Player Matchup

Athena
Athena
 
Athena
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ErebusIX
Lancelot
Level 145
God Stats
7W - 3L
1,518 SR
Queue Stats
246W - 105L
1,788 Elo+
Solo
Janus
Janus
memcpy
Janus
Level 148
God Stats
146W - 139L
1,575 SR
Queue Stats
456W - 435L
1,607 Elo+
Solo
Team Averages
Level 129
1,531 SR
1,632 Elo+

VS

Team Averages
Level 174
1,505 SR
1,578 Elo+
Serqet
Serqet
JordyJ737
Serqet
Level 247
God Stats
1W - 5L
1,410 SR
Queue Stats
447W - 386L
1,623 Elo+
Party 1
Chang'e
Chang'e
M3621487
Chang'e
Level 120
God Stats
32W - 35L
1,470 SR
Queue Stats
304W - 276L
1,604 Elo+
Solo
Khepri
Khepri
skirkgeneral
Khepri
Level 156
God Stats
0W - 1L
1,634 SR
Queue Stats
37W - 38L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 0 / 8
8,354
759
8,085
8,318
10,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
ErebusIX
Lancelot
14
4 / 1 / 3
9,020
820
9,358
9,590
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Janus
memcpy
Janus
16
4 / 0 / 4
9,746
886
11,405
3,318
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JordyJ737
Serqet
13
1 / 4 / 0
7,905
719
6,572
12,639
11,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
M3621487
Chang'e
13
0 / 3 / 1
7,958
723
5,349
8,295
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
13
0 / 1 / 1
7,522
684
3,067
13,296
9,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
8
4
W
Lancelot
ErebusIX
Lancelot
4
1
3
5.5
L
Serqet
JordyJ737
Serqet
1
4
0
0.25
L
Chang'e
M3621487
Chang'e
0
3
1
0.17
W
Janus
memcpy
Janus
4
0
4
6
L
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
14,988
21,226
Taken
34,230
15,560
Mitigated
23,569
3,907
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,085
2,215
0
2,958
8,318
10,710
0
3,865
4,054
13,846
2,160
W
Lancelot
ErebusIX
Lancelot
9,358
2,035
0
699
9,590
3,683
0
3,105
6,267
0
36,084
L
Serqet
JordyJ737
Serqet
6,572
1,568
0
906
12,639
11,075
0
5,485
6,786
0
14,605
L
Chang'e
M3621487
Chang'e
5,349
291
960
2,280
8,295
2,977
0
4,585
3,418
29,748
707
W
Janus
memcpy
Janus
11,405
454
0
250
3,318
1,167
156
1,287
1,915
33,757
592
L
Khepri
3,067
276
0
2,064
13,296
9,517
0
7,056
5,496
14,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
23,385
137
Minions Killed
89
0
Camps Cleared
0
716,348
Distance Traveled
598,845
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,354
759
19
2
0
233,312
0
W
Lancelot
9,020
820
57
5
0
247,751
0
L
Serqet
7,905
719
17
2
0
222,383
0
L
Chang'e
7,958
723
52
5
0
179,651
0
W
Janus
9,746
886
61
6
0
235,285
1
L
Khepri
7,522
684
20
2
0
196,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role