Player Matchup

Ra
Ra
Embalmedloki
Ra
Level 121
God Stats
8W - 13L
1,180 SR
Queue Stats
124W - 209L
1,372 Elo+
Solo
Yemoja
Yemoja
SebasValen14
Yemoja
Level 209
God Stats
4W - 5L
1,457 SR
Queue Stats
353W - 341L
1,497 Elo+
Solo
Loki
Loki
SwiftThe117
Loki
Level 87
God Stats
5W - 1L
1,642 SR
Queue Stats
25W - 37L
1,398 Elo+
Solo
Artemis
Artemis
keniel0501
Artemis
Level 118
God Stats
2W - 1L
1,737 SR
Queue Stats
20W - 24L
1,735 Elo+
Solo
Chaac
Chaac
zerocheese14
Chaac
Level 96
God Stats
9W - 5L
1,535 SR
Queue Stats
532W - 516L
1,530 Elo+
Solo
Team Averages
Level 126
1,510 SR
1,506 Elo+

VS

Team Averages
Level 124
1,552 SR
1,479 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Holowiak04
Ne Zha
Level 152
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Anubis
Anubis
KOk03007Rojas
Anubis
Level 96
God Stats
2W - 4L
1,583 SR
Queue Stats
225W - 228L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Sao01074371
Aphrodite
Level 122
God Stats
6W - 4L
1,453 SR
Queue Stats
511W - 503L
1,424 Elo+
Solo
Geb
Geb
The_VeXor
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
4,115
374
154
1,931
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
10
1 / 1 / 3
5,417
492
6,281
7,870
5,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 0 / 0
7,513
683
4,595
5,350
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
keniel0501
Artemis
11
3 / 0 / 0
6,110
555
5,353
4,750
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 2
7,387
672
8,257
10,218
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 4 / 1
5,008
455
3,071
8,313
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Holowiak04
Ne Zha
13
4 / 2 / 0
6,446
586
2,301
8,958
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
5,453
496
2,830
6,421
2,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Sao01074371
Aphrodite
9
2 / 3 / 1
5,303
482
3,074
4,455
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 1
5,077
462
4,370
8,864
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
13
Kills
6
6
Deaths
13
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
0
3
0
0
L
Ne Zha
Holowiak04
Ne Zha
4
2
0
2
L
0
3
2
0.33
L
Aphrodite
Sao01074371
Aphrodite
2
3
1
0.83
W
Yemoja
1
1
3
2.5
W
7
0
0
7
L
0
1
1
0.5
W
Artemis
keniel0501
Artemis
3
0
0
3
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
15,646
30,119
Taken
37,011
15,880
Mitigated
15,045
9,671
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,071
392
0
2,933
8,313
2,760
0
4,128
4,185
0
31,853
W
154
36
0
364
1,931
370
0
1,332
413
6,576
0
L
Ne Zha
Holowiak04
Ne Zha
2,301
548
0
1,515
8,958
3,566
0
0
8,958
0
60,301
L
2,830
90
0
2,331
6,421
2,021
0
0
6,421
29,124
844
L
Aphrodite
Sao01074371
Aphrodite
3,074
346
108
1,785
4,455
1,055
0
154
4,301
21,220
0
W
Yemoja
6,281
837
301
2,638
7,870
5,739
135
2,595
5,275
28,417
2,345
W
4,595
913
0
0
5,350
1,761
0
1,594
3,549
0
55,454
L
4,370
356
0
2,909
8,864
5,643
0
2,116
6,748
16,360
0
W
Artemis
keniel0501
Artemis
5,353
2,255
0
2,213
4,750
1,448
230
858
3,892
0
35,438
W
8,257
713
0
4,155
10,218
6,562
0
3,316
6,902
0
54,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
27,287
316
Minions Killed
277
0
Camps Cleared
0
904,283
Distance Traveled
1,056,605
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,008
455
59
5
0
199,451
1
W
Ra
4,115
374
14
1
0
74,368
0
L
Ne Zha
6,446
586
104
9
0
249,397
0
L
Anubis
5,453
496
57
5
0
188,755
0
L
Aphrodite
5,303
482
39
4
0
198,081
5
W
Yemoja
5,417
492
34
3
0
187,265
0
W
Loki
7,513
683
98
9
0
243,315
0
L
Geb
5,077
462
18
2
0
220,921
5
W
Artemis
6,110
555
70
6
0
197,152
0
W
Chaac
7,387
672
100
9
0
202,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role