5 / 2 / 21
10,179
925
11,133
10,014
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 3 / 16
9,639
876
12,730
10,853
4,426
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
UberBiggs
Bacchus
15
3 / 3 / 17
9,273
843
4,694
11,538
14,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
jetv 93
Sun Wukong
17
6 / 1 / 19
10,122
920
13,373
13,924
11,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ironhawkftw
Chernobog
12
1 / 6 / 3
7,361
669
5,620
10,456
3,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
LongLocks11
Zhong Kui
13
4 / 7 / 3
8,223
748
8,563
13,850
14,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Riptide29h
Erlang Shen
13
2 / 6 / 6
7,774
707
7,497
13,559
12,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Ultimmatum
Hou Yi
15
3 / 5 / 3
9,217
838
9,781
9,268
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Zach-Djinn
Baron Samedi
14
1 / 6 / 6
8,327
757
12,465
13,601
8,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
30
Kills
11
12
Deaths
30
84
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
GregMage
Medusa
12
3
11
5.83
L
Chernobog
Ironhawkftw
Chernobog
1
6
3
0.42
L
Zhong Kui
LongLocks11
Zhong Kui
4
7
3
0.79
L
Erlang Shen
Riptide29h
Erlang Shen
2
6
6
0.83
W
Olorun
SidRnr
Olorun
5
2
21
7.75
W
4
3
16
4
W
Bacchus
UberBiggs
Bacchus
3
3
17
3.83
L
Hou Yi
Ultimmatum
Hou Yi
3
5
3
0.9
L
Baron Samedi
Zach-Djinn
Baron Samedi
1
6
6
0.67
W
Sun Wukong
jetv 93
Sun Wukong
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,093
Damage
43,926
55,793
Taken
60,734
39,575
Mitigated
42,154
17,964
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GregMage
Medusa
15,163
6,330
1,462
467
9,464
4,545
1,433
3,543
5,848
0
36,224
L
Chernobog
Ironhawkftw
Chernobog
5,620
2,646
0
1,410
10,456
3,813
0
4,497
5,839
0
15,391
L
Zhong Kui
LongLocks11
Zhong Kui
8,563
589
0
1,069
13,850
14,297
0
5,424
8,226
12,857
0
L
Erlang Shen
Riptide29h
Erlang Shen
7,497
2,080
994
2,867
13,559
12,328
0
6,792
6,466
0
9,624
W
Olorun
SidRnr
Olorun
11,133
5,044
2,154
3,526
10,014
5,112
3,236
3,448
6,524
24,592
0
W
12,730
2,318
168
3,970
10,853
4,426
3,134
3,578
7,119
27,088
816
W
Bacchus
UberBiggs
Bacchus
4,694
289
1,173
2,077
11,538
14,336
325
4,085
7,216
8,344
435
L
Hou Yi
Ultimmatum
Hou Yi
9,781
1,708
510
743
9,268
3,446
0
4,927
4,202
0
23,284
L
Baron Samedi
Zach-Djinn
Baron Samedi
12,465
255
2,450
3,264
13,601
8,270
0
5,345
8,133
27,680
530
W
Sun Wukong
jetv 93
Sun Wukong
13,373
1,719
979
1,988
13,924
11,156
166
6,015
7,661
0
20,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,740
Gold Earned
40,902
127
Minions Killed
96
0
Camps Cleared
0
1,030,544
Distance Traveled
869,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,527
957
42
4
0
209,434
0
L
Chernobog
7,361
669
20
2
0
194,279
0
L
Zhong Kui
8,223
748
15
1
0
162,946
0
L
Erlang Shen
7,774
707
3
0
0
154,146
0
W
Olorun
10,179
925
37
3
0
191,868
0
W
Sol
9,639
876
29
3
0
177,708
0
W
Bacchus
9,273
843
6
1
0
220,474
0
L
Hou Yi
9,217
838
30
3
0
188,207
0
L
Baron Samedi
8,327
757
28
3
0
169,772
0
W
Sun Wukong
10,122
920
13
1
0
231,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role